yeah that's kinda why i've wanted to not mention that the particle disable can actually reduce fps to a grueling 2
a whopping 2 fps
it's like you got to 'burp it'.... turn it off and then back on and suddenly it releases a bunch of animations it had been holding up, bottling up, instead of just completely ignoring...
strange
and i guess somehow, different maps are set at different depths?...
like don't use zoom in western forest right? but fellshrine is great.... i dunno
i don't complain, it gets the job done.
b4 i do something stupid do u think its worth buying a legit copy of windows? lol
i wanna use this so bad![]()
please get this to work on steam :/
It's been a while since I've played so I'm a few months behind on whats been happening with the Maphacks etc.
Are the anti-cheat measures packaged into this program or are there other things we need to do before using this?
Last edited by gurud; 02-12-2015 at 07:25 PM.
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PoE is going to be updated with a mini patch, heads up.
With new Race season starting now I think it might be unsafe to run maphacks, since the last banwave was caused by big cheating during races. Could htey have already implemented a new detection method and are just waiting for people to cheat in races for another banwave?
so is it still safe for the current patch? any updates on their AC?
Ok so granted new patch came out and things may not be working but wanted to test this out on a dummy account for a bit and see how it went...But whenever i try to even load the game after injecting, i get this error. "Font; Fontin SmallCaps:" In source code file. Resource\FontResource.cpp at line 106.ERROR: D3DERR_NOTAVAILABLE
Thought was kind of weird. Gonna go through earlier posts to see if maybe there were instances of this and can be fixed.
EDit:....Ok this seems to be something on my end, nvm
Last edited by Chirpyboy; 02-13-2015 at 11:51 AM.
Dont know, trying to do some research on the error. Either a direct X thing, or...idk. I mean the game runs fine without the tool. Just whenever i try injecting it always get this line of code error and then the game crashes.