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  1. #1
    jimjonesOC's Avatar Member
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    Finding pointer that holds enemies in MMOs?

    Hi,

    I am pretty new to game hacking but I have experience in C#. I have watched quite a lot of tutorials about Cheat Engine and have learned how to hack single player games.
    Now I want to check out what you can do in a MMO. I tried to write a basic radar for a game called "Dead Frontier" which works somehow but is very unreliable because not all players are shown on it.

    I figured out that there is no single pointer holding all players but alot of them holding parts of players. These players sometimes move from one pointer to another. I also have the same problem with another MMO "DAoC".

    Reading the player coordinates from a single player game with bots was alot easier. ;-)

    Do you guys have any guides/tutorials/information about memory reading on MMOs? Is there a better way than pointer scan all the way to get the static addresses that hold the information I need? I am not interested in injection because of detection concerns.

    Thank you!

    Finding pointer that holds enemies in MMOs?
  2. #2
    Corthezz's Avatar Elite User Authenticator enabled
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    Not sure if it applies to all games but thats what WoW do:
    It keeps a pointer list of all objects (items, players, npcs, gameobjects) around you which you can work with.
    Check my blog: https://zzuks.blogspot.com

  3. #3
    Sirmabus's Avatar Active Member
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    Got learn how to reverse.
    Start reading tutorials on how to reverse engineer Windows binaries.
    Also while you probably can do a lot with C# alone you'll need to learn x86 ASM.

    Edit: Lesson #1 (which should have been before #2) "research"
    Go on Youtube and search for "Dead Frontier hacks", someone posted a bunch of stuff using CheatEngine
    Last edited by Sirmabus; 10-06-2015 at 10:48 PM.

  4. #4
    Merphz's Avatar Private
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    Look for asserts and other strings, find pointer for object and try to find the array that contains it by scanning memory or by finding the function that accesses it and finding where the function gets the pointer.
    Last edited by Merphz; 10-07-2015 at 02:49 AM.

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