Waroverlay mod for Thunder of War (name changed) draws a 3D box around enemy's allowing you to see the enemy's vehicle
through the wall and any structures in its way, this mod is known as ESP.
Contours of 3d box (size of 3d model), fits exactly for each model of tank, in that case with
this mod you will be easily able to shoot enemy vulnerable points behind destructables
objects like walls, parts of houses, etc. Waroverlay mod also displays range to target, and model name of unit.
By default Waroverlay mod not shows allied units, but displaying of allied units can be turned on in the menu (deathmatch option).
In menu options also possible to turn on displaying of AI units (bots).
Should also be noted that Waroverlay displays only visible by game client units, if by server
to client was sent location of unit or its activity overlay will display it in that momment, in other words if game client knows location of unit it will be displayed.
In latest updates to ESP information was also added an 'aiming at you' marker, which looks like red aiming cricle, it shows when enemy look directly at your side, this marker available for enemy tanks and planes.
Closest to game crosshair models of enemy units will be displayed with movement prediction marker,
prediction aiming marker displays based on all ballistic calculations, in calculation included:
target move direction, its move speed, distance, initial velocity of own projectile and speed loss rate coefficient.
Prediction calculation are based on marker parameters, these parameters are always displaying on the left side of
game screen:
Bullet Speed it's a initial speed of the projectile, Air Drag it's a the speed loss ratio, Target it's a point of aiming
which can be switched using the PageUp and PageDown keys or through the overlay menu.
In the calculations of prediction also included movement speed of the own machine for impulse correction.
The marker parameters configured for almost all units, and they automatically selects for each tank or plane,
but also they can be adjusted through the options menu for own needs and will be saved
for currently controlled tank or plane.
This mod have own autoaim which works based on aiming at nearest to him movement prediction marker.
The hotkey for autoaim are 'R' by default, it can be changed to any other in overlay menu.
With the introduction of server replays autoaim was changed to an safe mode version,
now in safe version of autoaim instead of direct aiming on the prediction marker
it makes smooth moving to it,
in that mode autoaim are almost undetectable on the game server replays.
For planes autoaim was made with aiming inversion, wich adds faster turn to target,
in addition movement prediction markers have correction for guns targeting aim (known parallax effect).
Waroverlay mod also have alternative own bomb aim for planes, bomb aim works on all types of aircraft.
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