[ExileApi/PoEHelper/POEHUD plugin] Beasts - Easily find profitable beasts! menu

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  1. #16
    han992002's Avatar Member
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    How to add plugin PoEHelper?

    [ExileApi/PoEHelper/POEHUD plugin] Beasts - Easily find profitable beasts!
  2. #17
    ttas1's Avatar Member
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    Originally Posted by PoThePlug View Post
    There isn't any settings as there is nothing to configure for now - so don't worry about that.

    Reminder: Only red beasts that also provide crafts will show.

    In game with a valid beast:


    In the hideout on the Bestiary tab:
    hi, the map thing works but the hideout bestiary tab thing not working, what can be problem ? im using exileapi compiled version and put the bestiary folder to the plugins of it

  3. #18
    holyboly's Avatar Member
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    possible to add a filter for next league? or an audio cue that plays when a craicic is appearing?

  4. #19
    Asura221's Avatar Member
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    The extension works great! thanks for this.
    Is it possible to display the price directly above the animal? The expansion table does not display the name of the monster, only the price and type of monster, but for example, I quickly move around the map, and in the middle of the map it becomes not clear which monster on the map is expensive. If the price was above the monster, even without its name and type it would be clear whether there was any point in killing it.
    I tried to modify the code, but my knowledge does not allow me to do this, there are only one error.

  5. #20
    enasniddg77's Avatar Member
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    Is there any way to show only highlight memory beasts in my maps ?

  6. #21
    PrinzValium91's Avatar Member
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    The plugin seems to work fine altough I'm getting this error on every area change

    29-03-2024_13-42-17.png

  7. #22
    xddbussiness's Avatar Member
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    errorAPI.png Hello! i'm trying to use the plugin but i'm getting those errors and i have no idea on how to fix it,would appreciate if someone could help

  8. #23
    soda666's Avatar Member
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    Originally Posted by xddbussiness View Post
    errorAPI.png Hello! i'm trying to use the plugin but i'm getting those errors and i have no idea on how to fix it,would appreciate if someone could help
    install .NET SDK, DirectX, VC 2015

  9. #24
    xddbussiness's Avatar Member
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    I already installed everything but still not works,same error

  10. #25
    Themineaxel's Avatar Member
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    Unfortunatly, Poe ninja price are fucked up :/ got a beats that cost "950c", with awakened trade it seems that is 1.4 div :/

  11. #26
    PoThePlug's Avatar Member CoreCoins Purchaser
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    Originally Posted by Themineaxel View Post
    Unfortunatly, Poe ninja price are fucked up :/ got a beats that cost "950c", with awakened trade it seems that is 1.4 div :/
    This is fixed. The plugin was pointing to last leagues poe ninja prices.

    Originally Posted by PrinzValium91 View Post
    The plugin seems to work fine altough I'm getting this error on every area change
    This is fixed. The ui elements in the exile api have been broken for a few patches, so this plugin manually traverses the ui tree to find the correct element (the bestiary panel to display prices of stored beasts) - this is quite brittle and will likely cause errors every major poe update


    Everyone will need to redownload the plugin as I have force pushed on git (so things like git pull won't work if you cloned the repo)

  12. Thanks soda666 (1 members gave Thanks to PoThePlug for this useful post)
  13. #27
    Themineaxel's Avatar Member
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    thanks for the update is working way better now

    i still geting the same frog (from the deep family) is there a way to track other ? or im maybe unlucky '_' i did 60 map got like 10/15 the deep from but any other class

  14. #28
    xunhchoy's Avatar Member
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    Untisdasdastled.png I got this error when use plugins how to fix this

  15. #29
    Brilho200's Avatar Member
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    I have a few questions, would it be possible to add the name of the beast underneath it (or on the radar)? sometimes I know it's nearby, but I have to look around to find it, when there are multiple red beast and a lot of effects on the screen this could make it a bit easier.
    another question, would it be possible for me to configure it to track only the beast I want? I usually run the map looking for only 3 types of beast, the rest are irrelevant to me, that would be helpful too

  16. #30
    bobfromuk's Avatar Member
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    Originally Posted by Brilho200 View Post
    I have a few questions, would it be possible to add the name of the beast underneath it (or on the radar)? sometimes I know it's nearby, but I have to look around to find it, when there are multiple red beast and a lot of effects on the screen this could make it a bit easier.
    another question, would it be possible for me to configure it to track only the beast I want? I usually run the map looking for only 3 types of beast, the rest are irrelevant to me, that would be helpful too
    edit BeastsDatabase.cs in Plugins\Source\Beasts-main\Data and remove the beasts you don't want.

  17. Thanks Brilho200 (1 members gave Thanks to bobfromuk for this useful post)
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