[Release/Source] ZoomHack for 0.10.0e menu

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  1. #16
    SKU's Avatar Contributor
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    Originally Posted by xyzleech View Post
    May I ask where to put the POE_ZT.CH and PoEZH.exe? In the main folder?

    If so I have done that but unfortunatelly the hack does not work. I am running the game, logged in, starting the program, tabbing back into the game, nothing. I also opened the inventory and closed it, did nothing.

    Any idea? My system is completely up to date. I am running Vista.
    You're using the version posted by Wrongusername - I can't help you with that.

    Try my version(*) (the one posted in the main post) and see if it works. You should be able to run ZoomHackPoE.exe in any directory.

    (*) https://dl.dropbox.com/u/1799932/PoE/ZoomHackPoE.7z

    [Release/Source] ZoomHack for 0.10.0e
  2. #17
    pushedx's Avatar Contributor
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    Originally Posted by SKU View Post
    About the brightness: Idk.. as I stated in my other thread, I don't actually play this game and made this hack per request. Finding a dungeon to test this stuff would probably require me play through the game, or is there a dungeon right at the start somewhere?
    I take it you'll enjoy the challenge, so I'll say you don't really need a dungeon. Just get to really low life on Twilight Strand (<10% or so), and I think you'll be able to figure out the brightness logic based on the changes that happen.

    That's how I made my brightness hack, based on the low life logic after I came up empty when trying to do stuff in a dungeon on full life. There might be other ways, but I think the low life logic approach is the way to go, as you either want to modify your light radius, or the map's lighting properties. Either approach should work though I'd think.

    Anyways, nice work. You should consider playing the game, it's quite fun!

  3. #18
    SKU's Avatar Contributor
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    Hehe, thanks for the info. I wasn't aware that the brightness changed based on hp, but then again, I haven't ventured further than 100 yards in the game.

    Not sure if I want to play the game though. Diablo 3 was the first game of this genre I played (I hope I'm not insulting anyone by comparing these 2 games, they seem quite similar to me in terms of gameplay) and it got boring (and frustrating) very fast.

    Edit: Messed a bit with their custom shader compiler (or whatever that is..). Reversing actual C++ STL code without symbols is a bitch though.

    Last edited by SKU; 02-05-2013 at 09:25 PM.

  4. #19
    Mimesis's Avatar Member
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    Can anyone verify that they haven't gotten banned using this? I want to use it but it's not really worth getting banned over, I know "that's the risk you take with hacks". I want to see how good this game's hack detection is, one guy got his account 'cleared out' because he was using a map hack. Also tell me how long you've been using it, that would be great.
    Signature too large.

  5. #20
    pushedx's Avatar Contributor
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    Originally Posted by Mimesis View Post
    Can anyone verify that they haven't gotten banned using this? I want to use it but it's not really worth getting banned over, I know "that's the risk you take with hacks". I want to see how good this game's hack detection is, one guy got his account 'cleared out' because he was using a map hack. Also tell me how long you've been using it, that would be great.
    If you don't think it's worth getting banned, then you shouldn't use any 3rd party tools, period. Just assume you'll get caught, regardless of how safe it might seem at the moment. This is nothing against SKU's work, but rather the category it falls into now.

    This is a public hack, with source code, which means they (GGG) can download it and understand exactly how it works. They can then easily sneak in detection code in a future patch, and catch a lot of people off-guard. All they have to do is make sure the update process doesn't break, so whoever updates next and doesn't check, misses the detection code. You can be sure dozens of people have already PMed this thread to the devs, so assume they are already aware of it. People do the same over at the BH forums too. I'm speaking as someone who has had their threads reported many times. Chris reads all these threads it seems.

    There's a lot of little creative things they could add to detect this, without even having to have a real "hack detection". Currently, the client doesn't have "hack detection" per se, but that doesn't mean they can't code in little things that are really hard to find until it is too late. Since they are an indie company and have worked on their game from the ground up, just assume they will do unexpected things if they feel they have to in order to protect their game.

    "Fear of the unknown" is currently their best weapon for trying to keep people playing honest and by the rules. If you are the least bit worried about getting banned, then what they are doing is working as intended, and as such, you shouldn't risk getting banned. Just ask yourself, when the bans do start rolling in, do you want a 0% chance to be on the list, or a chance to be on the list?

  6. #21
    h0v3r's Avatar Corporal
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    Originally Posted by pushedx View Post
    If you don't think it's worth getting banned, then you shouldn't use any 3rd party tools, period. Just assume you'll get caught, regardless of how safe it might seem at the moment. This is nothing against SKU's work, but rather the category it falls into now.

    This is a public hack, with source code, which means they (GGG) can download it and understand exactly how it works. They can then easily sneak in detection code in a future patch, and catch a lot of people off-guard. All they have to do is make sure the update process doesn't break, so whoever updates next and doesn't check, misses the detection code. You can be sure dozens of people have already PMed this thread to the devs, so assume they are already aware of it. People do the same over at the BH forums too. I'm speaking as someone who has had their threads reported many times. Chris reads all these threads it seems.

    There's a lot of little creative things they could add to detect this, without even having to have a real "hack detection". Currently, the client doesn't have "hack detection" per se, but that doesn't mean they can't code in little things that are really hard to find until it is too late. Since they are an indie company and have worked on their game from the ground up, just assume they will do unexpected things if they feel they have to in order to protect their game.

    "Fear of the unknown" is currently their best weapon for trying to keep people playing honest and by the rules. If you are the least bit worried about getting banned, then what they are doing is working as intended, and as such, you shouldn't risk getting banned. Just ask yourself, when the bans do start rolling in, do you want a 0% chance to be on the list, or a chance to be on the list?
    +1

    Agreed.

    Tired of seeing people asking same question all over again " IS THE HACK SAFE? IS THIS BANNABLE?" blah blah blah.

  7. #22
    SKU's Avatar Contributor
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    Originally Posted by pushedx View Post
    If you don't think it's worth getting banned, then you shouldn't use any 3rd party tools, period. Just assume you'll get caught, regardless of how safe it might seem at the moment. This is nothing against SKU's work, but rather the category it falls into now.

    <snip>
    This. They don't even need client-side code to detect any zoom hack that doesn't restrict mouse clicks, see why here: Blizzhackers ? View topic - [Source] Zoom Hack by SKU

    If you value your account, don't use this (or any other) hack.

  8. #23
    xRaBBiTx's Avatar Knight-Lieutenant
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    Would you be able to make it restrict mouse clicks that are further than the natural sight? If so this would be A. safer, B. still very useful.

  9. #24
    SKU's Avatar Contributor
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    Originally Posted by xRaBBiTx View Post
    Would you be able to make it restrict mouse clicks that are further than the natural sight? If so this would be A. safer, B. still very useful.
    Probably not, sorry. For a discussion, read these posts: Blizzhackers ? View topic - [Source] Zoom Hack by SKU

    I'd need to understand much more of the game to properly implement this. Not letting click / attack packets out that are too far away yet still below the client enforced threshold might make some spells unusable while the hack is on. I've also been reading that the game likes to desync even for a legitimate player, which would make bans based on this rather harsh. Nevertheless, I can't reiterate it often enough: Do not use this if you value your account.

  10. #25
    SKU's Avatar Contributor
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    Updated for patch 0.10.0g.

  11. #26
    ShlomiB's Avatar Member
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    Thanks for the update !

    next week real madrid vs leechers united

  12. #27
    zycamzip's Avatar Contributor

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    Would love to be able to zoom into first person mode, rather then 3rd person. Possible?

    @SKU As for playing this game, if you get bored easily, then it's gonna happen with this genre. It will probably happen to me, when I have to repeat at higher levels. I just hit Act 3 to start. It's a fun game so far on my marauder and ranger. Haven't tried other classes. I like being able to change my abilities and choose my own tree, which D3 didn't have. Also... there is PvP. I haven't tried it yet, but there is that option, which D3 won't have for some weird reason - I would think they could sell more *Shrug*

  13. #28
    reborn6303's Avatar Member
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    Can we expect an update for the latest patch? would love to support this

  14. #29
    h0v3r's Avatar Corporal
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    would love an update for this.

  15. #30
    SKU's Avatar Contributor
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    Updated for 0.10.1b. They're pushing out updates like crazy it seems, so I'll rewrite it and make it self-updating soon (at least for small changes, all bets are off when they roll out a completely new client obviously).

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