Code:
Say Say something to the people near you.
Friendadd Alias for the friend command. Adds a player as a friend.
Gu Say something on guild chat.
Mutecontactvo Mutes the voice over from a contact after the dialog has ended
Paperdoll Show/hide the character tab of the Player Status window
Guildmanagement Show/hide the guild management window
Help_Tickets Show/hide the powers window
Ugcshowreviewgen Show the Foundry review dialog.
Camsetlocktotarget Lock or unlock the camera to the target
g Say something on guild chat.
reply Reply to recent tell.
Startchatsemicolon Start chat and prefill with a ; (emote).
p Say something on team chat.
Laugh Executes the laugh emote
Sit Executes the sit emote
Showpowererrors For the video-making people. Shows the big red power errors. AL7+ only
c Send a message to a channel.
Actionbackward Moves the player forward and toggles cursor mode
Credits Show/hide game terms of use
Clickwindowbutton_1 Acts as a click on the positive/primary button on some popup windows
Calendar Show/hide the calendar.
O Say something on guild officer chat.
Bow Executes the Bow_formal emote
Map Show/hide the map window
t Send a tell to a specific player.
Chat Say something to the people near you.
Social Show/hide the social window
missions Toggles the mission window. Which tab is shown is handled in the StateDef Visible of MissionJournal_Root - it depends on what other windows are up.
chan Send a message to a channel.
Group Say something on team chat.
Zmarket Show/hide the Micro-Transactions UI (for buying stuff with real money).
Startchat Make the chat window visible and give it keyboard focus.
Actionright Moves the player forward and toggles cursor mode
pets Show/hide the summons (pets) tab of the Player Status window
Friends Show/hide friend UI.
Scoreboard Show/hide Levelup checklist
Startchatslash Start chat and prefill with a / (command).
Startchatreply Start chat and prefill with person to reply to.
Rearrange Move or resize various elements on the screen
off Say something on guild officer chat.
Lore Toggles the mission window and displays the Lore tab
Clickwindowbutton_3 Acts as a click on the tertiary button on some popup windows
Z Say something to the whole zone.
Dropmission Drop a mission
Killme Will kill your character. Only use as a last resort if there is no other way to get unstuck. Shows a ticket window first.
W Send a tell to a specific player.
S Say something to the people near you.
Sharemission Share a mission with nearby team mates
Yell Say something to the whole zone.
Heal Use a healing surge.
Ugchidereviewgen Hide the Foundry review dialog.
Inventory Show/hide your inventory.
Dance Executes the dance emote
Interactwindow Initiate interact gen
Queue Show/hide the queue window
Levelupwindow Show/hide Levelup checklist
L Say something to the people near you.
Actionforward Moves the player forward and toggles cursor mode
Bye Wave bye bye
Wave Executes the wave emote
Blacksmith Show/hide the weapon tailor window
Hidepowererrors For the video-making people. Hides the big red power errors. AL7+ only
Ugcplayingeditor_Toggle Alias for Gensendmessage Ugc_Edittools_Toggleplayingeditorbutton Clicked
Party Say something on team chat.
Clickwindowbutton_2 Acts as a click on the negative/secondary button on some popup windows
Actionleft Moves the player forward and toggles cursor mode
Homepage Show/hide the home/landing window
Camzoomin Zoom the camera in
Powers Show/hide the powers tab of the Player Status window
mail Show the in-game mail interface.
r Reply to recent tell.
Startchatwith Show char and prefill with the given text.
Interactcursor Interact with specific object
Cstore Show/hide the Micro-Transactions UI (for buying stuff with real money).
Keybinds Show the keybinding interface.
Interactandloot Initiate interact gen or take all loot.... or revive a friend or interact at the cursor!
Crafting Shows the crafting window.
Terms Show/hide game terms of use
Whisper Send a tell to a specific player.
Camzoomout Zoom the camera out
Invoke Run the power in Slot 13; this is defined as the invocation power.
Addfriend Alias for the friend command. Adds a player as a friend.
Missiontoggletracked Toggle whether a given mission is tracked
reduce_mip Reduces the resolution of textures to only use the reduced (mip-map) textures.
EM.Save No comment provided
bind_pop_profile Pop the given key profile from the stack
Follow Follow: Follows the targeted entity
visscale Sets world detail scaling
vsync Turns on or off vsync
RememberWindows No comment provided
highFillDetail Enables high fill detail objects
ui_GenLayersReset Resets the layout, used for when the server updates movable window positions
ThrottleAdjust No comment provided
ContactDialogEnd Stop talking to the current contact. Safe to use if there is no current contact.
This should be called instead of "ContactDialogEndServer" so that the client can
validate that the player is actually in a contact dialog. Otherwise, there are
some weird edge cases when multiple Contact Dialogs happen close together.
bind_push_profile Push a specific key profile onto the stack
ExecActiveItemPowerInBag No comment provided
GenRemoveWindowPCXbox Hide a gen on the window layer that is specific to PC or Xbox.
TrayExecByTray TrayExec <Active> <Tray> <Slot>: Attempts to execute the element in the Tray at the Slot
interactIncludeVolume Interact with the nearest interactable entity within range, followed by volume
NavToSpawn_ReceivePosition No comment provided
ugcEditorMode Set the UGC editor mode.
rdrMaxFramesAhead Number of frames to allow the renderer to get
slow1 No comment provided
printStallTimes Prints out the amount of time a stall took whenever a stall occurs
slow No comment provided
invertX Invert the horizontal axis for movement controls
togglefullscreen Toggles fullscreen
WorldDetail Sets world detail scaling
bind_local Bind a key to a command.
bind_load Load entity keybinds from ent_keybinds.txt.
TrayExecByTrayNotifyAudio No comment provided
useSM30 Uses full SM30
GenListDoSelectedCallback If the given gen is a list, run the selected callback.
ssao Enables and disables screen space ambient occlusion
window_minimize Minimizes the window
DisableCursorMode Disables cursor mode and returns to action combat if the param is true, otherwise does nothing
process_priority 0 - default, normal always; 1 - normal in foreground, below normal in background/alt-tabbed; 2 - high always
ThrottleSet No comment provided
teamHideMapTransferChoice No comment provided
DefaultAutoAttack --------------------------------------------------------------------------------------------------------------------
gclAutoAttack_DefaultAutoAttack <1/0>: Enable or disable auto attack
loc Global value for location
MacroRun No comment provided
NavToPosition No comment provided
chanaccess No comment provided
GenSetFocus Set focus to the given gen.
GenListActivate If the given gen is a list, activate the selected row.
targetCursor Target the entity clicked on.
entityTexLODLevel Sets the quality level for character textures. Normal values range from 0.5 to 10.0.
ChannelSend Send chat to a channel
down1 No comment provided
useSM20 Uses only SM20
UGC.Undo No comment provided
unbind Unbind a key stored on your character.
Assist Assist <name>: Assists the Entity with the matching name. If no name is given, assists your current target.
interactOptionPower No comment provided
targetCursorOrAutoAttack Target the entity clicked on.
PowerTrayExec PowerSlotExec <Active> <Slot>: Attempts to execute whatever Power is in the given PowerSlot
GenSetFocusOnCreate Set focus to the given gen as soon as it becomes ready.
aim No comment provided
water Enable water effects
gotoCharacterSelect Log out the current character.
showmem Displays process memory usage
ui_load Loads default UI Windows save file
alphaInDOF Does world+character alpha objects before DoF pas
MacroExec No comment provided
TrayExec TrayExec <Active> <UITray> <Slot>: Attempts to execute the element in the UITray at the Slot
Options Show the options screen.
TerrainDetail Sets terrain detail scaling
left1 No comment provided
Power_Exec_Category Activate a power by category
uiCancel Respond "Cancel" to an open dialog box; may not work in all dialogs.
UGC.Save No comment provided
aspectRatio Sets the aspect ratio. Common values are 0 (auto), 4:3, 16:9 (widescreen TVs), 16:10 (widescreen monitors)
lookDown No comment provided
walk1 No comment provided
Whitelist_Emails Toggles the whitelist for all chat. If enabled, you will only receive emails from friends, SG members, and Team members
bind Bind a key to a command, and store it on your character.
reply No comment provided
disableAutoAlwaysOnTop Disable setting the window to always on top while in the foreground
dof Enable depth-of-field rendering
screenshot Save a screenshot
Power_Exec_NearDeath Activates the appropriate NearDeath-related Power
ugcEditorExportProjectSafe No comment provided
timerRecordStart Starts recording profiling information to the given filename
svSetMute No comment provided
forceOffScreenRendering Forces off-screen rendering, may resolve rendering issues on some platforms (WINE)
HardTargetLock No comment provided
ResourceOverlayLoad No comment provided
disable_multimon_warning Disables displaying a warning about which monitor we're rendering on
noSleepWhileWaitingForGPU Disables yielding the CPU while waiting for the GPU
Login_Back From anywhere in the character creation / login process, go back.
Where you go back to depends on where you are.
ui_load_file Loads named UI Windows save file
twitter_watch No comment provided
dynFxSetFXExlusionList No comment provided
demo_record Start recording a demo, save it into FILE.
The demo will be saved in the demos/ data folder, as FILE.demo.
Note that not all events are saved into the demo, but most are.
invertibleup No comment provided
tactical No comment provided
GenSliderSetNotch Set a slider's notch, if interactive.
useManualDisplayModeChange Manually change the display mode for fullscreen settings, rather than allowing Direct3D to make the mode switch.
GenSendMessage Send a message to a gen.
turnleft No comment provided
guild Send chat to other players in your guild.
channel_join No comment provided
RememberUILists Whether to remember UI List Column placement and width.
comicShading Enables postprocessing, outlining, depth of field, and shadows.
Power_Exec Activate a power by name
disable_windowed_fullscreen Disables going into full-screen windowed mode when maximized
channel_info No comment provided
poissonShadows Enables and disables soft shadows (poisson filtering)
netTimingGraph No comment provided
useFullSkinning Forces skinning to only two bones to improve performance ("Simple Skinning" in the Options screen)
chanpromote No comment provided
quit Close the window.
unbind_local Unbind a key from a command (this happens automatically when rebinding as well).
Whitelist_Tells Toggles the whitelist for all chat. If enabled, you will only receive tells from friends, SG members, and Team members
right1 No comment provided
ui_save_file Saves UI layout to named UI Window save file
uiOK Respond "OK" to an open dialog box; may not work in all dialogs.
GenSliderAdjustValue Move a slider's value, if interactive, by the given amount.
EvaluateLeftClick No comment provided
camUseAutoTargetLock No comment provided
ignore No comment provided
dynamicLights Enables dynamic lights
ignore_spammer No comment provided
backward1 No comment provided
FriendComment No comment provided
channel_create Create and join a new channel
tell Private tell. Chat handles should be prefixed with an '@' character.
autoForward1 No comment provided
outlining Enable comic outlining
Target Target <name>: Targets the Entity with the matching name
GenListDown If the given gen is a list, move the selected row down by one.
UGC.Do No comment provided
SetFollow SetFollow: toggle follow
channel_setcurrent No comment provided
GenAddWindow Show a gen on the window layer.
maxShadowedLights sets the maximum shadow casting lights per frame
OpenUrlCmd No comment provided
bind_save_file Save entity keybinds to the given filename.
CursorPetRally_BeginPlaceForEntity No comment provided
UseDevice Use an item in a given invetory slot
sndEnable Enable playing of sound
PowerSlotExec PowerSlotExec <Active> <Slot>: Attempts to execute whatever Power is in the given PowerSlot
scattering 0 = scattering off, 1 = scattering on high res, 2 = scattering low res
setMouseForward No comment provided
CharacterDetail Sets entity detail scaling
texLoadNearCamFocus Turn on/off loading textures near the camera focus, in addition to just near the camera.
Chat_SetStatus No comment provided
MakeCostumeJPeg Write out a character's costume (by slot index) It uses project specific defined
camera angles and is a 300 x 400 shot
screenshot_jpg Save a screenshot
FoundryTips_Withdraw No comment provided
gfxSettingsSetMinimalOptions Called when running on old drivers or unsupported hardware
screenshot_ui Save a screenshot with the UI included
maxInactiveFps Sets the maximum allowed framerate when the application is not in the foreground
lookUp No comment provided
disableSplatShadows Turns off splat shadows
left No comment provided
ui_TooltipDelay Sets the additional delay, in seconds, before tooltips appear
GammaCalibration_Reset No comment provided
interactOverrideClear Clears current interact override
channel_kick No comment provided
rdrDisableSM2B Disables use of shader model 2.0b and higher for the renderer only, leaving full-featured materials
bind_local_load_file Load keybinds from the given filename.
showfps Displays frame rate
who No comment provided
svChannelJoin No comment provided
channel_destroy No comment provided
setGameCamYaw No comment provided
bind_local_load Load keybinds from keybinds.txt.
Clear No comment provided
InventoryExec Executes the first power on the item in the bag at the slot
UIRememberPositions Whether to remember UI sizes and positions. On by default.
fpsgraph Enables a graph showing recent frame times
up1 No comment provided
forward1 No comment provided
ListCellSize If set, then this overrides the default cell size
svSpeakersSetLevel No comment provided
down No comment provided
local Send chat to other players in your vicinity
tacticalSpecial No comment provided
freeMouseCursor No comment provided
autoEnableFrameRateStabilizer Auto-enables /frameRateStabilizer as it feels appropriate
target_highlight 0 = simple targeting graphics, 1 = glowing outline/inline effect
SkipFMV This allows the player to skip FMV
fxQuality No comment provided
specialClassPower No comment provided
RejectFriend No comment provided
ugc_MaybeShowReviewGen No comment provided
team No comment provided
fpshisto Enables a histogram of frame times
Follow_Resume No comment provided
suspendForcedMouselook No comment provided
Channel_RefreshAdminDetail No comment provided
frameRateStabilizer Enables hack that seems to stabilize the framerate on some NVIDIA cards
SetFocusToCurrentChatTextEntryWindow No comment provided
higherSettingsInTailor If available, users higher detail settings when in character creation/customization interfaces
Channel_RefreshJoinDetail No comment provided
bug Report a problem with the game.
gfxForceProdModeDefaultSettings No comment provided
videoMemoryMax Sets the maximum amount of video memory (in hundreds of MB) we will try to use.
sndDisable Disable all playing of sound
useSM2B Uses only SM2B and lower
GenListUp If the given gen is a list, move the selected row up by one.
GenRemoveModal Hide a gen on the modal layer.
screenshot_ui_jpg Save a screenshot with the UI included
noCustomCursor Disable custom cursors, will just use the default Win32 cursor on PC
GenMovableBoxResetPosition Reset a movable box to its default position.
unlit Turns off all lighting on objects and sets the ambient to the specified value
d3d9 Use the Direct3D 9 renderer device type
run No comment provided
interact Interact with the nearest interactable entity within range.
SafeLogin if true, then log the player back into their most recent static map instead of anything else. (For instance,
if the player is having trouble doing client patching for a NS map, they might be effectively blackholed
and have to use this to back out
ui_save Saves UI layout to default UI Window save file
demo_restart Restart a currently playing demo.
Playback will start up back at the beginning of the demo.
mute No comment provided
cursorClick No comment provided
backward No comment provided
reverseMouseButtons Reverse the left and right mouse buttons
camButton_Target_Lock_Toggle No comment provided
invertUpDown Inverts the InvertibleUp and InvertibleDown commands
gpuAcceleratedParticles Enables GPU-accelerated particle systems for increased performance on some systems
alias Create a more convenient alias for a longer command. You can embed "{}" in the command
to replace any arguments to the alias in the aliased command.
perFrameSleep Adds a per-frame sleep to artificially reduce CPU/GPU usage to help with overheating (will also slow the game down)
GenButtonClick If the given gen is a button, click it.
SoftwareCursorForce Use a software cursor instead of hardware cursors (fixes issues on some video card configurations, but is less responsive)
up No comment provided
demo_record_stop Stop recording any demos started earlier with DEMO-RECORD.
The demo will be saved into the filename previously specified.
GenRemoveWindow Hide a gen on the window layer.
softShadows Enables and disables soft shadows (poisson filtering)
logout Log out the current character.
cmds Print out client commands for commands containing <string>
forward No comment provided
GenCycleFocus Cycle focus between the given gens, or if called with just one gen name, set focus to that gen.
GenJailSink Send the hovered jail to the bottom of the stack.
ClearTargetOrBringUpMenu If something is targeted, clear the target, If nothing is targeted, bring up the main menu.
channel_invite No comment provided
disableMRT Disables use of multiple render targets
Queue_JoinQueueWithPrefs No comment provided
invertibledown No comment provided
friend No comment provided
replyLast No comment provided
lightingQuality Sets various shader related rendering settings, only some values are allowed (0=low, 10=high)
ForceLogOut No comment provided
chandemote No comment provided
turnright No comment provided
findteams No comment provided
ClearTargetOrBringUpMenuIgnoreMouseLook No comment provided
GenSetText Set the text of a gen text entry.
UGC.Redo No comment provided
create Create and join a new channel
unmute No comment provided
version Displays the current build version
dynFxExcludeFX No comment provided
ui_resolution Print the current UI screen resolution.
walk No comment provided
dynFxDumpExcludedFX No comment provided
ShowGameUI No comment provided
unignore No comment provided
RemoveIgnore No comment provided
disable_3d_texture_flush turns off flushing of 3D textures after device loss. Flush and reload takes longer but fixes problems on ATI and Intel GPUs
netTimingGraphAlpha No comment provided
officer Send chat to other players in your guild.
GenSetValue Set a value on a gen
GenSliderAdjustNotch Move a slider's notch, if interactive, by the given amount.
svPushToTalk No comment provided
Channel_RefreshSummary No comment provided
Focus Focus <name>: Sets the Entity with the matching name as the focus target. If no name is given, focuses your current target.
zone Send chat to other players in the same zone.
maxfps Sets the maximum allowed framerate
CombatPowerStateCycleNext No comment provided
ThrottleToggle No comment provided
timerRecordEnd Stops any current profiler recording or playback
channel_leave No comment provided
channel_access No comment provided
TrayExecByTrayWithBackup TrayExec <Active> <Tray> <Slot>: Attempts to execute the element in the Tray at the Slot
svChannelLeave No comment provided
turnright1 No comment provided
suspendForcedMouselookAndStopMoving Alters the forceMouselook mode and stops the player from moving at the same time
deviceType Use the specified renderer device type (valid options: Direct3D9, Direct3D11)
d3d11 Use the Direct3D 11 renderer device type
TrayChangeIndex TrayChangeIndex <UITray> <Change>: Change the UITray's displayed Tray by a positive or negative amount. Will rollover in case of underflow or overflow.
ShowGameUINoExtraKeyBinds This command does not add any keybinds for showing the UI when the user presses escape
hdr_max_luminance_adaptation 0 = use log average luminance measurement, non-zero = use maximum luminance
GenCycleFocusReverse Cycle focus between the given gens in reverse, or if called with just one gen name, set focus to that gen.
FollowUntilInCombatOrInRange No comment provided
unifiedInteractAtCursor Interacts with the object under the cursor.
GenSliderSetValue Set a slider's notch, if interactive.
renderSize Sets the pixel resolution to render the 3D world at
window_restore Toggles the window between restored and maximized
screen Sets or displays the current screen resolution. Usage: /screen Width Height
soft_particles Smooth particle intersections with geometry by fading out near the intersection
interactOverrideCursor Set entity/object under cursor to be interact target
CursorPetRally_BeginPlaceForTeam No comment provided
texAniso Sets the amount of anisotropic filtering to use, reloads textures
CostumeCreator.SetHoverMovable Set the hover pattern on the active part being edited
caccess No comment provided
DisableRallyPointFX Toggle pet rally point FX
Befriend No comment provided
msaa Enables/disables multisample antialiasing
UGC.CloseProject No comment provided
CombatLog No comment provided
bind_local_save_file Save keybinds to the given filename.
motd No comment provided
shadows Enable shadows
svMicSetLevel No comment provided
highDetail Enables high detail objects
GenAddWindowPCXbox Show a gen on the window layer that is specific to PC or Xbox.
Unfriend No comment provided
LootCancel Don't take loot, just destroy the client list
highQualityDOF Enables/disables high quality depth of field
bind_load_file Load entity keybinds from the given filename.
bloomQuality Sets bloom quality, range = [0, 3]
CombatReactivePowerExec No comment provided
GenMovableBoxResetAllPositions Reset a movable box to its default position.
Whitelist_Chat Toggles the whitelist for all chat. If enabled, you will only receive messages from friends, SG members, and Team members
unbind_all Unbind all keys for the current keybind profile
GenSetTooltipFocus Set tooltip focus to the given gen.
channel_description No comment provided
channel_uninvite No comment provided
autoForward No comment provided
turnleft1 No comment provided
renderScale Sets the percentage of the display resolution to render the 3D world at
screen_pos_size Sets the current screen position and resolution. Usage: /screen_pos_size X Y Width Height
screenshot_depth Save a screenshot with the depth only
bind_save Save entity keybinds to ent_keybinds.txt.
RemoveFriend No comment provided
chaninvite No comment provided
gamma Changes the gamma
right No comment provided
channel_motd No comment provided
bind_local_save Save keybinds to keybinds.txt.
ToggleDefaultAutoAttack --------------------------------------------------------------------------------------------------------------------
ToggleDefaultAutoAttack: Toggles the state of auto attack
GameMenu Opens the game pause menu
mouseForward No comment provided
netgraph No comment provided
cmdlist Print out all commands available
AcceptFriend No comment provided
cinvite No comment provided
GenJailReset Reset all cells to their default sizes and positions.
PowerExecCategoryIfActivatable Activate a power by category
channel_decline_invite No comment provided
showCamPos Displays the camera's position
lensflare_quality Changes lens flare quality level. 0 = simple, 1 = soft z occlusion
rdrMaxGPUFramesAhead Number of frames to allow the GPU to get from the renderer, 0 to disable
clevel No comment provided
postProcessing Enable postprocessing
ugcEditorImportProjectSafe No comment provided
worldTexLODLevel Sets the quality level for world textures. Normal values range from 0.5 to 10.0.
invertY Invert the vertical axis for movement controls
GenAddModal Show a gen on the modal layer.
maxLightsPerObject sets the maximum lights per object
noClipCursor Disables clipping of the cursor to a sigle monitor when running in fullscreen on PC
Follow_Cancel No comment provided
emote_notext Emote, but without text.
emote Emote, failing if a preset emote is not found.
Team_Invite Invite another player to your team.
Promote Promote team leader
Team_DefaultMode No comment provided
hide Toggle anonymous status
Team_SetDefaultLootMode No comment provided
Team_SetLootMode Sets the team loot mode
anon Toggle anonymous status
me Emote, using a plain text string if the emote is not found.
Guild_DeclineInvite No comment provided
SetHudShowPlayerTitles Sets player titles flag.
Team_SetStatusMessage Sets the team status message
back Mark yourself as back at the keyboard.
pause No comment provided
Whitelist_Duels Set the Whitelist for duels
SetActiveCostume Sets active costume
Team_DeclineRequest No comment provided
Whitelist_Invites No comment provided
Team_AcceptRequest No comment provided
ChatFriendsOnly No comment provided
LFGDifficulty_Mode No comment provided
Team_Promote Promote team leader
RenamePet No comment provided
unpause No comment provided
Invite Invite another player to your team.
SetHudShowInteractionIcons Sets player interaction icons flag.
Team_DeclineInvite No comment provided
played No comment provided
em Emote, using a plain text string if the emote is not found.
Team_SetDefaultLootModeQuality No comment provided
SetInvSlotHideMode Sets the hide costume mode for an inventory slot
This command is not hidden or private due to the possibility - however remote - that a player
might wish to have a macro show/hide their helmet or whatever. It seems harmless to leave it exposed.
Team_Kick Kick a player off your team
ChatHidden Toggle anonymous status
dnd Mark yourself as "Do Not Disturb".
version Displays the current build version
dynFxExcludeFX No comment provided
Team_Mode No comment provided
dynFxDumpExcludedFX No comment provided
Guild_Kick No comment provided
gateway_SetHidden No comment provided
unhide No comment provided
Whitelist_Trades Enable Trade Whitelist
Guild_Invite No comment provided
UIForgetPositions Forget all saved UI positions/sizes
Team_SetLootModeQuality Sets the minimum quality for team looting
ResourceOverlayLoad No comment provided
Guild_MotD No comment provided
Team_Sidekicking No comment provided
e Emote, using a plain text string if the emote is not found.
Team_AcceptInvite No comment provided
Team_CancelRequest No comment provided
Team_Request No comment provided
dynFxSetFXExlusionList No comment provided
SetHudShowDamageFloaters Sets player damage floaters flag.
PowersCancelAllActivations Manual attempt to cancel all current activations
away Mark yourself as away from the keyboard.
afk Mark yourself as away from the keyboard.
RenamePetFormal No comment provided
entCmd_CancelUpgradeJob No comment provided
lfg Toggle Looking For Group status
lft Toggle Looking For Group status
unaway Mark yourself as back at the keyboard.
ChangeInstance change to an already created instance of the same map. Only works while not in combat.
Team_Leave No comment provided
Guild_SetMotD No comment provided
SkipCutscene This allows a player to skip a cutscene. This is only supported for single-player cutscenes such as zone flyovers.
Buy_PowerTreeNode Buy_PowerTreeNode <PowerTree> <Node>: Purchases the Node in the PowerTree
Request No comment provided
Guild_Leave No comment provided
SetInvBagHideMode Sets the hide costume mode for an inventory bag
This command is not hidden or private due to the possibility - however remote - that a player
might wish to have a macro show/hide their helmet or whatever. It seems harmless to leave it exposed.
stuck Attempt to fix your character that is currently stuck inside something
LFG_Mode No comment provided
unstuck Attempt to fix your character that is currently stuck inside something
ChatVisible No comment provided
SetHudShowReticlesAs Sets player reticle display.
Whitelist_PvPInvites Set the Whitelist for duels
FriendsOnly No comment provided
unanon No comment provided
Guild_AcceptInvite No comment provided
Team_SetSpokesman Set team spokesman
ToggleGoldenPath No comment provided