[Program] AOC Radar menu

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  1. #1
    Druidzki's Avatar Member
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    [Program] AOC Radar

    A new useful 3rd party radar has been released today.

    More info can be found here and [ame="http://uk.youtube.com/watch?v=rJtZgqJSAnw"]here[/ame] a small movie of the aplication in action
    Last edited by Glitchy; 06-26-2008 at 05:00 PM. Reason: Tag post please

    [Program] AOC Radar
  2. #2
    terryskorski's Avatar Member
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    Seems interesting, although I'm not totally sure I'd shell out $20.00 just to test it out.

  3. #3
    Druidzki's Avatar Member
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    Yeah a trail version or something like that would be a good idea i guess

  4. #4
    Druidzki's Avatar Member
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    A trail version has been released and can be found here .
    Last edited by Druidzki; 07-12-2008 at 10:43 AM.

  5. #5
    Druidzki's Avatar Member
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    A new update will come next week:

    Soon (a couple of days) AoCAssist will be added to AoCRadar. You're probably asking, what will AoCAssist do?

    Well currently it has the following abilities:

    * Follow another person around
    * Cast a spell when someone in your 'Watch list' gets below a certain health threshold
    * Cast a spell when an enemy has anyone in your 'Watch list' targeted and that enemy gets below a certain health threshold
    * Only cast certain spells if your mana is above a certain percentage

    What this will allow you to do is have (for example) a priest run behind your tank which will cast heal spells if you (or your priest) gets below a certain amount of health and it can also cast damage spells on the targets that are attacking you or your priest.

    What you can also do is have a mage run behind you and cast damage spells on all of your targets.

    Or have a high level AoE caster run behind your low-level character and kill all enemies that are tagged by your low-level character. (e.g. perfect PL tool!)

    Currently it is limited to pure-casters (e.g. no combo support as of yet). We might extend this in later released to include combo's, but for now it'll only work on casters. It also will not get into range if its outside of range. And probably contain a few bugs at the start

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