[Source] Basic Item Alerter menu

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  1. #61
    Spl3en's Avatar Corporal
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    I tried compiling the main.c myself to see if I could try to learn from it but I get the error undefined reference to many functions in memblock / memproc files. Is there something I am missing?
    The current files linked are Memchunk, memproc, win32 tools, ztring and bbqueue. Thanks!
    Yep, they are part of my library, it's just some piece of code I've done for those purpose :
    Memchunk, Memproc, > windows process memory scanning
    Win32 tools > windows general utilities functions
    Ztring > String utilities functions
    bbqueue > Double Linked List

    You can find their source code on the same website : Index of /src/C

    You may want to use those flags to compile :
    -fgnu89-inline
    -std=gnu99

    To be honest, you shouldn't really try to learn from my sources ;
    I mean, it's a very bad documented source code, litterarly nobody uses it except me, and potentially got few bugs unnoticed, but well it does a good job for me ! I can answer to your question regarding theses librairies if you can't understand them from source.

    -- maybe I should start a new thread for the RecvOffsetFinder?
    Last edited by Spl3en; 03-26-2013 at 06:52 PM.

    [Source] Basic Item Alerter
  2. #62
    FattyXP's Avatar Member
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    Originally Posted by Spl3en View Post
    Yep, they are part of my library, it's just some piece of code I've done for those purpose :
    Memchunk, Memproc, > windows process memory scanning
    Win32 tools > windows general utilities functions
    Ztring > String utilities functions
    bbqueue > Double Linked List

    You can find their source code on the same website : Index of /src/C

    You may want to use those flags to compile :
    -fgnu89-inline
    -std=gnu99

    To be honest, you shouldn't really try to learn from my sources ;
    I mean, it's a very bad documented source code, litterarly nobody uses it except me, and potentially got few bugs unnoticed, but well it does a good job for me ! I can answer to your question regarding theses librairies if you can't understand them from source.

    -- maybe I should start a new thread for the RecvOffsetFinder?
    What compiler do you recommend for this?

    And your BruteForce would be more effective if you included symbols like $@! and stuff, since a lot of people use those in place of other characters.
    Last edited by FattyXP; 03-26-2013 at 10:18 PM.

  3. #63
    Spl3en's Avatar Corporal
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    What compiler do you recommend for this?
    I'm using GCC for windows, with MinGW. I recommand installing CodeBlocks+MinGW package if you want a ready-to-go environnement.


    And your BruteForce would be more effective if you included symbols like $@! and stuff, since a lot of people use those in place of other characters.
    I modify the sources depending of my needs, but that would work with special characters, thanks for the suggestion
    To be honest, the source of BruteforceGen.c is a bit odd. I've thought of coding it again using a better algorithm, because the one i'm using is too slow for large strings (> 12 characters length).
    I don't know exactly how to explain this, but I must code it like a key stream and not a key->buffer

    In case of you are lazy to download all the sources, I've compiled a library (.a) so you can ask to your linker to use all the functions without recompiling them :
    - Library : http://spl3en.alwaysdata.net/src/C/S...brary/libIDL.a
    - Headers : http://spl3en.alwaysdata.net/src/C/S...IDLheaders.zip

    You will need to include the headers corresponding of you needs, for example if you use BbQueue you will have to include BbQueue.h (I don't want to produce a single header file for everything, it would be too hard to maintain for me)
    Last edited by Spl3en; 03-27-2013 at 08:27 AM.

  4. #64
    Spl3en's Avatar Corporal
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    Double post for informing that PoeOffsetFinder survived its first patch (0.10.4b) without any harm
    I confirm it should be stable for the next upcoming patches.

    @SKU : Do you plan on releasing new versions of your program ?
    Last edited by Spl3en; 03-29-2013 at 05:11 PM.

  5. #65
    SKU's Avatar Contributor
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    Originally Posted by Spl3en View Post
    Double post for informing that PoeOffsetFinder survived its first patch (0.10.4b) without any harm
    I confirm it should be stable for the next upcoming patches.

    @SKU : Do you plan on releasing new versions of your program ?
    Hey; sorry for the absence, I'm just really busy at the moment. I'm not planning on maintaining this project any further (one of the various reasons why I decided to make it an open source project).

    Thanks a lot for your help here, it's much appreciated. Feel free to release your own versions of this in any form, if you wish to do so.

  6. #66
    username1001011's Avatar Member
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    Hmmm, I guess I'm a bit late. Another drop to pick up would be items with 3L sockets of each color.

  7. #67
    Swisstrade's Avatar Master Sergeant
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    Any chance that someone found the new Base Addresses for 11.5 ? Since the last patch this is sadly broken ...

    Thx, cheers.

  8. #68
    Swisstrade's Avatar Master Sergeant
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    Nobody able to help ? SKU ?

    Would be really nice to update those offsets :-)

    Thx & cheers

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