Hi , i have some issue with the auto pick up item..
It seems like any item which is i75 and above it is not picking up..
here is my script
global IdentifyExceptions :=[ {"baseType" : "Map"},
, {"baseName" : "Opal Ring|Two-Toned Boots"}
, {"baseType" : "Weapon|Armour|Belt|Amulet|Ring", "Constraints" : {"rarity" : 2, "isIdentified" : false, "itemLevel" : [60, 75]}} ]
global VendorRules := [ {"baseType" : "Gem", "Constraints" : {"baseName" : "^(?!Awakened)", "level" : [1, 18], "quality" : [0, 4]}}
, {"baseType" : "Weapon|Armour|Belt|Amulet|Ring|Quiver|Flask|Jewel"} ]
global VendorExceptions := [ {"baseType" : ".*", "Constraints" : {"rarity" : 3, "price" : [0.5, 99999]}}
, {"baseType" : "Currency|Map|MapFragment"}
, {"baseType" : "Gem", "Constraints" : {"baseName" : "Awakened"}}
, {"baseName" : "Blueprint|Contract|Cluster Jewel|Opal Ring|Two-Toned Boots"}
, {"baseType" : "Flask", "Constraints" : {"name" : "Bubbling|Seething|Catalysed|Staunching|Heat|Warding"}}
, {"baseType" : "Weapon|Armour|Belt|Amulet|Ring", "Constraints" : {"rarity" : 2, "isIdentified" : false, "itemLevel" : [60, 75]}} ]
global StashRules := [ {"tabName" : "Es", "baseName" : "Essence of|Remnant of"}
, {"tabName" : "Fossils", "baseName" : "Fossil$|Resonator$"}
, {"tabName" : "$$$", "baseType" : "Currency", "Constraints" : {"index" : [3, 60] }}
, {"tabName" : "2xChaos", "baseType" : "Weapon|Armour|Belt|Amulet|Ring", "Constraints" : {"rarity" : 2, "isIdentified" : false, "itemLevel" : [60, 75]}}
, {"tabName" : "Maps", "baseType" : "Map(?!Fragment)"}
, {"tabName" : "Fr", "baseType" : "MapFragment", "baseName" : "Splinter|Scarab$"} ]
By default, rare jewels, amulets, rings and belts are always picked up. You can add more base types to 'rareItemFilter', such as Armour, Helmet, BodyArmour, Boots, OneHandWeapons, Dagger etc.Code:, "AutoPickup" : { "enabled" : true, "range" : 50 , "ignoreChests" : false , "strictLevel" : 0 , "genericItemFilter" : "Incubator|Quicksilver|Basalt|Quartz|(Divine|Eternal) Life" , "rareItemFilter" : "Jewel|Amulet|Ring|Belt" }
Hmm. i went to check my settings.
, "AutoPickup" : { "enabled" : true, "range" : 50
, "ignoreChests" : false
, "strictLevel" : 0
, "genericItemFilter" : "Incubator|Quicksilver|Basalt|Quartz|(Divine|Eternal) Life"
, "rareItemFilter" : "Jewel|Amulet|Ring|Belt" }
I didn''t change any settings to that.. its only picking i60 ~i74 only..
I did some trouble shooting.
1. redownload version 1.2.2. Didn't edit any hotkeys. went in game . testing with alot of i80 items + i67 items. .. Seems like it only pick up i67 items
2. i thought it was filter as well. I went ahead and disable all my filter. still face the same behavior.
Any advise?
Last edited by wkangkit; 06-01-2021 at 01:46 AM.
Sry i don't understand how i install it, any help?
I also downloaded a fresh copy and tried on my pc, it worked as it is. So I have no idea, only some suggestions for trouble shooting.
1. disable AutoPickup by setting 'enabled' to false, restart PoEapikit and try again. make sure the Settings.ahk is the right one.
2. set 'strictLevel' to 1 and 'rareItemFilter' to "", also restart and try again. the items with item level between 60 ~ 74 will not be picked up.
3. recover the 'rareItemFilter' to default value, see which items will be picked up.
At last, tell me the result, I'll try to figure it out, thanks.
Sure mate..
So i have managed to get it working.. seems like my understand was bad haha
For those who needs this here is what i do to fix ( See wording in red )
, "AutoPickup" : { "enabled" : true, "range" : 50
, "ignoreChests" : false
, "strictLevel" : 0
, "genericItemFilter" : "Incubator|Quicksilver|Basalt|Quartz|(Divine|Eternal) Life"
, "rareItemFilter" : "Jewel|Amulet|Ring|Belt|Armour|Helmet|BodyArmour|Boots|OneHandWeapons|TwoHandWeap ons" }
, "KillCounter" : { "enabled" : true, "radius" : 50 }
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global IdentifyExceptions :=[ {"baseType" : "Map"},
, {"baseName" : "Opal Ring|Two-Toned Boots"}
, {"baseType" : "Weapon|Armour|Belt|Amulet|Ring", "Constraints" : {"rarity" : 2, "isIdentified" : false, "itemLevel" : [60, 999]}} ]
global VendorRules := [ {"baseType" : "Gem", "Constraints" : {"baseName" : "^(?!Awakened)", "level" : [1, 18], "quality" : [0, 4]}}
, {"baseType" : "Weapon|Armour|Belt|Amulet|Ring|Quiver|Flask|Jewel"} ]
global VendorExceptions := [ {"baseType" : ".*", "Constraints" : {"rarity" : 3, "price" : [0.5, 99999]}}
, {"baseType" : "Currency|Map|MapFragment"}
, {"baseType" : "Gem", "Constraints" : {"baseName" : "Awakened"}}
, {"baseName" : "Blueprint|Contract|Cluster Jewel|Opal Ring|Two-Toned Boots"}
, {"baseType" : "Flask", "Constraints" : {"name" : "Bubbling|Seething|Catalysed|Staunching|Heat|Warding"}}
, {"baseType" : "Weapon|Armour|Belt|Amulet|Ring", "Constraints" : {"rarity" : 2, "isIdentified" : false, "itemLevel" : [60, 999]}} ]
global StashRules := [ {"tabName" : "Es", "baseName" : "Essence of|Remnant of"}
, {"tabName" : "Fossils", "baseName" : "Fossil$|Resonator$"}
, {"tabName" : "$$$", "baseType" : "Currency", "Constraints" : {"index" : [3, 60] }}
, {"tabName" : "2xChaos", "baseType" : "Weapon|Armour|Belt|Amulet|Ring", "Constraints" : {"rarity" : 2, "isIdentified" : false, "itemLevel" : [60, 100]}}
, {"tabName" : "Maps", "baseType" : "Map(?!Fragment)"}
, {"tabName" : "Fr", "baseType" : "MapFragment", "baseName" : "Splinter|Scarab$"} ]
I just download AHK and there is an error message:
Capture.JPG
Need latest AHK release 1.1.33, download it from AutoHotkey.
Nice it's running now i don't know how to change key macro and how can i diseable some of them?
hi there,
i just start back playing but seem got an error:
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b3030303030.jpg
b010101010101.jpg
any idea why?