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  1. #466
    Pigmeu's Avatar Member
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    I've been using ASH and Mecury trade since the beginning of the league didn't get the warning.

    Advanced Stash Helper
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  3. #467
    Sharps's Avatar Contributor CoreCoins Purchaser
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    kinda off topic but what's the in music your video ?
    Last edited by Sharps; 07-15-2018 at 07:07 PM.

  4. #468
    NonGrata's Avatar Contributor
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    Originally Posted by Sharps View Post
    kinda off topic but what's the music your video ?
    Path of Exile - Still Alive - YouTube

  5. Thanks Sharps (1 members gave Thanks to NonGrata for this useful post)
  6. #469
    YunhOLee's Avatar Member
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    I havent played poe in a little while but i was wondering, how does the chancing works? Does it automatically stops scour/chances whenever you get an unique? Because unless i'm blind i couldn't find any options about it

  7. #470
    NonGrata's Avatar Contributor
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    Originally Posted by YunhOLee View Post
    I havent played poe in a little while but i was wondering, how does the chancing works? Does it automatically stops scour/chances whenever you get an unique? Because unless i'm blind i couldn't find any options about it
    Actually I wasted 300 chances and not tested it It should stop... But anyway, you can't scour unique item. It will stay unique. So it should not be a problem

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  9. #471
    NonGrata's Avatar Contributor
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    Update July 22, 2018
    - fixed an issue with craft "Chemist"/"Alchemist" mod on flasks
    - fixed an issue "Index out of bounds (#)" during the item craft
    - fixed some memory leaks
    - changed the location of the dropdown with leagues


    This is a small update, but some bugs can appear, because of fixes for memory leaks.
    So, please, if you will find something strange - let me know. I'll try to fix it asap.



    p.s. if you have some good ideas as for my program - please let me know. for now I have only one planned "todo" - add ability to craft item by multiple templates(rules)
    Last edited by NonGrata; 07-22-2018 at 07:47 AM.

  10. #472
    cunningStunts's Avatar Member
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    So, forgive my lack of knowledge in programming or anything related to coding, but would something along the lines of Stashie be writable for your program?

    Dedicating certain tabs for certain loot types (maps to maps, div to div, HQ gems/pots to HQ tab, etc) and using the same methods that click currency items to certain points for crafting to put said items into corresponding tabs.

    I didn't see anything like this on your build, but I also could have overlooked it in my search...what do ya think?

  11. #473
    NonGrata's Avatar Contributor
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    Originally Posted by cunningStunts View Post
    So, forgive my lack of knowledge in programming or anything related to coding, but would something along the lines of Stashie be writable for your program?

    Dedicating certain tabs for certain loot types (maps to maps, div to div, HQ gems/pots to HQ tab, etc) and using the same methods that click currency items to certain points for crafting to put said items into corresponding tabs.

    I didn't see anything like this on your build, but I also could have overlooked it in my search...what do ya think?
    I'm not sure that I can add this func.
    HUD can read info instantly from game, but my program works with and poe api. And program can "detect" items in your inventory only if this data is updated at poe api.
    In other words if data from "pathofexile.com -> characters tab -> inventory" updates fast enough - I can make something simmilar to Stashie. If no - some items (which have not been updated) will be skipped.

    I need some time to test how fast it updates, but anyway... at the start of the league it can lag much more...
    The development of the ASH program has been halted.

  12. #474
    cunningStunts's Avatar Member
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    Ahhhh so that's how it works, so even if you programmed something that would look for certain distinct shapes (like the static images of div cards, currency items, or fragments) you couldn't because it's not actually 'reading' your screen...correct-ish?

  13. #475
    NonGrata's Avatar Contributor
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    Originally Posted by cunningStunts View Post
    Ahhhh so that's how it works, so even if you programmed something that would look for certain distinct shapes (like the static images of div cards, currency items, or fragments) you couldn't because it's not actually 'reading' your screen...correct-ish?
    If I am right HUD reads memory and get info from there. That's why it is so fast.
    I can "read" some pixels from screen, but it works too slow.
    The development of the ASH program has been halted.

  14. #476
    aurel81's Avatar Member
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    have you recently heard from any bans or warnings related to ASH, really love it (more than HUD ^^)

  15. #477
    NonGrata's Avatar Contributor
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    Originally Posted by aurel81 View Post
    have you recently heard from any bans or warnings related to ASH, really love it (more than HUD ^^)
    Nope. For now I do not know anyone who have received a warning or a ban.
    But this does not guarantee that it is safe
    The development of the ASH program has been halted.

  16. #478
    aurel81's Avatar Member
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    Originally Posted by NonGrata View Post
    Nope. For now I do not know anyone who have received a warning or a ban.
    But this does not guarantee that it is safe
    yeah ofc not :-)
    thx for all your work

  17. #479
    solopro16's Avatar Member
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    hello bro can i ask this tool will get banned ??? sry my english

  18. #480
    NonGrata's Avatar Contributor
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    Originally Posted by solopro16 View Post
    hello bro can i ask this tool will get banned ??? sry my english
    Idk
    For now - I haven't info that somebody was banned. But I can not give any guarantees
    The development of the ASH program has been halted.

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