PoEHUD - Overlay for Path of Exile (Updated for 3.0) menu

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  1. #901
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by Nipper View Post
    I have a olderversion that still worked in abyss after the last major fix. Which I don't get that erorr at all wonder why.,
    Stridemann just added that a couple days ago, I think.

    PoEHUD - Overlay for Path of Exile (Updated for 3.0)
  2. #902
    RatMonkey's Avatar Contributor
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    Originally Posted by TehCheat View Post
    Stridemann just added that a couple days ago, I think.
    Yeah it was first added a week ago looking at it.

  3. #903
    MasterDMFour's Avatar Active Member
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    Was trying to workout how to recompile but have no idea how to lol, managed to remove the line and that's about it.

  4. #904
    RatMonkey's Avatar Contributor
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    Originally Posted by MasterDMFour View Post
    Was trying to workout how to recompile but have no idea how to lol, managed to remove the line and that's about it.
    Use VS 2017 and make sure you reference the files needed. IE. PoeHUD.exe, PoeFilterParser.dll, etc etc.

  5. #905
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by MasterDMFour View Post
    Was trying to workout how to recompile but have no idea how to lol, managed to remove the line and that's about it.
    I wouldn't worry too much about it. Camera and DiagnosticInfoType almost always get moved in InGameState. InGameUIElements almost always has a new element or two (or more) added which pushes things back. Even if all of the patterns were still working, I'm sure those other things will break most if not all functionality.

  6. #906
    MasterDMFour's Avatar Active Member
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    Originally Posted by TehCheat View Post
    I wouldn't worry too much about it. Camera and DiagnosticInfoType almost always get moved in InGameState. InGameUIElements almost always has a new element or two (or more) added which pushes things back. Even if all of the patterns were still working, I'm sure those other things will break most if not all functionality.
    Fair enough. I really need to lookup this stuff and begin learning as even the simplest tasks for you guys is the most difficult for me. Guess when I have downtime some way into the league then I shall begin.

  7. #907
    darkknight777's Avatar Member
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    is this compatible for 3.2?

    im getting labrynth trial error while in queue

  8. #908
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by darkknight777 View Post
    is this compatible for 3.2?

    im getting labrynth trial error while in queue
    League just launched, it's broken. Will be fixed *soon*

  9. #909
    RatMonkey's Avatar Contributor
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    Ok so I'm ingame. Loads, but doesn't work, which we know was going to be the case. No part of the overlay appears.

  10. #910
    niggwer's Avatar Member
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    isnt working

  11. #911
    darkknight777's Avatar Member
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    cool thanks

  12. #912
    TehCheat's Avatar ★ Elder ★
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    Good news, base pattern and offsets up until InGameState are good. InGameState shifted around a bit as did UIElements, as I fully expected.

  13. Thanks Gaoshou, RaspberryPhoenix (2 members gave Thanks to TehCheat for this useful post)
  14. #913
    Nicholas Harris Labonte's Avatar Member
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    ah so it does need to be updated. thanks for your work tehcheat!

  15. #914
    stfufag's Avatar Active Member
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    alright folks ya'll want that hud working again, appreciate the work tehcheat he's doing for us and go donate!

    PayPal.Me

  16. #915
    stfufag's Avatar Active Member
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    alright folks ya'll want that hud working again, appreciate the work tehcheat he's doing for us and go donate!

    PayPal.Me

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