PoeHUD - Overlay for Path of Exile menu

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  1. #1831
    Sikas's Avatar Active Member
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    Actually, it could be that you used older version of the HUD and got detected/banned?
    Last edited by Sikas; 01-22-2015 at 10:08 PM.

    PoeHUD - Overlay for Path of Exile
  2. #1832
    HvC's Avatar Contributor
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    It's still not detected, AC hasn't changed a bit just checked. It's insane that people run 18 different tools and then blame it on the last one they ran. I am in no way responsible for any exe you ran be it my code, your code, whoeverthe****s code, I provide something that works for me, not liable for anything you do on your own.
    Last edited by HvC; 01-22-2015 at 11:49 PM.

  3. #1833
    inoa's Avatar Member
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    Originally Posted by HvC View Post
    It's still not detected AC hasn't changed a bit just checked. It's insane that people run 18 different tools and then blame it on the last one they ran. I am in no way responsible for any exe you ran be it my code, your code, whoeverthe****s code, I provide something that works for me, not liable for anything you do on your own.
    hey thanks again for the program, but it stopped drawing the menu ingame, it only displays the info now, but theres no more menu

  4. #1834
    HvC's Avatar Contributor
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    Originally Posted by inoa View Post
    hey thanks again for the program, but it stopped drawing the menu ingame, it only displays the info now, but theres no more menu
    You ****ed your configs redownload. Can't be anymore help.
    Last edited by HvC; 01-22-2015 at 11:49 PM.

  5. #1835
    gloomyr666's Avatar Member
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    This version is cool(cause no MH and etc + have options like inventory cells), but this hud uses alot of resources o.O im having lags in situations where i never had. + got the problem with :
    - slow sound reaction. When item dropped and sounds appears only 1-2 sec later. Only in huge fights*
    - border flickering. Not very "sticky" border on items which dropped, when i move this border moves2 and then come back to item for a miliseconds.
    Dont want to ask busy HvC,so if anybody knows how to fix this all - tell please :3

  6. #1836
    Sikas's Avatar Active Member
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    The border moving is because the overlay is drawing over where the item is displayed on your screen. If you wanted it "stick" better, it'll consume more resources since it has to draw and check more often. Likely will use more FPS to do so.

    Most likely it's your computer isn't as strong to handle the HUD and PoE running.

  7. #1837
    IeUz's Avatar Member
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    Originally Posted by SpaceGuy119 View Post
    what makes you say that
    he is the only one banned from all other people also using HvC version?

  8. #1838
    Cthulhoo's Avatar Member
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    Originally Posted by IeUz View Post
    he is the only one banned from all other people also using HvC version?
    yep. 2days left with HvC version - hasnt banned.

  9. #1839
    blackpc's Avatar Member
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    used HvC version since patch no ban yet. really wish theres a way for Particle Disabler to be added!!.

  10. #1840
    Cthulhoo's Avatar Member
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    Originally Posted by blackpc View Post
    used HvC version since patch no ban yet. really wish theres a way for Particle Disabler to be added!!.
    if it's add client can detect memory write function and we get ban

  11. #1841
    HvC's Avatar Contributor
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    Originally Posted by Cthulhoo View Post
    if it's add client can detect memory write function and we get ban
    My fork of the HUD doesn't write to memory, as stated a million times so it won't be detected.

  12. #1842
    Cthulhoo's Avatar Member
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    Originally Posted by HvC View Post
    My fork of the HUD doesn't write to memory, as stated a million times so it won't be detected.
    i know, i think blackpc wrote about cheat function writable in memory "Particle Disabler", isn't?

  13. #1843
    loveshacks's Avatar Member
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    Originally Posted by Cthulhoo View Post
    i know, i think blackpc wrote about cheat function writable in memory "Particle Disabler", isn't?
    Yes, The particle disabler had to write to the game's memory, thus detected, and banned. Same with Map Hack, it had to write to game's memory, so Ban.

    So all the functions available now, only *READ* from the game.

  14. #1844
    cannolite's Avatar Member
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    So do you guys actually use this on your main accounts after the warning? My assumption is that GGG would sit on their data for a while and ban in a wave, rather than let people easily figure out exactly what they do which causes it.

    FWIW, I have two canaries in the coal mine. One account used a version of poehud I modified to remove -only- the maphack, and actively played a while with all the other hacks, not banned.

    Another one I'm using this HvC's version. I'm still too scared to use a HUD on my main account, but probably will after a patch or two.

    Edit: I also think it would be a good idea to start a new thread so the first post can contain up-to-date information.

  15. #1845
    AndyMan1987's Avatar Member
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    Still using hvc hud on all accounts no ban.

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