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Active Member
Originally Posted by
penedrator12
Copilot and other Plugins in ExileApi are dead.
Check https://www.ownedcore.com/forums/mmo...ml#post4381319 (ExileAPI 3.19 brocken after last patch)
As for external plugins such as co-pilot etc, I have no idea if they work with exileapi or not.
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Member
I am unsure if this is where I should ask.
But can anyone explain how to add the Solaris and Lunaris loot pinatas to GameHelper?
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Originally Posted by
VociferateOne
But can anyone explain how to add the Solaris and Lunaris loot pinatas to GameHelper?
I don't think there were any proximity alert plugins for GameHelper. It would not be useful to add them to preloads as they have never been preloaded map-wide.
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Member
Originally Posted by
Sychotix
I don't think there were any proximity alert plugins for GameHelper. It would not be useful to add them to preloads as they have never been preloaded map-wide.
Ah that is why I was confused about them. I was under the impression that these mobs were preloaded.
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Active Member
Originally Posted by
blinkxzero
VioletVibes was very generous and provided me the offset for the pointer for Radar in GH.
I've updated it and recompiled - hopefully this works for everyone:
https://drive.google.com/file/d/15ob...ew?usp=sharing
Just overwrite the files in your current GH directory like you would with the previous updates. I commented out the code that auto updates when you run Launcher.exe, but it will still generate a new random filename to use for launching the application.
Oh wow, thank you so much.
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Member
Originally Posted by
blinkxzero
VioletVibes was very generous and provided me the offset for the pointer for Radar in GH.
I've updated it and recompiled - hopefully this works for everyone:
https://drive.google.com/file/d/15ob...ew?usp=sharing
Just overwrite the files in your current GH directory like you would with the previous updates. I commented out the code that auto updates when you run Launcher.exe, but it will still generate a new random filename to use for launching the application.
Do you mind to show how to modified the GH code for this new change? I have some other changes for GH plugin. So I had to compile for myself.
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Member
Heist chests for GameHelper would be awesome.
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Active Member
Heist Chests are fixed its not possible to show up the right icons
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Member
If you are running a aurabot with ExileAPI(Autopilot) and it broke after last patch, you can take GameOffsets.dll(from blinkxzero's zip file) and replace it in your old ExileAPI and get Autopilot working, not tested anything but Autopilot.
I was about to quit the league so thanks for sharing.
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Active Member
Originally Posted by
blinkxzero
VioletVibes was very generous and provided me the offset for the pointer for Radar in GH.
I've updated it and recompiled - hopefully this works for everyone:
https://drive.google.com/file/d/15ob...ew?usp=sharing
Just overwrite the files in your current GH directory like you would with the previous updates. I commented out the code that auto updates when you run Launcher.exe, but it will still generate a new random filename to use for launching the application.
Oh man, tell this "VioletVibes" to stick around, make a thread in PoE Bots forum (where GH closed his thread) and keep up the update work!
THe tool is ready. We need someone to keep updating it!
Thanks a lot! Tell him to come here and talk with us, make friends, even make some money!!
Works like a charm. Its good to be back to GH. =)
HUD it's like cocaine, once you used, you can't forget.
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Post Thanks / Like - 1 Thanks
Naf7 (1 members gave Thanks to MACROS4LIFE for this useful post)
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Active Member
Originally Posted by
MACROS4LIFE
Oh man, tell this "VioletVibes" to stick around, make a thread in PoE Bots forum (where GH closed his thread) and keep up the update work!
I'm already here and no, not interested in making another thread for GH. Up to @GameHelper if they wanna eventually wanna revisit the project and open up a public thread for it.
Originally Posted by
MACROS4LIFE
THe tool is ready. We need someone to keep updating it!
Thanks a lot! Tell him to come here and talk with us, make friends, even make some money!!
Works like a charm. Its good to be back to GH. =)
I'll probably keep updating it while I still play/have interest in PoE but besides that I'm not interested in monetization, giving support or implementing anything new unless it's something I'd personally use (Super simple pickit to help with my RSI for example is what I'm currently doing). The codebase is very clean and tidy so major props to GH for that and since it's a personal usage fork that I decided to keep public, I wanna keep it that way.
That said, someone else might pick it up/fork it/expand upon it.
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Post Thanks / Like - 10 Thanks
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Member
Originally Posted by
VioletVibes
I'm already here and no, not interested in making another thread for GH. Up to @
GameHelper if they wanna eventually wanna revisit the project and open up a public thread for it.
I'll probably keep updating it while I still play/have interest in PoE but besides that I'm not interested in monetization, giving support or implementing anything new unless it's something I'd personally use (Super simple pickit to help with my RSI for example is what I'm currently doing). The codebase is very clean and tidy so major props to GH for that and since it's a personal usage fork that I decided to keep public, I wanna keep it that way.
That said, someone else might pick it up/fork it/expand upon it.
Really great that you make all these tools work again. Do you also have the modified code for GH ?
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Active Member
Originally Posted by
setim
Really great that you make all these tools work again. Do you also have the modified code for GH ?
Here, or fork it and expand it yourself.
Last edited by VioletVibes; 09-09-2022 at 11:50 AM.
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Post Thanks / Like - 6 Thanks
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Member
Originally Posted by
blinkxzero
VioletVibes was very generous and provided me the offset for the pointer for Radar in GH.
I've updated it and recompiled - hopefully this works for everyone:
https://drive.google.com/file/d/15ob...ew?usp=sharing
Just overwrite the files in your current GH directory like you would with the previous updates. I commented out the code that auto updates when you run Launcher.exe, but it will still generate a new random filename to use for launching the application.
save the poe for me tks tks man
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Member
Thanks a lot for the all help provided here and the maker of GameHelper.
As I am fairly new to this, I have a noob question that I couldn't find a proper answer to. I get that GH's philosophy is to keep it simple and I like it, but does it mean that it will forever be limited to those 4 in-built plugins? Are you able to add new plugins, if so, what does your process look like? Find plugins of ExileAPI and convert them etc.?
Thanks in advance.
Edit: Apperently it is not possible to add more to GH, we should use ExileAPI for that.
Last edited by hakanari; 09-10-2022 at 06:24 PM.