Hi,
I am pretty new to game hacking but I have experience in C#. I have watched quite a lot of tutorials about Cheat Engine and have learned how to hack single player games.
Now I want to check out what you can do in a MMO. I tried to write a basic radar for a game called "Dead Frontier" which works somehow but is very unreliable because not all players are shown on it.
I figured out that there is no single pointer holding all players but alot of them holding parts of players. These players sometimes move from one pointer to another. I also have the same problem with another MMO "DAoC".
Reading the player coordinates from a single player game with bots was alot easier. ;-)
Do you guys have any guides/tutorials/information about memory reading on MMOs? Is there a better way than pointer scan all the way to get the static addresses that hold the information I need? I am not interested in injection because of detection concerns.
Thank you!