ExileApi 3.23 and beyond - Plugin framework menu

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  1. #1531
    Fragma1's Avatar Active Member
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    Originally Posted by AreZone View Post
    I asked same question on page 98, no one responded.
    At least now i know I'm not the only one with that problem.
    It would be cool if we could interact with plugin developers.
    Maybe because thats a user error? Why would someone waste time trying to fix something thats working as intended except for 1 or 2 people?

    ninjaprice.png

    ExileApi 3.23 and beyond - Plugin framework
  2. #1532
    Fragma1's Avatar Active Member
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    You can fix 99% of all hud/plugin problems by just redownloading and setting everything up again, just dont be lazy and copy paste every hud release on top of the older one.

  3. #1533
    lml78124's Avatar Member
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    Hi there, I am using this helpful tool for my game.

    Here is a question bothers me

    I am using the "minimapicons" and playing in Chinese translate mode.

    All the name of any monsters are "???", including "tracing fire ball".

    I can't find the name of monsters in the "minimapicons" like "Flaskinfo" to input the translate name.

    Is there anyone to help me ?

  4. #1534
    ffaz1's Avatar Member
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    Hello.
    By some means https://www.ownedcore.com/forums/mmo...iscussion.html (ExileApi - Misc plugin discussion) is closed, so I'll write here.
    I'm trying to write a simple plugin for auto clicking but only mouse movement works, no key pressing is working, no mouse button pressing.
    I tried all the methods of Input class, but only SetCursorPos works. Even tried mouse_event from user32.dll - no results.

    Has someone faced similar issues?

  5. #1535
    jpitty's Avatar Member
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    Originally Posted by Godfulgrim View Post
    so it seems impossible to extract the implicit of a map in the kirac mission ui unlucky... unless anyone else wants to take a stab at it eagle will have to expose rawmods or tooltips internally
    Seems to me it's possible. I was able to get this working, might create a PR later.
    Screenshot 2025-07-06 155307.png

  6. Thanks zenit1 (1 members gave Thanks to jpitty for this useful post)
  7. #1536
    ezhig's Avatar Member
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    Originally Posted by tab1ta0000 View Post
    guys, please help me, how to remove Breachlord on preload and how to add Mercenary to preload menu ?!?
    i just commented the following lines in ExileApi\config\preload_alerts.txt
    (add # to the beginning of the lines)

    #Metadata/Monsters/BreachBosses/BreachBossFireWild; Lord Xoph, Dark Embers; ffFF5A5A
    #Metadata/Monsters/BreachBosses/BreachBossColdWild; Lord Tul, Creeping Avalanche; ffE0ffff
    #Metadata/Monsters/BreachBosses/BreachBossLightningWild; Lord Esh, Forked Thought; ff6495ED
    #Metadata/Monsters/BreachBosses/BreachBossChaosWild; Lord Chayula, Who Dreamt; ffC23B80
    #Metadata/Monsters/BreachBosses/BreachBossPhysicalWild; Lord Uul-Netol, Unburdened Flesh; ffD2B48C

    #Metadata/Monsters/BreachBosses/BreachBossFireMap; Lord Xoph, Dark Embers; ffFF5A5A
    #Metadata/Monsters/BreachBosses/BreachBossColdMap; Lord Tul, Creeping Avalanche; ffE0ffff
    #Metadata/Monsters/BreachBosses/BreachBossLightningMap; Lord Esh, Forked Thought; ff6495ED
    #Metadata/Monsters/BreachBosses/BreachBossChaosMap; Lord Chayula, Who Dreamt; ffC23B80
    #Metadata/Monsters/BreachBosses/BreachBossPhysicalMap; Lord Uul-Netol, Unburdened Flesh; ffD2B48C

  8. Thanks EthEth (1 members gave Thanks to ezhig for this useful post)
  9. #1537
    pwndbymeh's Avatar Active Member
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    Anyone got reagent script for Wine of the Prophet? using "use when full" spams it even if the effect is still in play lol

  10. #1538
    Dextrex's Avatar Member
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    Originally Posted by sirbottery View Post
    Trying to use "Magic Input" but doesn't seem to work. Not sure if there's a setting somewhere else I'm suppose to tinker with or not. Never used it before.
    Attachment 89601

    Edit; Don't know how to grab the new offset for it =/
    Did you find any solution for Magic Input?

    In addition to that, can someone tell me if/how I can draw red circles beneath drowning orbs and volatile cores from t17 (not the red ones)?

  11. #1539
    3Dmax's Avatar Member
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    Originally Posted by jpitty View Post
    Seems to me it's possible. I was able to get this working, might create a PR later.
    Screenshot 2025-07-06 155307.png
    Tell me how to do it?

  12. #1540
    zenit1's Avatar Member
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    Originally Posted by jpitty View Post
    Seems to me it's possible. I was able to get this working, might create a PR later.
    Screenshot 2025-07-06 155307.png
    The Messiah is here )

    I'm interrested, ty for your effort
    Last edited by zenit1; 6 Days Ago at 08:20 AM.

  13. #1541
    AreZone's Avatar Member
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    Originally Posted by Fragma1 View Post
    Maybe because thats a user error? Why would someone waste time trying to fix something thats working as intended except for 1 or 2 people?

    ninjaprice.png
    Thanks for clarifying it is a user error.
    Did clean install still the same thing, what ninjapricer are u using?

  14. #1542
    jpitty's Avatar Member
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    Originally Posted by zenit1 View Post
    The Messiah is here )

    I'm interrested, ty for your effort
    I created a fork. Download the zip, and extract the main folder into plugins/Source. I haven't added all the enchants, mainly just Harvest seeds and beasts.

    You can select which one you want in the settings of the plugin.

    GitHub - jpitty03/AtlasHelper

  15. Thanks EthEth (1 members gave Thanks to jpitty for this useful post)
  16. #1543
    Sufanski's Avatar Member
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    Anyone know the preload for Eagon? or for Memory Tears that appear in maps to start t16.5 maps?

  17. #1544
    EthEth's Avatar Active Member
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    Originally Posted by voduyvuong001 View Post
    That's not how it work, have to edit save file and change value through inspect tree item
    Can you explain this part? "edit save file and change value through inspect tree item"
    Are you refering to DevTrees or ItemFilterInspector?
    My post was helpful? Consider using Thank you!

    We are here together, be part of community, help others and get helped by others

  18. #1545
    EthEth's Avatar Active Member
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    Originally Posted by jpitty View Post
    I created a fork. Download the zip, and extract the main folder into plugins/Source. I haven't added all the enchants, mainly just Harvest seeds and beasts.

    You can select which one you want in the settings of the plugin.

    GitHub - jpitty03/AtlasHelper
    Well done! When I get more time, I can try to add more enchants.
    My post was helpful? Consider using Thank you!

    We are here together, be part of community, help others and get helped by others

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