[Memory Editing]Age of Conan 6/26/08 menu

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  1. #1
    Sychotix's Avatar Moderator Authenticator enabled
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    [Memory Editing]Age of Conan 6/26/08

    Here is all that I have found so far.

    +rep if you find this of any use or think that its helpful... all that type of stuff...

    Please do not post these anywhere or claim they are yours. I would post them in a .dll format, but I lost my compiler and I cannot find another torrent to download it.

    Begining to run slow:
    [013B49B4]+0x16C
    Explanation: I don't know if this is useful at all, but editing this effects how quickly you take off.

    Movement State:
    [013B49B4]+0x180
    Explanation: You can do a constant sprint (even beyond your stamina limit) if frozen at 3

    Jump Height:
    [013B49B4]+0x17C

    Slowfall (might also be called jump angle?):
    [013B49B4]+0x48
    Explanation: If frozen at 1, it sorta acts like a slowfall (still does damage if you would have fallen from your original height). Can also be used for other things

    Speed:
    [013B49B4]+0x150

    X Coord:
    [013B49B4]+0x2C

    Y Coord:
    [013B49B4]+0x34

    Z Coord:
    [013B49B4]+0x30

    Y Jump Length?:
    [013B49B4]+0x4C
    Explanation: I THINK it effects how far you jump along the Y axis. I could not find its counterpart for the x axis however anywhere around its location.

    [Memory Editing]Age of Conan 6/26/08
  2. #2
    Kartio's Avatar Contributor

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    Don't ask for rep. People will rep if they want.
    But nice find, can't test these tho.

  3. #3
    Premium-mmo's Avatar Banned
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    Originally Posted by Sychotix View Post
    Here is all that I have found so far.

    +rep if you find this of any use or think that its helpful... all that type of stuff...

    Please do not post these anywhere or claim they are yours. I would post them in a .dll format, but I lost my compiler and I cannot find another torrent to download it.

    Begining to run slow:
    [013B49B4]+0x16C
    Explanation: I don't know if this is useful at all, but editing this effects how quickly you take off.

    Movement State:
    [013B49B4]+0x180
    Explanation: You can do a constant sprint (even beyond your stamina limit) if frozen at 3

    Jump Height:
    [013B49B4]+0x17C

    Slowfall (might also be called jump angle?):
    [013B49B4]+0x48
    Explanation: If frozen at 1, it sorta acts like a slowfall (still does damage if you would have fallen from your original height). Can also be used for other things

    Speed:
    [013B49B4]+0x150

    X Coord:
    [013B49B4]+0x2C

    Y Coord:
    [013B49B4]+0x34

    Z Coord:
    [013B49B4]+0x30

    Y Jump Length?:
    [013B49B4]+0x4C
    Explanation: I THINK it effects how far you jump along the Y axis. I could not find its counterpart for the x axis however anywhere around its location.
    ehmmm........ i was going to rep you but.... :|

  4. #4
    Sychotix's Avatar Moderator Authenticator enabled
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    stfu guys i just copy/pasted from my old one. you guys are saying the same thing as what they said -.-

    http://www.mmowned.com/forums/age-co...-6-9-08-a.html

    Like i said before. I will not remove it just to gain more rep. If you feel i deserved it, you would +rep anyways. Why do you think I didnt make it the +Rep icon?

    rep doesnt mean shit anyways. Id rather contribute that be labeled a contributor and not do shit.

  5. #5
    edet123's Avatar Banned
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    +Rep , I don't see the different with asking and not asking, its not a rude thing,... just stupid to not rep someone that made a great post just cause he ask after rep, its not really that you loose rep if you rep, I repped alot of people and I still have my 10 rep points

  6. #6
    dragonsbait's Avatar Member
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    If I could +rep I would, but all my addons in FF hate mmowned.

    @Sychotix hit me up on yim, same name. Got an offer for you.

  7. #7
    Zentek's Avatar Contributor
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    This is a repost from **** anyways.

  8. #8
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by Zentek View Post
    This is a repost from **** anyways.
    um.... no... theres no possible way this is a repost because I created the addresses to begin with. I found them in Beta and i released them. I keep updating the base address as it changes.

    If you found this posted anywhere else, it was copied from me.

    Also at that other person, i dont use yim but im guessing you are talking about either yahoo instant messenger or AIM (maybe a typo). I'll try adding you on both I guess...

  9. #9
    SUGARMANKIE's Avatar Member
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    Well +rep from me idc if you asked. Thanks.

  10. #10
    beagle's Avatar Member
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    Very nice Sychotix! May I ask how you can find the address of seemingly fixed values like jump height and run speed? Sorry if that seems really noobish .

    *edit: Also, is there a value for fall damage? or do programs like AoCBuddy achieve no fall damage some other way? Again sorry if that is a really noob question.
    Last edited by beagle; 06-30-2008 at 08:32 PM.

  11. #11
    Sychotix's Avatar Moderator Authenticator enabled
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    1. I scanned for the addresses. Find something that modifies them and there ya go.

    2. Probably but i havnt found it.

  12. #12
    beagle's Avatar Member
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    I see! Thank you very much Sychotix.

    For fall damage, I thought maybe scanning for damage taken after a fall and finding out what writes/points to it might work but apparently not

    *edit: I found that sometimes if i edit slowfall values i can get it to stop my character in the air with the standing animation, not jumping/falling. This could possibly reduce th fall damage if it calculates based on where my character is standing and not where he fell/jumped from. Also it seems to bypass the anti-speedhack set in place if you set it to somthing like 1E22, i jump in the air so fast that i seem to bypass the antispeedhack because i dont get rubber banded (not sure what use this has).
    Last edited by beagle; 07-01-2008 at 08:14 AM.

  13. #13
    Sychotix's Avatar Moderator Authenticator enabled
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    I didnt even know there was an anti-speedhack =P I could probably bypass that by messing with how fast you move against objects durring collision.

  14. #14
    beagle's Avatar Member
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    Well, as far as i know, the server compares the distance you run within a 5 second time span, and if you move more distance than allowed, you will be reset back to the point at which it began its comparison. What I do when i am running my speed hack is count how long it takes me to be reset, and then i stop running 1 second short of that for a one second pause and continue running again. This effectively tricks the system into thinking i stopped, and resets the time/distance check again. My knowledge is purely from speculation though.

  15. #15
    Sychotix's Avatar Moderator Authenticator enabled
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    sorry I forgot to post, these still work as of July 5th, 2008

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