No, i dont have it, usually you copy it from .epk file, or u need to figure it out on your own.
To animate some .ao capes or wings u need to add this to ao file u want to add in epk:
Is it possible to change the default herald explode/on death effect to the Celestial Herald Effect? I dont have any MTX..
Got it working!
Backup Bundles2/Metadata/Effects/Spells/herald
Change explosion:
Replace file content of Bundles2/Metadata/Effects/Spells/herald/ice/iceherald_explode.ao
with Bundles2/Metadata/Effects/Microtransactions/Spells/heralds/celestial/ice_explode.ao
Replace file content of Bundles2/Metadata/Effects/Spells/herald/ice/iceherald_explode.aoc
with Bundles2/Metadata/Effects/Microtransactions/Spells/heralds/celestial/ice_explode.aoc
Change hand effect:
Replace file content of Bundles2/Metadata/Effects/Spells/herald/ice/ice_herald_epk.epk
with Bundles2/Metadata/Effects/Microtransactions/Spells/heralds/celestial/epk_ICE.epk
Should be the same procedure for other heralds or spells.
For the lazybones among you, I attached a file.
Open VisualGGPK2.
Then right click replace on Bundles2/Metadata/Effects/Spells/herald and choose the herald directory from my zip.
Have fun!
Hey, anyone has tried changing portals? It's glitching for me somehow. Also tried changing molten strike, but looks like some fire left overs is here(on sword and after impact circle on ground). Is there possibility to add wings, footprints. What about herald of ash aura?
Last edited by onlydreams; 02-01-2021 at 07:58 AM.
Hey, anyone has tried changing portals? It's glitching for me somehow. Also tried changing molten strike, but looks like some fire left overs is here(on sword and after impact circle on ground). Is there possibility to add wings, footprints. What about herald of ash aura?
Attached files change my dark seer portal mtx to the warlord misery portal without glitches. I didnt tried to change the default portal though.
A lot can be changed by just replacing the content of the .ao and .aoc files. First I tried to replace the .sm file (I think it was mentioned somewhere in the beginning of this thread), but that didnt changed the particles, effect, glow etc...
I think you do not need to replace it, because it is referenced from the .aoc
EDIT: The attached file contains a ROOT directory, you can just right click replace on ROOT in VisualGGPK2. It will replace only the files that are existing in the same hierarchy. No need to search for the dirs in VisualGGPK2.
EDIT2: Pro tipp: Extract all directories from VisualGGPK2 (ex. right click extract on ROOT) so you can search and edit in your favorite editor. But beware, thats over 40GB and took almost 1h...
Attached files change my dark seer portal mtx to the warlord misery portal without glitches. I didnt tried to change the default portal though.
A lot can be changed by just replacing the content of the .ao and .aoc files. First I tried to replace the .sm file (I think it was mentioned somewhere in the beginning of this thread), but that didnt changed the particles, effect, glow etc...
I think you do not need to replace it, because it is referenced from the .aoc
EDIT: The attached file contains a ROOT directory, you can just right click replace on ROOT in VisualGGPK2. It will replace only the files that are existing in the same hierarchy. No need to search for the dirs in VisualGGPK2.
EDIT2: Pro tipp: Extract all directories from VisualGGPK2 (ex. right click extract on ROOT) so you can search and edit in your favorite editor. But beware, thats over 40GB and took almost 1h...
Thanks for reply, yesterday understood how to use this finally. Maybe you found how to change some auras like anger or vitality. Couldn't find it by my self :/
Hi guys, thanks to everyone who wrote how to use this program, I understood a lot thanks to you, but there are still some questions, I hope that someone will answer them.
That's what I did Screenshot by Lightshot
I also changed the cyclone and some other skills, It was the easiest
In the screenshot you can see the red runes on my hands, I made a demonic instead of the herald of purity by default, but the minions are still yellow, because along the path Bundles2 \ Metadata \ Effects \ Spells \ herald \ light \ minion \ graphs there are 2 files HolyWarrior_2cn.fxgraph and HolyWarriorStaffcns.fxgraph, when there is no such file along the path Bundles2 \ Art \ Microtransactions \ spell \ heralds \ demonic \ models \ purity. Screenshot by Lightshot
If someone knows how to change this, be sure to write to me.
There is also a question about the robe, and the helmet effect like in the rapture armor set.
When I tried to change Rapture helmet attachment instead of a helmet and a robe instead of Rapture body armor, my game just crashed. Does anyone know how to do this without purchased mtx? I found effect files and more, but I don’t understand where to put them, because I don’t think they will work if I put them simply on the aura. That's what I did Screenshot by Lightshot This is how it should be Screenshot by Lightshot
I also wanted to change Atziri Disfavour to Rapture weapons, but I did not find any files other than the textures themselves, I decided to change it to Heatseeker but again I was out of luck, if someone knows where to find their files, please write.
There was also a questions about portals, footprints and totems, how can they be done without changing the already purchased mtx?
If anyone knows, please write here, I will be very grateful!)
Also, if someone has questions how to do something, you can ask me, I do not understand everything, but I think that nothing is impossible here
P.S. Sorry for my English guys
Last edited by GeekAlex; 02-02-2021 at 05:39 PM.
Reason: Correction
Ok probably found exact place for vitality aura, looks like changes applies. Spells/monsters_effects/aura/player_auras/life_regen. If anyone will need this in future.