[Request] Lag Hack Source Code menu

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  1. #1
    gensmeta's Avatar Corporal CoreCoins Purchaser
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    [Request] Lag Hack Source Code

    I'm trying to get into game hack programming, and I'd like to start by understanding how lag hacks work.
    What game and programming language it's in, as well as if it's currently working or not, is irrelevant, as long as it at one time has worked.

    Would really appreciate if anyone could share this.
    Thanks in advance.

    [Request] Lag Hack Source Code
  2. #2
    TheDank's Avatar Member
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    lag hacks typically work by interrupting the flow of data between you and the host. assuming the flow of data does not max out your internet bandwidth, the concept is fairly easy. implementing it is another story.

    1st you find how the data packets for the game are being sent. since you know the right port, you have completed step one.
    2nd you will need to choose your preferred way of blocking a port temporarily and then unblock it
    3rd is to save the packets of data that are supposed to be sent normally, and then send them again but all at once. this is a form of "Flooding".

    by interrupting the flow of data packets, everyone else in the game will see you either standing still or walking aimlessly into a walk or something to that extent. however, on your end, you will be walking around a corner and getting the shots off to kill the enemy before they can even see you. this is when the flooding comes into play. since those packets show you shooting and killing someone on your screen, if you send all of those packets at the same time, the host will receive all of them rapidly and register the kill before they even see you. its important that you only block outgoing packets. blocking incoming packets will have you shooting at someone that isnt even really there.

  3. #3
    ScatteredHell's Avatar Private
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    I tried to use ping in cmd to do this, but timed out. Do i need to connect to the server with the game first?

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