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Member
Originally Posted by
GameHelper
I see, well PlayerSkillUseable doesn’t take into account mana required to use the skill. So that will not work, it’s how the game is built….
Now the exact amount of mana required by a skill, I have to dig deeper if that exists in GH or not. Will get back to you if I find something.
Thanks man, appreciate it.
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Originally Posted by
LazyKid
Thanks man, appreciate it.
okay, i understand how its done.
basically each skill store skill related stats.
also, there are like 100,000 total stats in the game so mana_cost is one of those 100,000 stats.
so first we have to read all the stats stored in the skill and then figure out which stats is a mana cost stat and then read that stats value..
so around 2 offsets need to be added to achieve this, so it's a no for now.
If I did not reply to you, it mean the question you are asking is stupid.
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Member
Just me or when i uncheck autoflask it deletes all profiles?
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Member
Just a comment to thank you @GameHelper for not putting GH behind a paywall after all this time.
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Post Thanks / Like - 1 Thanks
GameHelper (1 members gave Thanks to BombokaLusitana for this useful post)
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Originally Posted by
andreluizlpg
Just me or when i uncheck autoflask it deletes all profiles?
If you can tell me step by step process of how to reproduce this issue, I will fix it.
If I did not reply to you, it mean the question you are asking is stupid.
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Member
Can GH be used to show where bosses in Delve are - Aul and the Vaal Architect for example. It's a total pain having to hunt around levels for these.