after TG dlc opengl stop working for everyone
first time ZOS answer was:
1)OpenGL used in Windows can use up twice the memory as using DX11, which is likely why it's not working.
second answer was another:
2)Per system requirements, OpenGL has not been supported on PC. It was temporarily used as a workaround but it is not a supported environment.
No longer works in Wine - Page 2 - Elder Scrolls Online
as you can see, the mod apparently has low knowledge about a subject and problem but after TG dlc game forcing DX11 to run, thats why i think OpenGL cannot start now.
Idlike to know a software way to use OpenGL with ESO PC client, even if it will be some kind of hack
please help!