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  1. #376
    EnvX's Avatar Member
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    22:01:31. App Start. Set path.
    22:01:45. Opening ggpk. Please, wait.
    22:01:45. GGPK: Parsing...
    22:01:52. 5% ...
    22:01:58. 10% ...
    22:02:05. 15% ...
    22:02:14. 20% ...
    22:02:22. 25% ...
    22:02:28. 30% ...
    22:02:34. 35% ...
    22:02:41. 40% ...
    22:02:46. 45% ...
    22:02:51. 50% ...
    22:02:56. 55% ...
    22:03:00. 60% ...
    22:03:06. 65% ...
    22:03:13. 70% ...
    22:03:18. 75% ...
    22:03:24. 80% ...
    22:03:30. 85% ...
    22:03:32. 90% ...
    22:03:34. 95% ...
    22:03:35. 100% ...
    22:03:35. GGPK: Building tree...
    22:03:36. GGPK Directories: 1566. Files: 36057. Free records: 2314
    22:03:36. GGPK: Loaded, 111 sec. Total records: 39953
    22:03:36. .pet/.trl records: 0
    22:03:40. import mods: start...
    22:03:40. saved 2 backup files. Don't forget to delete backup folder when it's outdated.
    22:03:40. loading. Please wait.
    load: 50%... load: 100
    22:03:40. Finished. Found: 2 files in dir: c:\users\envikor\downloads\poenulleffects_200920_public\mods\root\

    why not work?
    path: C:\Users\EnvX\Downloads\poeNullEffects_200920_public\mods
    path: E:\POE
    Last edited by EnvX; 09-27-2020 at 02:14 PM.

    poeNullEffects - for any PoE version.
  2. #377
    EnvX's Avatar Member
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    Originally Posted by avs View Post
    Just realized how to add "Remove Dead Bodies" lol. Coming next week for patrons.
    Well, I got some other work - my brain was a bit busy doing "delve-hack", "map-hack" and other features by demand. But now I have a place for new ideas ^^



    Looks fine, it's done. Works as intended.
    upper post

  3. #378
    jja0016's Avatar Member
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    Originally Posted by avs View Post
    Looks fine, it's done. Works as intended.
    But everything is still shaded grey with no options available, and nothing in game either. Please help.

  4. #379
    armory236's Avatar Active Member
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    /del
    sound driver was off
    Last edited by armory236; 10-01-2020 at 04:30 AM.

  5. #380
    13ite's Avatar Member
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    how to fix this?capture.PNG

  6. #381
    avs's Avatar Contributor
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    Originally Posted by 13ite View Post
    how to fix this?
    Hello. What exactly are you going to fix?
    I see "loading ... 100%" without any errors or warnings. There's "finished" status as well. Shadows & fog were removed.
    The other gray options are locked in the public version as was mentioned on the github download page.

  7. #382
    omgsosorry's Avatar Member
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    Is patreon the only way to get paid option? anyway to have a one time payment ?

  8. #383
    avs's Avatar Contributor
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    Originally Posted by omgsosorry View Post
    anyway to have a one time payment ?
    Nope, there's no other options.

    Meanwhile working on datamining features.
    "_login_1" bundle contains 20 files. One of them: 2048x2048 .dds cracks texture.. 21 Mb. Nice optimization, GGG.
    https://i.imgur.com/ODoeBNb.png

  9. Thanks SickBro, BR87 (2 members gave Thanks to avs for this useful post)
  10. #384
    AeonClock's Avatar Active Member
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    Sorry, but what's the point of posting incomplete code on github ?

  11. #385
    avs's Avatar Contributor
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    Originally Posted by AeonClock View Post
    Sorry, but what's the point of posting incomplete code on github ?
    .cpp file is 100% completed open source of the first version of the project (pNP). It worked until 3.12, you could apply "Null particles" using attached zip.
    As for frm*.cs files, you can think it's some kind of history of the pNE features. Now they have no sense, you're right. It's just github attaches .zip/.tag.gz automatically.

  12. #386
    AeonClock's Avatar Active Member
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    I'm not interested in that, I'm interested in why you used confuserx on the releasd binary and released uncomplete source of it

  13. #387
    dlr5668's Avatar Contributor
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    Originally Posted by AeonClock View Post
    I'm not interested in that, I'm interested in why you used confuserx on the releasd binary and released uncomplete source of it
    github is perfect for posting landing page / wiki /releases (1 line in post build can upload)

    As for confuserx so ppl wont patch free version to private. Its obfuscator without virtualization. Nothing wrong with it
    github.com/vadash/EZVendor

  14. #388
    AeonClock's Avatar Active Member
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    Originally Posted by dlr5668 View Post
    github is perfect for posting landing page / wiki /releases (1 line in post build can upload)

    As for confuserx so ppl wont patch free version to private. Its obfuscator without virtualization. Nothing wrong with it
    Private version should never be part of the compiled release of a free version.

  15. Thanks Sychotix (1 members gave Thanks to AeonClock for this useful post)
  16. #389
    roska's Avatar Active Member
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    shadows are back in free version after latest patch

  17. #390
    Silent_Warrior's Avatar Active Member
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    deleted. my mistake.
    Last edited by Silent_Warrior; 10-06-2020 at 04:05 PM.

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