You sure about that? O.o Perhaps the chicken buff itself is but the timer countdown I imagine is clientside. You get 10 secounds before chickenmode and that should be client, but I could be wrong! =P
Almost everything RvR related is handled by the server
I wonder how much is server side. For example, influence for every area is a 100% client-side check. I'll post a guide later for how to get any influence award requiring no mod/dll, but I'm 1000% sure that influence (at least) is client-side to the point where you can trick the client into thinking you have a certain level of influence and get the rewards even if you have nowhere near that level. PvE or RvR rewards. Because of this, I have to think that other values are client-side; no developer is dumb enough to purposefully leave 1 value managed by the client and not others
I'm an ok developer, but not low level enough to get involved with this stuff involving dlls, C/C++. I just recognize mov[eax+0x4],edi stuff and noticed it effects things :8:
Aye, I just picked up every single t4 RVR reward and dont even actually have enough t4 influence all combined to get a single one =P It's going to be nothing short of sweet to actually hit RR38 now =p
Hi, i have been testing this "addon" and i read almost all the pages in this thread but i didnt find something like this i dont know if its a bug or its something wrong with my client
When i have Watcher on and turn off when players around, and im flying and someone get close it dont disable fly, when i try to turn it off manually i land and immediately the fly mode turns on again
Thank Your for this great addon and keep the good work
FlyMode is very tricky and HackPack has a hard time keeping track of wether or not it's actualy enabled or not. You see, it's not really a Hack - It's part of Mythics developer mode for the GM's and we've just tapped into it. Sorry, but I don't know what else to tell you.
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Any idea if we can make the client think that we are a higher lvl ?
That way you can wear uber armor/weps...juts an idea.:wave:
I see, well if it help i have been doing some test, and i was able to reproduce the error when watcher detects a player, it disable de fly mode but if it detects a new player i think the addon try to desactivate fly mode again but instead enable fly mode again, so when i try to turn it off it turns on (and this happend with every new player watcher detects)
awesome how fast you work, yes i tested it and it work correctly now
keep the good work
a little detail loser dont wont in the new version, but the watcher problem is solved
Keep the good work
Nice pharmer![]()
hey what about the radar system ? can't wait testing it![]()