Well done — combined with Reagent, this lets my aurabot handle almost everything I need.
Two quick questions:
How can I get my follower to enter the Sacred Grove with me?
How can I make the follower zone to me when I’m in a different area?
Well done — combined with Reagent, this lets my aurabot handle almost everything I need.
Two quick questions:
How can I get my follower to enter the Sacred Grove with me?
How can I make the follower zone to me when I’m in a different area?
Any idea how I could make the follower use link skills?
I could utilize reagent, but I don't know if targeting players is possible with it.
with follow close enabled in follower plugin it will nearly always cursor over the selected player
this is an oh shit button as there is no link buff
SinceLastActivation(0.5) &&
Skills["protectivelink"].CanBeUsed &&
Buffs.Has("bulwark_link_source") == false
this is just to keep the link up
SinceLastactivation(3) &&
Skills["protectivelink"].canbeused
it is surprisingly consistent, you have t really try to get offscreen to loose link
with follow close enabled in follower plugin it will nearly always cursor over the selected player
this is an oh shit button as there is no link buff
SinceLastActivation(0.5) &&
Skills["protectivelink"].CanBeUsed &&
Buffs.Has("bulwark_link_source") == false
this is just to keep the link up
SinceLastactivation(3) &&
Skills["protectivelink"].canbeused
it is surprisingly consistent, you have t really try to get offscreen to loose link