Play a Sound For the whole server? menu

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  1. #1
    wskart's Avatar Member
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    Play a Sound For the whole server?

    Hi guys
    here i am again

    I got a nice place in my server with a stage and a band.
    now the music doodad doesn't work so i wanna play Storm earth and fire manually.
    mangos server commands says. .debug playsound 11803
    but thats only for myself. Arcemu got .playall 11803 and it works but has mangos also an sort of that command?

    hope that someone knows how

    Play a Sound For the whole server?
  2. #2
    Dythzer's Avatar Contributor
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    If you're compiling your own core:
    Open file: Level1.cpp, located in /src/game/

    Find (ctrl + F) WorldPacket data(SMSG_PLAY_OBJECT_SOUND,4+; and replace that line with: WorldPacket data(SMSG_PLAY_SOUND, 4);
    Two lines under that, replace: m_session->SendPacket(&data); with sWorld.SendGlobalMessage(&data);

    (this will make the .debug playsound play to all)

    If you're not compiling your own core, then no.. not possible

  3. #3
    wskart's Avatar Member
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    Originally Posted by Dythzer View Post
    If you're compiling your own core:
    Open file: Level1.cpp, located in /src/game/

    Find (ctrl + F) WorldPacket data(SMSG_PLAY_OBJECT_SOUND,4+; and replace that line with: WorldPacket data(SMSG_PLAY_SOUND, 4);
    Two lines under that, replace: m_session->SendPacket(&data); with sWorld.SendGlobalMessage(&data);

    (this will make the .debug playsound play to all)

    If you're not compiling your own core, then no.. not possible
    Thx for the react Dythzer

    i am searching alot but i cannot find Open file: Level1.cpp, located in /src/game/.
    can you tell me more precisly where to find that file? is it in mangos folder?
    and yes i am compiling my own core

  4. #4
    InvaderGir's Avatar Banned
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    Visual C++

  5. #5
    Dythzer's Avatar Contributor
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    Originally Posted by wskart View Post
    i am searching alot but i cannot find Open file: Level1.cpp, located in /src/game/.
    can you tell me more precisly where to find that file? is it in mangos folder?
    and yes i am compiling my own core
    It's in the source code folder (i sourcecode/src/game/). You can open it with notepad or any other text editor, or from the sidebar in Visual Studio after you have opened the mangos .sln file used for compiling.

  6. #6
    wskart's Avatar Member
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    Originally Posted by Dythzer View Post
    It's in the source code folder (i sourcecode/src/game/). You can open it with notepad or any other text editor, or from the sidebar in Visual Studio after you have opened the mangos .sln file used for compiling.

    k it is a little bit better now. but still...
    Or i am a big big noob but i donot understand what you mean with
    source code folder (i sourcecode/src/game/)
    is it on my C: drive or in C:MANGOS/(a directory) or must i find it in SQLyog
    pls tell me something more about it.
    i don't know what source code means.
    I hope you understand me:biggthumpup:

  7. #7
    wskart's Avatar Member
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    Ok.
    I searched whole computer and there is no Player1.ccp and i think maybe why...

    is it because i run the 711 lord tom Noobpack??

  8. #8
    Dythzer's Avatar Contributor
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    Originally Posted by wskart View Post
    and yes i am compiling my own core
    Originally Posted by wskart View Post
    is it because i run the 711 lord tom Noobpack??
    If you're using a repack you are not compiling your own core, so obviously yes.

  9. #9
    wskart's Avatar Member
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    Originally Posted by Dythzer View Post
    If you're using a repack you are not compiling your own core, so obviously yes.

    K.
    i thought that you ment with compiling own core that i am the hoster of the server.
    but if i make a real mangos server can i get the database tha ti have now in it?

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