I am using Zoom/Bright map from CT, Item Alert for the sounds, and this for mobs alert and minimap...
Someone should put them all together in one project,...
I am using Zoom/Bright map from CT, Item Alert for the sounds, and this for mobs alert and minimap...
Someone should put them all together in one project,...
It would be nice to add Fullbright also and i will be happy
The addition of zoom and light radius hacks would be great. It would make ExileHUD an exceptional multi-function package, and very close to what we all had loved within ECP. The only thing that would make it better after that would be if it were possible to integrate potting; Thus allowing for a single application for all popular exploits, hacks, and mods currently in use by a large bit of the public.
That said, I am also quite content with everything as it is. The mini-map and danger alerts were the major things missing since ECP. That void has been filled. Regardless of whether or not I need to load multiple apps.
However, I will say this, if ExileHUD could auto-close when the game client is closed --- that would be great. For me it tends to hang around after and I need to kill it via the task manager.
All that aside, I hope you are collecting some donations Evozer. Your HUD overlay is a much needed breath of air. I have not done so yet, but will be sure to send some cash your way over the next day or so, after I have a better picture of my monthly expenses.
Since we are talking about ECP, and all the ideas, I'll just throw my share aswell.
ECP warned Large Chests and Exiles as soon as you enter the instance, you didn't even needed to be close to them. My guess? The game preloads the textures on the loading screen, and you can probably read what textures were loaded on the loading screen and give the information.
New version:
- Added more customization for healthbars. You can toggle healthbars for Players, Monsters and Minions on and off. You can also change size and color for each of them through settings.txt but not from the menu yet.
- Made the icons for magic, rare and unique monsters larger. Magic monster icons will now always render above normal monster icons and rare/unique monster icons will now always render above every other icon.
- Added experience per hour display. It shows XP/hour for current area and estimated time until you level up. Currently it resets every time you change area, still not sure how I want it to work. I'll probably add a hotkey to manually reset it later.
- Made some changes to exception handling to make sure it disposes all windows stuff in case the program crashes.
Try running this.
1) Added settings for that in this version
2) Too much work compared to just doing it with a maphack to be honest. If I recall correctly the entire map is not known to the client as soon as you enter an area in D3. But since the client knows the layout of the entire area in PoE I might aswell let the client draw the minimap.
Haven't received any pms from you.
I haven't actually been able to figure out how it was done exactly and I have a bunch of other things to do before I try to find it again. But I would definitely want to add it if I knew how.
Evozer, good news!!!
Hey friend, I saw that you have added new features on ExileHUD tool but the best thing is that only now it's working nicely on my win8.1. I can see and use all features!!!
I don't know what have you changed on the code but for some reason it's no longer giving that black screen. I hope you know what is that and keep it for next versions
Now I finally can use/test your tool.
I'll be back later for suggestions and feedback, for sure. Talking about suggestions, is it possible to integrate DaxxTrias itemalerter tool to your ExileHUD. Not that the one on your tool is bad (I haven't check it yet) but DaxxTrias one has a lot of items already identified by the tool, has some sounds for specific items and other things. Maybe you guys can do it Also, as I said before, a item list where we can add/remove new items to get alerted when they drop, specially for those high ilvl craftable items and I wish a different border color on those items when they are dropped on ground, for fast and easy spot
Keep up nice work.
PS: I guess your paypal link on front page is wrong. It's redirecting to a paypal logo picture.
Would be nice with an alert for the "Corrupting Blood" mod. The higher level you get to the more dangerous it becomes (at lower levels its manageable, pots/remove blood , and higher levels it almost kills you even if you have the pots).
Don't know if it's possible, but can you see item levels on the items that are laying on the ground?
And hope you get the donations you deserve
Added zoomhack (thanks to gurud for his cheat table to speed it up). It removes the zoom-out limit so you can zoom out further by scrolling, no hotkeys.
Well I don't really know what I changed but I'm glad it's working.Let's hope it keeps working in the future too. I do plan to add the ability to use different sounds for different types of item and perhaps a list of white/blue item names to alert for as well. Don't know about the paypal link, it works for me and it displays the correct link when I hover over the button.
No problem
Corrupting blood is a good idea, I'll try to fix it tomorrow. I could probably add itemlevel for the tooltip shown when hovering over items on ground. Displaying it on the item label itself would be veru nice but I don't think there's enough room on the label. And thanks for your donation
I renew my request about the Fullbright. Hope to see this in next version.
the new config file does not have the menu part of it (and i didnt save the old files) in it. Anyone that have the line?
Actually it had, I'm just blind. thanks anyway
Once again -- This is amazing. I really appreciate your work! And thanks gurud for letting him add the CT for zoomhack!
I have afew suggestions if you get super bored :P
Move the "Minimap Icons" to the center when you have the full map open.
Maybe? Something to let you know your running with puncture.
Did you plan on giving the option to change health bars on mobs that are "blue" or "yellow" or even "orange?"
Last edited by emjay2d; 03-26-2014 at 06:00 PM.