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  1. #1
    Selvyre's Avatar Active Member
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    If I made said tutorials would you use them?

    For 8 years now I have been using java as a language for making all sorts of stuff, most recently in the last 3 years I started delving myself into game creation. If I were to make in depth tutorials on how java works relative to game making and how to make a game from scratch including pictures and all that stuff would you guys use them? If i get enough posts on here saying yes I will go ahead and start release 1 tutorial a day on this website
    Skype: Argixx
    Coding Experience: Java: 8 years, c++: 4 years, python: lolk, c#: might as well be java, AutoIt: 1 year

    If I made said tutorials would you use them?
  2. #2
    Jadd's Avatar 🐸 Premium Seller
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    No, maybe make a tutorial on avoiding java.

  3. #3
    Fisher's Avatar Banned Hook you up! CoreCoins Purchaser
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    I'd give it a read, but much more interesting would be android games/simple apps it. I know some simple android apps should be piss easy to make, but I find it hard following some of the guide out there.

    Certainly, don't release this just for me, get some more feedback =)

  4. #4
    Eryx's Avatar
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    Programming guides are always interesting read, so I'd definately read them if you publish something.

    +2 rep from me for the initiative.

  5. #5
    wowhaxer's Avatar Member
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    I would read said guides.

  6. #6
    Augury13's Avatar Legendary
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    Would definitely read the java guides, thanks for doing this if u decide to

  7. #7
    Maccer's Avatar gay secks CoreCoins Purchaser
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    Ugh java, ew.
    But go ahead, I'd +rep you if it would be well written.
    Leecher --> Member --> Contributor --> Elite --> News Team --> Elite --> Legendary --> Lurkin'

  8. #8
    Confucius's Avatar Super Moderator Don't Look Back in Anger

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    So much java hate here but java is a good first language and still useful for many things.

  9. #9
    Selvyre's Avatar Active Member
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    Not sure why people hate it =/ its cross platform at the cost of some memory and has an actually good graphics library to work with for games like slick2d, it totally murders allegro and sfml and im pretty sure those are some of the biggest c++ libraries. Im gonna go ahead and start writing the guides tomorrow then i got enough yeses for it to be worth it in my eyes
    Skype: Argixx
    Coding Experience: Java: 8 years, c++: 4 years, python: lolk, c#: might as well be java, AutoIt: 1 year

  10. #10
    Jadd's Avatar 🐸 Premium Seller
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    Originally Posted by Selvyre View Post
    Not sure why people hate it =/ its cross platform at the cost of some memory and has an actually good graphics library to work with for games like slick2d, it totally murders allegro and sfml and im pretty sure those are some of the biggest c++ libraries. Im gonna go ahead and start writing the guides tomorrow then i got enough yeses for it to be worth it in my eyes
    Java programs are not cross-platform. The have a cross-platform virtual machine which runs Java programs. It's like saying C# is a cross-platform programming language if you can be bothered to install a Windows VM on another platform.

    Plus the Java VM is shitty.

  11. #11
    Selvyre's Avatar Active Member
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    We are talking about making a 2d rpg here not Halo 5 or World of Warcraft 2 I think javas vm can suffice for such
    Skype: Argixx
    Coding Experience: Java: 8 years, c++: 4 years, python: lolk, c#: might as well be java, AutoIt: 1 year

  12. #12
    AndreaTop's Avatar Member
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    i'D definitely read it, really appreciated =)

  13. #13
    Master674's Avatar Elite User
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    Originally Posted by Jadd View Post
    No, maybe make a tutorial on avoiding java.
    Java definitely has it's right to exist.

    Originally Posted by Jadd View Post
    Java programs are not cross-platform. The have a cross-platform virtual machine which runs Java programs. It's like saying C# is a cross-platform programming language if you can be bothered to install a Windows VM on another platform.

    Plus the Java VM is shitty.
    Doesn't matter. The java VM is ported onto serveral platforms and your application runs without the need of rebuilding it on other platforms.
    It even keeps the binary size small if the user already has all the required libs installed.
    C++ isn't really cross platform either. You always need a platform which has support for the CRT.

    C# and other .NET languages are even worse. All said restrictions apply to them as well, there is just the fact that windows got .NET installed by default. You would need to recompile it with mono on every platform you intend to target and mono platform targeting is probably nowhere as good as javas.

    I agree that C# has a lot more language features. If you can use C# instead of Java then do it.

    OT: You get a yes from me, I bet it will be useful for someone
    Last edited by Master674; 08-11-2013 at 05:52 AM.

  14. #14
    SoNET's Avatar Contributor Sha of Happiness CoreCoins Purchaser
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    I'd read it. Sounds interesting

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