not me, it is @mm3141, mm3141 pull request earlier than me. I planned to pull request today. It doesn't seem to be needed anymore
He is a genius.
not me, it is @mm3141, mm3141 pull request earlier than me. I planned to pull request today. It doesn't seem to be needed anymore
He is a genius.
Last edited by Aoooooooo; 04-11-2021 at 02:27 AM.
It's @mm3141
when we can use the application again?. I am not a programmer.
I understand that you are fixing the errors but I do not know if it is already operational to be used.
Thanks at all for your effort.
Ok....i am not be able to complied with visual studio.....i compiled but dont works..... must we wait to Queuete compiled?
Yes, it's true that this shows the mods of an item, but this is not exactly what I need. It shows all mods with their 'technical' names. What I need is the stuff you get when you press CTRL+C on an item. Item tooltip is probably the closest thing to what I need. Maybe there is a way to get the item tooltip WITHOUT howering the item? Maybe I can convert NormalInventoryItem to its HoverUI tooltip or something?
Short version what I need: I want to get CTRL+C of an item without actually clicking on it. For example, I would like to get CTRL+C of every item in my inventory.
the process memory definitely contains exactly what goes into the clipboard and theoretically you can try to link it with an item, but I'm not at all sure that this line is formed regardless of whether you brought the mouse to the item or not. Most likely, it is formed just when you bring the mouse to it.
In any case, the above method allows you to format the string you need yourself.
What do you need it for? is it possible to point to an object with the mouse?
By the way, I wanted to know if I understand correctly that we can rotate the game camera while looking at the hero, but this is unsafe due to the fact that it is written into the memory of the POE.
Has anyone tried to do this - and were there any consequences
The idea is to raise the camera strictly vertically above the hero, approximately one meter above the ground, thereby minimizing the camera's field of view as much as possible and, possibly, dramatically increasing the FPS.
Or, conversely, step aside in order to be able to click on previously inaccessible objects at a great distance and thereby activate the built-in POE path / way search/finding
Last edited by GameAssist; 04-11-2021 at 08:16 AM.
Basically I want to make a plugin that automatically prices rare items in my stash. I can do that by sending items CTRL+C data to Poe Price Info - Path of Exile Item Price Check (the formatting is pretty strict). I would prefer if I could do that without hovering an item, but I might price items only when they are hovered as an alternative. I just hoped there would be an easy way, without formatting every single mod myself.
ah Poe Price Info - Path of Exile Item Price Check(
This service is extremely slow and unstable. And the results of the work are extremely inaccurate.
I also planned to use it, but ditched the idea in favor of a simple self-written evaluation function.
I think all ExileAPI users need to train their common neural network, which will adequately evaluate things.
In general, the algorithm for automatically id / evaluating / throwing to the ground (if it's shit) is extremely productive.
Last edited by GameAssist; 04-11-2021 at 08:07 AM.
Well, yeah, it's not the best. But it's the only one that I know of that exists. I don't really want to use it to price check items (because I know that it's bad at it), but to determine if the item is worth to even look at. But it still would be worth to know if I can get that CTRL+C data
if you still identify the item =>
bring the mouse to it
and press CTRL+C on the keyboard emulator for copy to the clipboard item info
and paste the ready-made line from the clipboard + item "id" to your "database", processing and etc
Clipboard.GetText Method (System.Windows.Forms) | Microsoft Docs
Last edited by GameAssist; 04-11-2021 at 09:50 AM.