Java 2d RPG Series 1: Installing Required Garbage menu

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  1. #1
    Selvyre's Avatar Active Member
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    Java 2d RPG Series 1: Installing Required Garbage

    THIS GUIDE ASSUMES YOU KNOW THE FOLLOWING, DO NOT CONTINUE IF YOU DO NOT UNDERSTAND THESE IDEAS FOR I WILL NOT TEACH WHAT THEY ARE IN THESE TUTORIALS:

    -Arrays[both 1d][ and 2d]
    -LinkedList and ArrayList
    -The following data types:

    -String
    -int
    -float
    -boolean
    -Vector2d
    -The following variable modifiers and scopes

    -public
    -private
    -protected
    -static
    -final
    -synchronized
    -Polymorphism(INCREDIBLY IMPORTANT)
    -Initializing and instantiating methods
    -For, foreach loops
    -Basic logic operators such as || && != ! == and so on so forth
    -What parameters and methods are
    -Javas main(String[] args) method

    Great now that you understand the requirements lets get started =) Hello my name is selvyre and i am a java programmer of 8 years exp and throughout this series im going to be teaching you how to make a 2d RPG

    Downloads required:
    JDK 7 from this site for your OS
    Eclipse Java IDE
    Lightweight Java Game Library
    Slick 2D

    Ok so first off obviously install JDK and then unrar eclipse some where and open it up, you are going to have to select a workspace for eclipse to store your projects im just gonna use a folder on my desktop so cleverly named "Ownedcore game tut" but you can make it whatever.

    Next you need to make a new java project like so (click HERE for a pic on how to do so) and name it whatever you want im gonna call mine "OwnedCoreGame"

    Next we need to make 2 folders in the project by right clicking your project and doing "new folder" we need 1 named res and 1 named lib (dont think i need a pic demonstrating this) now inside the lib folder you need to put lwjgl(extracted folder not the rar) and slick2d(also extracted and not the rar) and then hit refresh on your project(right-click ---> refresh)and you should see them pop up in your lib folder

    Now for basically the trickiest part of the setup, doing our referenced libraries. First you need to right click your project and do properties, you should see a little window pop up, you need to add the jars by doing as follows in this picture HERE, after clicking add external JARS the first time you need to navigate to your workspace folder(mine is ownedcore game somthinoruther like that on my desktop) then your project folder and then lib, THE FIRST JAR YOU ADD will be in this directory: WORKSPACE FOLDER/PROJECTFOLDER/LIB/LWJGL/JAR/lwjgl.jar THE SECOND JAR TO ADD IS IN THIS DIRECTORY: WORKSPACE FOLDER/PROJECTFOLDER/LIB/SLICK/LIB/slick.jar, now i hope you guys didnt mess that up its pretty darn important that its done correctly...now we have 1 last step and that is to add the natives to lwjgl, in your libraries tab you should now see a referenced lwjgl and slick jar, if you hit the arrow next to lwjgl you will see Source Attachment, Javadoc, Native library location and Access rules, double click native library and choose "external folder" in the new popup window, then navigate to WORKSPACE FOLDER/PROJECTFOLDER/LIB/LWGJL/NATIVE/yourOSfolder, now just spam the ok button and your done =)

    Sorry this first tut was kinda a cluster f$#k of garbage with limited pictures but it had to be done and the following tutorials are gonna be kick @$$ trust me bb
    Skype: Argixx
    Coding Experience: Java: 8 years, c++: 4 years, python: lolk, c#: might as well be java, AutoIt: 1 year

    Java 2d RPG Series 1: Installing Required Garbage
  2. #2
    Fisher's Avatar Banned Hook you up! CoreCoins Purchaser
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    Cool guide, +rep, hint: you can add images to your post simply by clicking "Insert Image" above the textbox where you type. Then just paste the link (the imgur one) and picture will appear in the thread. Might be more enjoyable to read, instead of opening new tabs for each image =)

  3. #3
    Augury13's Avatar Legendary
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    Thanks for making this. Will check out tomorrow when i have some time. Take some rep from me

  4. #4
    Selvyre's Avatar Active Member
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    Ok i just posted the second tutorial I will do that from now on though thats a good idea
    Skype: Argixx
    Coding Experience: Java: 8 years, c++: 4 years, python: lolk, c#: might as well be java, AutoIt: 1 year

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