Compiled PoEHelper for 3.10 with Plugins menu

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  1. #631
    Tonkan's Avatar Member
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    Originally Posted by snowhawk View Post
    Does the inventory tab fix that just got merged actually work? Seems like it's missing the switch cases (parentChildCount) that sets the cached inventory type in getInvType() (MemoryObjects/Inventory.cs). It was something I just noticed but I don't have the tabs to actually check and see.
    I have the tabs to check but I don't see the update? Last commit to the repo was 2 days ago some Buffcharges fix? If you give me a link I can try it

    Compiled PoEHelper for 3.10 with Plugins
  2. #632
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by snowhawk View Post
    Does the inventory tab fix that just got merged actually work? Seems like it's missing the switch cases (parentChildCount) that sets the cached inventory type in getInvType() (MemoryObjects/Inventory.cs). It was something I just noticed but I don't have the tabs to actually check and see.
    It is a rudimentary update to get some basic functionality on the stash tabs. I was working on a more robust solution, but decided the pull request was better than nothing. I'll fix it more thoroughly in the future.
    Originally Posted by Tonkan View Post
    I have the tabs to check but I don't see the update? Last commit to the repo was 2 days ago some Buffcharges fix? If you give me a link I can try it
    The changes were made on my ExileApi repo. There were also a couple of bugs introduced with the merge, so I've fixed those and rebuilt, so now poehelper is up to date.

    Originally Posted by rlwjr View Post
    I see offsets got updated again 2 hours ago. Can we please have the Steam offsets updated as well?
    Originally Posted by V4mpyr View Post
    Requested in repo for the Steam offsets. Thank you.
    SteamOffsets.zip has been updated with the latest. This will always be a low priority, even though it's a really easy to update now. I'd suggest learning how to do it yourself (requires python to run the steamoffsetsupdate.py and the ability to build the project after running that script).

  3. Thanks snowhawk, Fukurokage, AnotherOneOnTheGreyArea (3 members gave Thanks to TehCheat for this useful post)
  4. #633
    minglee's Avatar Member
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    ----------------------
    Last edited by minglee; 06-28-2020 at 08:49 AM. Reason: nvm

  5. #634
    MACROS4LIFE's Avatar Active Member
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    Someone have any idea how to make autoquit back to work?

    I am playing with wi-fi and 130ms and I am dying like shit. Even playing in SC its annoying cause I cant win any XP anymore. LOL
    GH it's like cocaine, once you used, you can't forget.

  6. #635
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by MACROS4LIFE View Post
    Someone have any idea how to make autoquit back to work?

    I am playing with wi-fi and 130ms and I am dying like shit. Even playing in SC its annoying cause I cant win any XP anymore. LOL
    Autoquit currently and always has required admin.

  7. #636
    Fukurokage's Avatar Member
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    Is there any up to date git repository of PoeHud?

  8. #637
    Sychotix's Avatar Moderator Authenticator enabled
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    This one. Download the latest from the repo

  9. #638
    Fukurokage's Avatar Member
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    I mean: code repo, not the compiled one.

  10. #639
    Queuete's Avatar Elite User
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    Originally Posted by Fukurokage View Post
    I mean: code repo, not the compiled one.
    Those two exist currently which are both fairly up to date with minor differences. My fork got started last season when TehCheats compiled version and source code was private in the beginning.

    GitHub - Queuete/ExileApi: Public Fork of ExileApi

    GitHub - TehCheat/ExileApi: My version of PoeHud

  11. #640
    WSSANON's Avatar Member
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    Thanks for the update to the Stashie tabs! Works great.

    For those who want to use Stashie to sort your seeds, here you go (In a normal Stash tab, not in the "Seed Stockpile")

    In /Plugins/Compiled/Stashie/FiltersConfig.txt add this

    //league Content
    Harvest-Seeds: path^HarvestSeed :League Items


    Works great for me.

  12. Thanks sh00ter999 (1 members gave Thanks to WSSANON for this useful post)
  13. #641
    snowhawk's Avatar Contributor
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    Originally Posted by WSSANON View Post
    Thanks for the update to the Stashie tabs! Works great.

    For those who want to use Stashie to sort your seeds, here you go (In a normal Stash tab, not in the "Seed Stockpile")

    In /Plugins/Compiled/Stashie/FiltersConfig.txt add this

    //league Content
    Harvest-Seeds: path^HarvestSeed :League Items


    Works great for me.
    ClassName=HarvestSeed instead of searching the path also works.

  14. #642
    sh00ter999's Avatar Member
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    Thank you for your release as well as the Steam support. Works really well on my end.

    Just one question after running PoE as a limited user: How do I use a custom loot filter? I tried using the Thread Search function on the forum here, and the word 'filter' appears multiple times, but I can't seem to go directly to those replies within the thread?! So, sorry since this has certainly been asked multiple times. I am aware that this limited user has his own Poe directory under C:\user\documents\my games\, however when I use the option window in PoE to open the filter folder, he opens the destination of my main account, where there would be loot filters. But the game doesn't seem to be able to load any of those? Mabye a Steam version issue? Any ideas?


    Edit: Didn't even have to relaunch the game. Reopened my game settings and it suddenly worked and found the filter Anyway, keep up the good work everyone. This is really a nice QoL improvement over normal PoE.


    EDIT #2: On another side note: Does anyone here use PoE Overlay which is now part of Overwolf? Any luck running that with limited PoE? It doesn't want to detect the game for me. Launching Overwolf in that same local user doesn't seem to fix it either.
    Last edited by sh00ter999; 07-02-2020 at 09:03 AM.

  15. #643
    MustardPickles's Avatar Member
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    Originally Posted by sh00ter999 View Post
    Thank you for your release as well as the Steam support. Works really well on my end.

    Just one question after running PoE as a limited user: How do I use a custom loot filter? I tried using the Thread Search function on the forum here, and the word 'filter' appears multiple times, but I can't seem to go directly to those replies within the thread?! So, sorry since this has certainly been asked multiple times. I am aware that this limited user has his own Poe directory under C:\user\documents\my games\, however when I use the option window in PoE to open the filter folder, he opens the destination of my main account, where there would be loot filters. But the game doesn't seem to be able to load any of those? Mabye a Steam version issue? Any ideas?


    Edit: Didn't even have to relaunch the game. Reopened my game settings and it suddenly worked and found the filter Anyway, keep up the good work everyone. This is really a nice QoL improvement over normal PoE.


    EDIT #2: On another side note: Does anyone here use PoE Overlay which is now part of Overwolf? Any luck running that with limited PoE? It doesn't want to detect the game for me. Launching Overwolf in that same local user doesn't seem to fix it either.
    Don't use Overwolf. If you want to specifically use PoE Overlay then use the fork: GitHub - PoE-Overlay-Community/PoE-Overlay-Community-Fork: An Overlay for Path of Exile. Built with Angular.

    If you want an example as to why you shouldn't use Overwolf: Browser pop-up ads. : Overwolf

  16. Thanks sh00ter999 (1 members gave Thanks to MustardPickles for this useful post)
  17. #644
    Bashor7030's Avatar Member
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    Error after Windows reinstall

    Hey guys i just reinstalled windows and now i get this message when i try to start the hud. Can someone help me?

    Or is it because of the latest Patch?

    error.PNG
    Last edited by Bashor7030; 07-02-2020 at 10:00 PM.

  18. #645
    Silent_Warrior's Avatar Active Member
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    strange situation: seems preloads are broken here: lb1Ji2q.jpg: but they're working good in ExileApi from Queuete. But CoPilot here works well, and in exile - doesn't (it's spawning golems constantly)

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