PoeHUD Plugin: ClickIt menu

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  1. #106
    Hooplah's Avatar Active Member
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    v3.23.0.1

    • Fix essence corrupting


    You'll need to update manually:
    • Download ClickIt.dll
    • Go to your install folder/Plugins/Compiled
    • Create the folder 'ClickIt'
    • Place ClickIt.dll in there


    Edit: I'm not planning to add support for the additional 20 slot inventory you get from the league mechanic ascendancy unless the league mechanic gets added to the game in the future.
    Last edited by Hooplah; 12-13-2023 at 04:29 AM.

    PoeHUD Plugin: ClickIt
  2. Thanks Forumuser1000 (1 members gave Thanks to Hooplah for this useful post)
  3. #107
    Hooplah's Avatar Active Member
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    Originally Posted by Unklefrak13 View Post
    Bug Report

    It appears that ClickIT is no longer functioning as expected when it comes to clicking on altars.

    I recently discovered that this feature exists.
    However, for approximately a month since I became aware of this feature, it has failed to work even once.
    With the release of a new patch, PoE Helper will likely be non-functional until it receives an update.
    Nevertheless, I wanted to make sure that someone is aware of this issue.

    Thank you to the Author of this plugin, it's genuinely one of the best, and I love it <3
    Hope we can get this solved going forward, or if anyone can give me advice as to WHY it hasn't worked for me the last month.
    Thank you!
    Are you still having this issue? Clicking altars is working fine for me now.

  4. #108
    SpaceGuy119's Avatar Member
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    Originally Posted by Hooplah View Post
    v3.23.0.1

    • Fix essence corrupting


    You'll need to update manually:
    • Download ClickIt.dll
    • Go to your install folder/Plugins/Compiled
    • Create the folder 'ClickIt'
    • Place ClickIt.dll in there


    Edit: I'm not planning to add support for the additional 20 slot inventory you get from the league mechanic ascendancy unless the league mechanic gets added to the game in the future.
    Thx! Btw am I a dumb guy. Do i need the full source code in my my newly created /ClickIt folder, or literally only the .dll? And I'm planning to start using pickit because I cant be bothered to pick up all the shit in this game. Do you still feel that this addon's pickit is superior to the default one? Thanks!

  5. #109
    SpaceGuy119's Avatar Member
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    Deleted, found the mod i was looking for.
    Last edited by SpaceGuy119; 12-13-2023 at 11:12 PM.

  6. #110
    Hooplah's Avatar Active Member
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    Originally Posted by SpaceGuy119 View Post
    Thx! Btw am I a dumb guy. Do i need the full source code in my my newly created /ClickIt folder, or literally only the .dll? And I'm planning to start using pickit because I cant be bothered to pick up all the shit in this game. Do you still feel that this addon's pickit is superior to the default one? Thanks!
    You just need the dll in Compiled/ClickIt/ folder. I'm not sure which is better, i'd assume they're pretty close because even though this has more features and is more demanding on CPU, this uses multithreading via Coroutine and pickit doesn't.

    Edit: People have said that this doesn't work alongside pickit (disabling item pickups in ClickIt, then enabling in PickIt causes both plugins to not function), so you'd have to choose one.
    Last edited by Hooplah; 12-14-2023 at 01:16 AM.

  7. #111
    stacked's Avatar Member
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    Any idea why it suddenly loots so slowly? Any hints of what to do?

  8. #112
    Slix212's Avatar Member
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    Altars work, but there is something wrong with reading some modifiers. i posted a bug report w/ screenshot on the github page yesterday.

  9. #113
    MrDivandoo's Avatar Member
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    Originally Posted by Slix212 View Post
    Altars work, but there is something wrong with reading some modifiers. i posted a bug report w/ screenshot on the github page yesterday.
    Do you use any color mods? If so, some of the modifiers are not recognized because of this.
    Last edited by MrDivandoo; 12-20-2023 at 10:31 AM.

  10. #114
    Slix212's Avatar Member
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    Originally Posted by MrDivandoo View Post
    Do you use any color mods? If so, some of the modifiers are not recognized because of this.
    fair point. it might be poeNullEffects. pretty sure its that mod that changes "Increased Item Quantity" to "IIQ".

    but on that note. @Hooplah, would be nice if you could add support for poeNullEffects. Cant be the only one that would prefer frames over graphics

  11. #115
    camapxam's Avatar Active Member
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    Originally Posted by Slix212 View Post
    fair point. it might be poeNullEffects. pretty sure its that mod that changes "Increased Item Quantity" to "IIQ".

    but on that note. @Hooplah, would be nice if you could add support for poeNullEffects. Cant be the only one that would prefer frames over graphics
    and smoother too i think

  12. #116
    SpaceGuy119's Avatar Member
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    how would i go about updating this plugin but retaining all of my customized (slider) settings for altar weightings?

  13. #117
    Hooplah's Avatar Active Member
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    Originally Posted by stacked View Post
    Any idea why it suddenly loots so slowly? Any hints of what to do?
    About to post an update which should improve it, it's caused by there being a ton of items on the floor, especially pronounced when you farm abyss with a ton of quant.

    Originally Posted by Slix212 View Post
    fair point. it might be poeNullEffects. pretty sure its that mod that changes "Increased Item Quantity" to "IIQ".

    but on that note. @Hooplah, would be nice if you could add support for poeNullEffects. Cant be the only one that would prefer frames over graphics
    It is poenulleffects, i'm not planning to add support for that currently, but you could disable that option or just comment out the part where it changes item quantity/rarity.

    Originally Posted by SpaceGuy119 View Post
    how would i go about updating this plugin but retaining all of my customized (slider) settings for altar weightings?
    It should retain them? Not certain but I thought exileapi already had a built in system to save settings for plugins.
    Last edited by Hooplah; 12-22-2023 at 07:33 PM.

  14. #118
    Hooplah's Avatar Active Member
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    v3.23.0.2

    • Improves clicking speed/clicking accuracy/cpu usage when clicking, especially in juiced maps with a lot of items. It will unfortunately still struggle at some abyss sites, due to the ridiculous amount of items they drop this league (with the league mechanic quant buff). I'm not sure what else I could do to improve it any further.
    • When checking if the plugin should click an altar, it will now correctly check the appropriate setting, instead of only checking the exarch setting for both altars.
    • Added more debug text to help find issues.


    You'll need to update manually:
    • Download ClickIt.dll
    • Go to your install folder/Plugins/Compiled
    • Create the folder 'ClickIt'
    • Place ClickIt.dll in there
    Last edited by Hooplah; 12-22-2023 at 07:48 PM.

  15. #119
    chameleon17's Avatar Member
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    The eater altar mod for power charge is still cooldown in the plugin and it's now now crit multi as shown on poedb.

    (-40–-20)% to Critical Strike Multiplier per Power Charge

  16. #120
    bipolardefect's Avatar Member
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    Sorry for dumb question, but where i can find step by step guide on how to install and use it? I cant even find poehud topic on this forum, only gamehelper. Are these the same?

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