yeah, I noticed itthx
great tool... finally I didn't only read about it, but also use it.
Will be too a nice option if you add an autoupdater at start program, with patchnotes as a "notices".
Still functional after tonight's patch. Did not even need to update pointers.
I can smell the mold.
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First off, love this script, great work. However, I can not seem to change the delay in the use of flasks. I use all instant HP flasks and the delay creates unwanted logouts when it could of just used another flask immediately after It reached the minLifeRatioToDrink threshold again. I adusted the OverrideFlaskDuration to many different settings including -1 but this didnt help.. I read through 16 pages and there were some instructions from the few posts that touched on this topic, but even copy and pasting the written instructions did not seem to make a difference. I even changed it to OverrideFlaskDuration:-1 and still has no noticeable effect. This is how it looks for me right now. It's not a huge deal because I can easily use flasks myself but a solution would be much appreciated. I hope its not just me... Cause theeeeen i would just look stupid
PlayerConfig:={}
PlayerConfig["Default"]:={minLifeRatioToDrink: 0.75, minManaRatioToDrink: 0.10, minManaToDrink: 10, minLifeRatioToPopGranite: 0.65, minLifeRatioToQuit: 0.40, OverrideFlaskDuration: 0}
Flask duration is not character setting, it's per-flaskslot setting. Put it back where it belongs.
Last edited by Wrongusername; 07-02-2013 at 12:29 PM.
I love the autoquit but don't need the autopot. Do I set autoPotionsState to false if I don't want to use the auto pots?
Well that didnt help. I tried this too (below) and it still will not do what i want it to. I'd like it to be able to spam my pots if needed, use my instant flasks as soon as it reaches the minLifeToDrinkRatio with no delay in between. Regardless if i get from full hp to under the thresh hold a second later.
This is currently my setup after i reverted back
PlayerConfig["Default"].FlaskConfig[1]:={Hotkey:"{1 }",OverrideFlaskDuration:0} ; ,OverrideFlaskDuration:70, instantRecoveryOnLowLife:true, } ;specify override recovery time in deciseconds, e.g. 7 seconds = 70
Can someone who has this setup i'm looking for post their script?
Just re-tested, override flask duration works just fine, e.g.
PlayerConfig["Default"].FlaskConfig[1]:={Hotkey:"{1 Down 1 UP}",OverrideFlaskDuration:0}
PlayerConfig["Default"].FlaskConfig[2]:={Hotkey:"{2 Down 2 UP}",OverrideFlaskDuration:0}
Script won't drink instant flasks if there's a non-instant one already in effect for specific resource(e.g. hp).
Some people use purely instant flasks, OverrideFlaskDuration:0 option is mostly for them.
Feel free to upgrade the script for mixed-flasks case, it would probably only make sense if you implement second separate lower threshold for instant flasks use.
you have saved my character's life many time TYVM, please update this amazing handy work thx![]()
Well I saved the scripts exactly like they are on the front page and it's not working. Why won't it work?
anybody help me with GRANITE!!! flask on CI bild
how to write a correct line for this bild