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Corporal
Originally Posted by
asdasdzr0316
if i used this, i would be banned ?
or it is Minimalist Maphack that wouldn't be detected
forgive my poor English
I am Taiwanese
All these maphacks work in the same way by directly modifying the executable game code. From an anti-hack perspective thats very easy to detect, so really you're not any safer nomatter which one you use. POE doesnt check for code modifications AFAIK so your probably safe for now, but theres no telling when they could add an update to detect this as it literally takes a few lines of code.
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Member
Originally Posted by
asdasdzr0316
if i used this, i would be banned ?
or it is Minimalist Maphack that wouldn't be detected
forgive my poor English
I am Taiwanese
You don't need to worry about ban if you are playing Garena version because they don't even ban the bots at all.
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Originally Posted by
ntoskrnl
All these maphacks work in the same way by directly modifying the executable game code. From an anti-hack perspective thats very easy to detect, so really you're not any safer nomatter which one you use. POE doesnt check for code modifications AFAIK so your probably safe for now, but theres no telling when they could add an update to detect this as it literally takes a few lines of code.
They do check the game code.
Also, the maphack in this thread (Maper's Minimalist Maphack ("Vex" (Maper's Minimalist Maphack ("Vex"))
) is what the person was referring to - it did not modify any of the game client code.
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toadskin (1 members gave Thanks to enaf3n for this useful post)
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Originally Posted by
Permarion
They do check the game code.
Also, the maphack in this thread (
Maper's Minimalist Maphack ("Vex")) is what the person was referring to - it did not modify any of the game client code.
What if you have a map hack that change the game code at instance start only ( for a sec ) and removed the change code after map have been revealed.
It will be similar to toggling maphack on and off but in automated way ( only at instance start ). Would that be detectable? cuz if not, then I have a maphack like that.
If I did not reply to you, it mean the question you are asking is stupid.
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toadskin (1 members gave Thanks to GameHelper for this useful post)
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Member
Hi.
ntoskrnl thanks for maphack. What injector you using ? I dont want download any infcted , give donload link, plz. And SRC - it means unlock WP ?
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Originally Posted by
Saradeus
Hi.
ntoskrnl thanks for maphack. What injector you using ? I dont want download any infcted , give donload link, plz. And SRC - it means unlock WP ?
No it means you can see the whole map when you press tab.
You can use cheat engine to inject but this maphack needs a new offset, as it is won't work.
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toadskin (1 members gave Thanks to ziggar for this useful post)
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Originally Posted by
zaafar
What if you have a map hack that change the game code at instance start only ( for a sec ) and removed the change code after map have been revealed.
It will be similar to toggling maphack on and off but in automated way ( only at instance start ). Would that be detectable? cuz if not, then I have a maphack like that.
That would work. It is possible for them to check how much of the minimap is revealed though, so if you can see the whole thing ten seconds after entering the instance then it would be pretty suspicious. However, I haven't seen them check for that. (There are other ways, too.)
The other caveat would be that you could have no loaded module or even let the hack process keep running after, so the user would need to run the hack from scratch each time they joined a new instance.
Last edited by enaf3n; 12-01-2016 at 05:13 PM.
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Corporal
Originally Posted by Permarion
They do check the game code.
Interesting, can you elaborate on this?
Let me guess, Vex stands for vectored exception handling?
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Originally Posted by
ntoskrnl
Interesting, can you elaborate on this?
They signature scan game memory for changes (or for patched function signatures), through a couple of different methods. They also examine loaded modules, processes with open handles to the game, and a few other tricks, from what I've seen.
Originally Posted by ntoskrnl
Let me guess, Vex stands for vectored exception handling?

Perhaps.
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toadskin (1 members gave Thanks to enaf3n for this useful post)
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Member
I injected this and nothing happened how do you turn on the map hack
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Active Member
it should start automatically as it changes the client code
but it's not working atm so we have to wait for our forum coders to change the hack itself to work again
cheers
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Legendary
GGG most definitely does ban for Maphack.
I was one of the very few that was banned (it was a CBT account with first 50 atziri kill too) on the opening of the league with A4.
So yes, if they wanted to, they can detect maphacks (injection hacks I assume) very easily.
Double check you're trading with me in case of impostors
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Active Member
if you have enough skill you can hide your injection and avoid getting banned
unfortunately I know C# basics and that's all I got, I got nothing to provide for mh/zh/fb development
but if someone could lead me to it, I'd support that stuff for a really long time
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Active Member
everything works fine for me
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armory236 (1 members gave Thanks to datz for this useful post)
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Active Member
that's true, it works on dx9 and dx9ex
but I wonder where can I find zoom and bright?