WarOffset Locator (for Teleporter + Radar) menu

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  1. #1
    Pickled's Avatar Active Member
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    WarOffset Locator (for Teleporter + Radar)

    Ok heres yet another tool to remove the heartache of the patches

    This tool will scan war.exe extremely fast and look for the latest offsets.

    http://www.modmyeeepc.com/share/915731

    Recommendations, run it during menu screen then close it (it injects and cleans up after itself).

    PS. This project has now inspired this monster

    Last edited by Pickled; 11-19-2008 at 05:15 AM.

    WarOffset Locator (for Teleporter + Radar)
  2. #2
    Valex's Avatar Member
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    US Version works as well.
    Thanks for this.

  3. #3
    j_jones84's Avatar Member
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    So for the war teleporter I just transplate the playerptr value in the

    class warplayer section and Im good to go?

  4. #4
    Pickled's Avatar Active Member
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    That is correct sir.

  5. #5
    An7hrax's Avatar Active Member
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    Cant you like make this for health ap and all that to ?

  6. #6
    Pickled's Avatar Active Member
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    I "could" yep.

  7. #7
    An7hrax's Avatar Active Member
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    Originally Posted by Pickled View Post
    I "could" yep.
    . . . Awe :<

  8. #8
    avidgmr's Avatar Member
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    wow, Pickled, this is an awesome little proggy. would you mind posting the source like you did for the radar/speed hack? I would love to see how you're locating the static address with code.

  9. #9
    Pickled's Avatar Active Member
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    Thanks for comment Avid.

    Glad you like it, if you think that's cool you should see my new mega tool.

    I'm working on tool for patchdays over the last couple of weeks in my spare time which will basically allow me to locate every function/static data ptr with one click.

    Particularly for games like Age of Conan that use profile guided optimizations and you can't guaruntee a definative match on signatures, so you need to use heuristics to find matches with a reasonable sucess rate.. WoW/War etc are fairly easy to locate since the code dosent change much with a generic scan.

    The tool itself is a scanner (not shown) and a nice GUI tool (shown) to quickly generate or create signatures from simply highlighting the dissasembly.

    Sneak Preview:



    I might consider releasing the source for it here once I clean up the code for it, or if some others are genuinely interested in extending my idea and not stealing it and selling it like Wario prick (who was banned from the forum for it) on WTF Hacks .com (Brandon).

    It's a managed C++/CLI disassembler dll I wrote which talks to a C# Net Form.

    Surprisingly fast so long as you know how to maintain most of the "core functionality" in the unamanaged wrapper part of C++/CLI.

    .NET WinForms can be quite slow usually compared to "native" WinApps.

    But i'd rather kill myself before using MFC.
    Last edited by Pickled; 11-17-2008 at 09:15 PM.

  10. #10
    YAGGY's Avatar Member
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    Looking forward to "testing" out anything you release in the future

  11. #11
    An7hrax's Avatar Active Member
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    Damn! that looks awesome!

  12. #12
    onebit's Avatar Member
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    This is so much easier than Ollydbg!

    Thanks!

  13. #13
    Pickled's Avatar Active Member
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    Woot pretty much finished it now, just need to add tweaks and clean it up heres how it works:

    Load an existing EXE for which you can generate signatures for and customise them by manually removing junk data (I need to add automation for this too so it dejunks it for relatives and immediates):



    Then load your saved signatures and the "latestGame.exe" and try to locate the new offset (for both static data ptrs or functions - whichever signatures you have setup basically).



    Finally out pops the results for the new exe (scan is ultra fast):



    Of course it can handle an unlimited amount of combined signature searches.

    I just need to truly tweak the searching algo for more complex signatures that are hard to find or have "morphed" slightly which is highly likely on major patch days hehe.

    Hmm... now whether to release the source or perhaps sell it in a more complete / cleaned up form.... mmmmm
    Last edited by Pickled; 11-18-2008 at 05:47 PM.

  14. #14
    Valex's Avatar Member
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    I wouldnt release the source if I were you I'd sell it. Great idea!

  15. #15
    lopman's Avatar Member
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    It wourld be a great tools.Wourld it be more effective than IDA Pro?

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