[WingmanReloaded] Auto (Flask, Quit, Mine, Spell) & Loot (Manage, Filter, Click) menu

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View Poll Results: Rate of patches

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90. This poll is closed
  • Keep em coming, incrimental updates as they are made

    70 77.78%
  • Only patch bugs, seperate new features to another branch

    20 22.22%
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  1. #211
    PinkiPan's Avatar Active Member

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    Is there any way I can get this to support the 3840 x 2160 resolution?

    [WingmanReloaded] Auto (Flask, Quit, Mine, Spell) & Loot (Manage, Filter, Click)
  2. #212
    thebbandit's Avatar Contributor
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    Originally Posted by PinkiPan View Post
    Is there any way I can get this to support the 3840 x 2160 resolution?
    That is standard aspect ratio, but you will need to sample new strings for FindText functions that were made for 1080. That would be mainly for delve mode, search for stash, vendor after stash, and Auto skill up. They are pretty easy to capture, and I have built into the GUI a way to use your own custom strings.

    But either way, you will need to calibrate your interface. Get new samples for the location the script scaled everything. You can use the wizard or individual samples GUI

  3. #213
    Italian Stallion's Avatar Member
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    Something broke after the recent update. I changed #MAXMEM to 256 in library.ahk and had the same error. I then changed it to 512 and it ran, but the script was using a ton of memory.


    Attached Thumbnails Attached Thumbnails [WingmanReloaded] Auto (Flask, Quit, Mine, Spell) & Loot (Manage, Filter, Click)-wingman_1_85-png  

  4. #214
    PinkiPan's Avatar Active Member

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    Struggling with the strings. when i click get icon my game messes up and half of the screen gets chopped off. I tried it doing the calibrations without amending the strings but that isnt enough as i run into issues like it using flask 2 when trying to use flask 3 etc.

  5. #215
    thebbandit's Avatar Contributor
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    Originally Posted by PinkiPan View Post
    Struggling with the strings. when i click get icon my game messes up and half of the screen gets chopped off. I tried it doing the calibrations without amending the strings but that isnt enough as i run into issues like it using flask 2 when trying to use flask 3 etc.
    It sounds like you are not using windowed fullscreen.

    The only string that affects the flasks is delve mode OHB.

    And the flask configuration is on the first tab, look at the wiki for help with setting them up properly.

    Originally Posted by Italian Stallion View Post
    Something broke after the recent update. I changed #MAXMEM to 256 in library.ahk and had the same error. I then changed it to 512 and it ran, but the script was using a ton of memory.


    Ugh man, if it's not one thing it's another.
    If you would please tell me how large is your client.Txt file?

    The script normally uses around 40-50mb of memory between all the different databases and arrays. I have not looked into ways of optimizing that.
    Last edited by thebbandit; 12-11-2019 at 03:58 PM.

  6. #216
    Italian Stallion's Avatar Member
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    185,603 kb

    Yeah when I added #MAxMem to the library.ahk is was using around 2GB of memory and 15% CPU, so obviously not a good solution lol.

  7. #217
    thebbandit's Avatar Contributor
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    Originally Posted by Italian Stallion View Post
    185,603 kb

    Yeah when I added #MAxMem to the library.ahk is was using around 2GB of memory and 15% CPU, so obviously not a good solution lol.
    it is not changed in library file

    line 12 of wingman, and line 12 of gottagofast

    Code:
    	#MaxMem 4095
    the variable that it loads the file contents into gets immediately overwritten once the first scan finishes, so it should only be in memory for less than a second.
    I have this adjusted and am showing no difference in cpu load or memory usage. try doing the same

  8. #218
    guilhermera's Avatar Member
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    Untitled.jpg

    I'm also getting those screens after I try to start the program after the last update.

  9. #219
    Italian Stallion's Avatar Member
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    Originally Posted by thebbandit View Post
    it is not changed in library file

    line 12 of wingman, and line 12 of gottagofast

    Code:
    	#MaxMem 4095
    the variable that it loads the file contents into gets immediately overwritten once the first scan finishes, so it should only be in memory for less than a second.
    I have this adjusted and am showing no difference in cpu load or memory usage. try doing the same
    I tried it, but now the program never fully opens and it's using 2GB of memory and 14% CPU.

  10. #220
    thebbandit's Avatar Contributor
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    Originally Posted by guilhermera View Post
    Untitled.jpg

    I'm also getting those screens after I try to start the program after the last update.
    do you also have a huge client.txt file? can you put the size

  11. Thanks Italian Stallion (1 members gave Thanks to thebbandit for this useful post)
  12. #221
    Italian Stallion's Avatar Member
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    For now, could I just wipe out the data in the client.txt to make it smaller?

  13. #222
    thebbandit's Avatar Contributor
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    Originally Posted by Italian Stallion View Post
    For now, could I just wipe out the data in the client.txt to make it smaller?
    that may be the most reasonable solution, it's possibly months of client logs. The game never clears them.

  14. Thanks Italian Stallion (1 members gave Thanks to thebbandit for this useful post)
  15. #223
    Italian Stallion's Avatar Member
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    Okay that worked. I'll just occasionally make that file smaller, no big deal.

  16. #224
    thebbandit's Avatar Contributor
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    Originally Posted by Italian Stallion View Post
    Okay that worked. I'll just occasionally make that file smaller, no big deal.
    How much smaller did you need to make the file for it to work?

  17. #225
    Italian Stallion's Avatar Member
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    I just deleted everything but the last line.

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