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  1. #721
    cheatingeagle's Avatar Legendary
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    Originally Posted by cout00 View Post
    i think ActorSkill.Stats offsets is broken collection is always empty
    and ServerPlayerData - PassiveRefundPointsLeft FreePassiveSkillPointsLeft
    Will post a fix tonight, thanks

    ExileApi 3.23 and beyond - Plugin framework
  2. #722
    cheatingeagle's Avatar Legendary
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    Done. Fixed ActorSkill, PassiveRefundPointsLeft seems to work for me as is, and FreePassiveSkillPointsLeft appears to be gone, at least a quick search didn't make it show up.

  3. Thanks cout00 (1 members gave Thanks to cheatingeagle for this useful post)
  4. #723
    BombokaLusitana's Avatar Member
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    Just realized this is the wrong place for my question.
    Last edited by BombokaLusitana; 06-29-2024 at 08:28 PM.

  5. #724
    cheatingeagle's Avatar Legendary
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    Originally Posted by Vetalikys View Post
    Please tell me why the strange animals on the map are not highlighted? The window says that there is a Craicic Chimeral on the map, but there is no beast on the map. Or did I get something wrong?
    "The window" is just the preload list associated with readable names. Basically, the server is telling the client (the game on your PC) "load this monster, it will be used in this map", but it's lying and there is no actual monster like that. It used to be accurate and people farmed the shit out of those beasts. We need to remove all those outdated preloads but it's a lot of effort to go through that list.

  6. Thanks Vetalikys, cunbeo1994 (2 members gave Thanks to cheatingeagle for this useful post)
  7. #725
    Vetalikys's Avatar Member
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    Originally Posted by cheatingeagle View Post
    "The window" is just the preload list associated with readable names. Basically, the server is telling the client (the game on your PC) "load this monster, it will be used in this map", but it's lying and there is no actual monster like that. It used to be accurate and people farmed the shit out of those beasts. We need to remove all those outdated preloads but it's a lot of effort to go through that list.
    Please tell me, is it possible to make sure that the desired beast from the bestiary is highlighted on the radar?

  8. #726
    cheatingeagle's Avatar Legendary
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    Originally Posted by Vetalikys View Post
    Please tell me, is it possible to make sure that the desired beast from the bestiary is highlighted on the radar?
    I imagine you could configure radar if the entity path is distinct enough for that. It would only be visible when the monster is actually loaded (~2 screens away) and will look pretty scuffed once the monster moves around, radar isn't really made for that kind of stuff. If you mean MinimapIcons instead, that's just not supported there, although someone could add it if they wanted (needs code changes).

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  10. #727
    poeplayer11's Avatar Member
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    hi,i have a preoblem, i changed the language in Core page, but it didn't work, what should i do to translate it?

  11. #728
    cout00's Avatar Active Member
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    Originally Posted by poeplayer11 View Post
    hi,i have a preoblem, i changed the language in Core page, but it didn't work, what should i do to translate it?
    i think you need a specific fonts to imgui draw them correctly. and specific symbol ranges, if you use a cjk or cyrilic. i never did this. for most users, the latin is enough

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  13. #729
    poeplayer11's Avatar Member
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    Originally Posted by cout00 View Post
    i think you need a specific fonts to imgui draw them correctly. and specific symbol ranges, if you use a cjk or cyrilic. i never did this. for most users, the latin is enough
    Thanks for your advice, but i have tried this, it just didnt work. I changed to Microsoft hkyt Font which is also used in my windows system, and after that, in town, the name of players(in my language) display correctly, but the interface of PoeApi itself was still in Engish. i tried every language choices it provided, none is effective except English. T T

  14. #730
    cout00's Avatar Active Member
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    Originally Posted by poeplayer11 View Post
    Thanks for your advice, but i have tried this, it just didnt work. I changed to Microsoft hkyt Font which is also used in my windows system, and after that, in town, the name of players(in my language) display correctly, but the interface of PoeApi itself was still in Engish. i tried every language choices it provided, none is effective except English. T T
    then only english

  15. #731
    cheatingeagle's Avatar Legendary
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    Originally Posted by poeplayer11 View Post
    hi,i have a preoblem, i changed the language in Core page, but it didn't work, what should i do to translate it?
    Due to the amount of effort (both simply translating the strings and supporting it in code) and lack of incentive the localization of ExileApi itself is not and probably will not ever be supported

  16. #732
    poeplayer11's Avatar Member
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    Originally Posted by cheatingeagle View Post
    Due to the amount of effort (both simply translating the strings and supporting it in code) and lack of incentive the localization of ExileApi itself is not and probably will not ever be supported
    I see, thank you

  17. #733
    Krwawy's Avatar Member
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    Is the BasicFlaskRoutine works as intended for you guys? I'm having some problems with auto defensive and health, quicksilver works fine for some reason.

  18. #734
    FeederBot's Avatar Member
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    Whenever i attempt to record with obs and hud open it causes hud to have incredible lag/delay. do you know of a possible fix for this? i've tried unplugging all monitors incase it was multi monitor issue. i've also tried increasing priority/ increased|reducing fps in settings. also tried with and without force in front window

  19. #735
    berloga03rus's Avatar Member
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    tek my energy

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