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Member
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Member
can confirm radar broke from patch, just commenting so i get an notification if it gets updated
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Member
Originally Posted by
vivalamikey
can confirm radar broke from patch, just commenting so i get an notification if it gets updated
and copilot broken, flasks worked
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Active Member
We'll just have to be patient. Hopefully we get an update, because the league still has approximately 5 weeks before it ends.
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★ Elder ★
I'll look at updating it in a few hours, hopefully it's nothing major
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Post Thanks / Like - 10 Thanks
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★ Elder ★
Done. Download from the first post, donate, thank, etc., you know the drill. I tested it for a whole 5 minutes so if anything's broken let me know as per usual.
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Post Thanks / Like - 8 Thanks
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Member
Originally Posted by
cheatingeagle
Done. Download from the first post, donate, thank, etc., you know the drill. I tested it for a whole 5 minutes so if anything's broken let me know as per usual.
Tks for updated sir. I have a question about Rada Plugin and just send a messenger for you. Could you check and maybe reply if you have freetime tks verymuch.
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Marconio (1 members gave Thanks to manhllinh25 for this useful post)
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Active Member
Originally Posted by
cheatingeagle
Done. Download from the first post, donate, thank, etc., you know the drill. I tested it for a whole 5 minutes so if anything's broken let me know as per usual.
i think ActorSkill.Stats offsets is broken
collection is always empty
and ServerPlayerData - PassiveRefundPointsLeft FreePassiveSkillPointsLeft
Last edited by cout00; 06-24-2024 at 10:32 AM.
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★ Elder ★
Originally Posted by
cout00
i think ActorSkill.Stats offsets is broken

collection is always empty
and ServerPlayerData - PassiveRefundPointsLeft FreePassiveSkillPointsLeft
Will post a fix tonight, thanks
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★ Elder ★
Done. Fixed ActorSkill, PassiveRefundPointsLeft seems to work for me as is, and FreePassiveSkillPointsLeft appears to be gone, at least a quick search didn't make it show up.
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cout00 (1 members gave Thanks to cheatingeagle for this useful post)
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Just realized this is the wrong place for my question.
Last edited by BombokaLusitana; 06-29-2024 at 08:28 PM.
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★ Elder ★
Originally Posted by
Vetalikys
Please tell me why the strange animals on the map are not highlighted? The window says that there is a Craicic Chimeral on the map, but there is no beast on the map. Or did I get something wrong?
"The window" is just the preload list associated with readable names. Basically, the server is telling the client (the game on your PC) "load this monster, it will be used in this map", but it's lying and there is no actual monster like that. It used to be accurate and people farmed the shit out of those beasts. We need to remove all those outdated preloads but it's a lot of effort to go through that list.
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Originally Posted by
cheatingeagle
"The window" is just the preload list associated with readable names. Basically, the server is telling the client (the game on your PC) "load this monster, it will be used in this map", but it's lying and there is no actual monster like that. It used to be accurate and people farmed the shit out of those beasts. We need to remove all those outdated preloads but it's a lot of effort to go through that list.
Please tell me, is it possible to make sure that the desired beast from the bestiary is highlighted on the radar?
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★ Elder ★
Originally Posted by
Vetalikys
Please tell me, is it possible to make sure that the desired beast from the bestiary is highlighted on the radar?
I imagine you could configure radar if the entity path is distinct enough for that. It would only be visible when the monster is actually loaded (~2 screens away) and will look pretty scuffed once the monster moves around, radar isn't really made for that kind of stuff. If you mean MinimapIcons instead, that's just not supported there, although someone could add it if they wanted (needs code changes).
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Vetalikys (1 members gave Thanks to cheatingeagle for this useful post)
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hi,i have a preoblem, i changed the language in Core page, but it didn't work, what should i do to translate it?