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  1. #1591
    xerance's Avatar Active Member CoreCoins Purchaser
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    Anyone gotten the WheresMyCraftAt plugin to work? tried to import a craft of exile craft, but generates an error message about possible itemfilter issue.

    ExileApi 3.23 and beyond - Plugin framework
  2. #1592
    clover1's Avatar Member
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  3. #1593
    lazybug's Avatar Member
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    hello, so i keep getting error with devtree recently where its hihglighted in red on the left and i get this error


    Build failed:
    [7/14/2025 12:15:15 AM,
    C:\Users\sofia\Desktop\Mageblood\ExileApi-Compiled-3.26.0
    .0.2\Plugins\Source\DevTree\DevTree.cs(25, 1] CS0246:
    The type or namespace name 'ExileCore2' could not be
    found (are you missing a using directive or an assembly
    reference?)

    would appreciate the help. ty

  4. #1594
    taren_pro's Avatar Member
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    Guys, How to add Covetous and Evolving Shrines to mimimap custom icons?

  5. #1595
    justplayer's Avatar Member
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    Originally Posted by simpliuha View Post
    Hello, is seems that the ritual windows is broken. Can't apply any IFL to it and the DevTree seems to have many error/random where the items are supposed to be. Any chance it could be fixed?
    I reported this issue to GitHub, but apparently it was simply closed without any consideration.

  6. #1596
    stacked's Avatar Member
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    I have a quick question with Reagent.

    Anyone know how to make it so a defensive skill like Molten Shell is used when below a certain Energy Shield threshold?

    How about just to use a skill on cooldown, like Order: To me!

    I am horrible with Reagent, I just cannot get my head around it.

  7. #1597
    badboyac's Avatar Member
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    u could use this.. "SinceLastActivation(1.1) && MonsterCount(100, MonsterRarity.AtLeastRare) >= 1 && !Buffs.Has("molten_shell_shield") ? true : false" it will only use when a rare is close molten shell..

  8. #1598
    stacked's Avatar Member
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    Thanks, I will try, weird that there is nothing that sets a threshold for energy shield.

    Any idea what to do for Withering Step to go off?

  9. #1599
    heoquoay's Avatar Member
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    Any mod that highlight magic or rare item?

  10. #1600
    Fragma1's Avatar Active Member
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    Originally Posted by stacked View Post
    Thanks, I will try, weird that there is nothing that sets a threshold for energy shield.

    Any idea what to do for Withering Step to go off?
    Yes there is, you just didnt search enough, its on reagent thread first page, i just changed HP to ES.

    Skills["MoltenShell"].canbeused && Vitals.ES.Percent < 70
    Last edited by Fragma1; 1 Day Ago at 12:02 AM.

  11. #1601
    inihendry's Avatar Member
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    Originally Posted by stacked View Post
    I have a quick question with Reagent.

    Anyone know how to make it so a defensive skill like Molten Shell is used when below a certain Energy Shield threshold?

    How about just to use a skill on cooldown, like Order: To me!

    I am horrible with Reagent, I just cannot get my head around it.
    this is what i used since merc have envy buff

    SinceLastActivation(4.0) &&
    IsMoving &&
    Skills["CallMercenary"].CanBeUsed &&
    !Buffs.Has("envy_chaos_damage")

  12. #1602
    KissMyMp5's Avatar Member
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    Could anyone be so kind and fix the Random-Features Plugin? It had so much Quality of Life in it but it doesn't compile anymore unfortunately

  13. #1603
    jpitty's Avatar Member
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    Anyone find a way to check if blood-filled vessels contain gigantic exiles?

  14. #1604
    diesall's Avatar Contributor
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    Originally Posted by justplayer View Post
    I reported this issue to GitHub, but apparently it was simply closed without any consideration.
    ExileApi isnt populating the items field on the ritual window entity, so your not going to get any data for any addons using that, you can manually add a list the addon can use through the ritual windows children if you really need it

  15. #1605
    qq1ww2ee3's Avatar Member
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    Is there a way to show with plugins how many kill per map i have?
    or merc have?
    how about players on party have in each map?

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