PoeHUD Plugin: Move To Stash menu

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  1. #91
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    I think someone already fixed that in their version, I don't remember his name now.
    If I did not reply to you, it mean the question you are asking is stupid.

    PoeHUD Plugin: Move To Stash
  2. #92
    Stridemann's Avatar Contributor
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    Thanks for sharing)

    Few things:
    1) it's better to note in first message that value 0 mean ignore item type) I'm programmer, so I always counting from 0) so it throw it to wrong stashes)
    2) right/left mouse navigation on tabs stash. That's sux. In my stashDrop plugin I use dropdown menu at tol-right of stash tab, so you can jump directly to stash index you want. I hope anyone find offset for that element, but I think it's possible to find XY position of it by stash.InventoryRootElement rect TopRight + add some offset (multiplied by screen size)
    3) Even if your inventory is empty it move (left arrow) through all stashes to first stash, then move to 12(in my case) (right arrow) stashes right. What for?)
    4) Mouse moving is awesome)) I wanna grab dat function for self use))
    5) I have more than 20 stashes) (RengeNode max limit is 20) Also I can't edit Max value in config.ini coz I disable its saving in last version of poehud, lol.
    5) You can get all stash names (even without opening stash) and:
    (here I wanted to say that you can change menu name to stash name while moving menu slider (Currency: %RealStashName%), but I forget that you currently cant do that now. Maybe in future I can add this functionality)
    I think I can make a DropdownNode in future, so it takes a posibility to select stash by name.
    Also this will fix the problem when you change the order of tabs and plugin will drop items in wrong stashes (coz linked by index, but not name).

    Cheers

  3. #93
    kSacred's Avatar Contributor
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    Originally Posted by Stridemann View Post
    Thanks for sharing)
    Few things:
    1) it's better to note in first message that value 0 mean ignore item type) I'm programmer, so I always counting from 0) so it throw it to wrong stashes)
    2) right/left mouse navigation on tabs stash. That's sux. In my stashDrop plugin I use dropdown menu at tol-right of stash tab, so you can jump directly to stash index you want. I hope anyone find offset for that element, but I think it's possible to find XY position of it by stash.InventoryRootElement rect TopRight + add some offset (multiplied by screen size)
    3) Even if your inventory is empty it move (left arrow) through all stashes to first stash, then move to 12(in my case) (right arrow) stashes right. What for?)
    4) Mouse moving is awesome)) I wanna grab dat function for self use))
    5) I have more than 20 stashes) (RengeNode max limit is 20) Also I can't edit Max value in config.ini coz I disable its saving in last version of poehud, lol.
    Thanks for the feedback. I will be happy if you help with the plugin, the github is always open)

    When running 3.0, I will try to fix a lot and add. I have not entered the game for a couple of months.


    Originally Posted by Stridemann View Post
    Thanks for sharing)
    5) You can get all stash names (even without opening stash) and:
    (here I wanted to say that you can change menu name to stash name while moving menu slider (Currency: %RealStashName%), but I forget that you currently cant do that now. Maybe in future I can add this functionality)
    I think I can make a DropdownNode in future, so it takes a posibility to select stash by name.
    Also this will fix the problem when you change the order of tabs and plugin will drop items in wrong stashes (coz linked by index, but not name).
    All users have different stash names, I specifically refused to use the name.
    Last edited by kSacred; 06-27-2017 at 01:02 AM.
    If you like what I'm doing and you want to support or speed up the development plagins, BTC donations can be send to: 1NLBDfMY7hURujkzfi9Uq6dnMf1zF3Vqcm

  4. #94
    kSacred's Avatar Contributor
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    Why do people, instead of jointly improving existing plug-ins - "reinvent the wheel" ?
    If you like what I'm doing and you want to support or speed up the development plagins, BTC donations can be send to: 1NLBDfMY7hURujkzfi9Uq6dnMf1zF3Vqcm

  5. #95
    Stridemann's Avatar Contributor
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    Originally Posted by kSacred View Post
    Why do people, instead of jointly improving existing plug-ins - "reinvent the wheel" ?
    Because own wheel is better)
    I tried this plugin and Stashie, one is slow (shitty left\right arrows navigation), the other got freeze (fixed in last versions).
    So I reinvent my own wheel. It fast and has fully customisable filters/settings menu from config:





    Not released yet. Stashie code will be replaced with this when it will be finished.

  6. #96
    kSacred's Avatar Contributor
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    Originally Posted by Stridemann View Post
    is slow
    Yes, and this is done specifically so that players do not receive a ban!
    If you like what I'm doing and you want to support or speed up the development plagins, BTC donations can be send to: 1NLBDfMY7hURujkzfi9Uq6dnMf1zF3Vqcm

  7. #97
    Stridemann's Avatar Contributor
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    Originally Posted by kSacred View Post
    Yes, and this is done specifically so that players do not receive a ban!
    I mean navigating with tabs list button much more faster.

    I even don't know what player had to do to get banned in poe. It's hard.
    For last years I had tried everything, macroses, clickers, self made bots etc. I was not banned.
    Last edited by Stridemann; 06-27-2017 at 10:57 AM.

  8. #98
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by Stridemann View Post
    I mean navigating with tabs list button much more faster.

    I even don't know what player had to do to get banned in poe. It's hard.
    For last years I had tried everything, macroses, clickers, self made bots etc. I was not banned.

    Hahaha, same here man
    I tried map hack, zoom hack modify game all of it. Still no ban
    If I did not reply to you, it mean the question you are asking is stupid.

  9. #99
    Stridemann's Avatar Contributor
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    Originally Posted by zaafar View Post
    Hahaha, same here man
    I tried map hack, zoom hack modify game all of it. Still no ban
    Also I'm using PoeHUD.exe (from debug)(not automatically renamed .exe), everything fine.

  10. #100
    memfi100's Avatar Member
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    How to fix ?
    Code:
    Method error: Render : System.MissingMethodException: Метод не найден: "PoeHUD.Poe.Elements.InventoryElement PoeHUD.Poe.RemoteMemoryObjects.IngameUIElements.get_InventoryPanel()".
       в MoveToStash.MoveToStash.Render()
       в PoeHUD.Plugins.BasePlugin.iRender()

  11. #101
    kSacred's Avatar Contributor
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    Originally Posted by memfi100 View Post
    How to fix ?
    Code:
    Method error: Render : System.MissingMethodException: Метод не найден: "PoeHUD.Poe.Elements.InventoryElement PoeHUD.Poe.RemoteMemoryObjects.IngameUIElements.get_InventoryPanel()".
       в MoveToStash.MoveToStash.Render()
       в PoeHUD.Plugins.BasePlugin.iRender()
    Do you use the latest version?
    I updated plugin 19 hour ago.
    If you like what I'm doing and you want to support or speed up the development plagins, BTC donations can be send to: 1NLBDfMY7hURujkzfi9Uq6dnMf1zF3Vqcm

  12. #102
    memfi100's Avatar Member
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    yeah, download right now (
    DX11 hud

  13. #103
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Update poehud to latest version.
    If I did not reply to you, it mean the question you are asking is stupid.

  14. #104
    memfi100's Avatar Member
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    Originally Posted by zaafar View Post
    Update poehud to latest version.
    Updated already (

  15. #105
    kSacred's Avatar Contributor
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    I now re-installed the poehud and the plugin, there is no error. :confused:
    If you like what I'm doing and you want to support or speed up the development plagins, BTC donations can be send to: 1NLBDfMY7hURujkzfi9Uq6dnMf1zF3Vqcm

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