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  1. #1
    maestro5's Avatar Private
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    Directional help.

    I have been developing a "World of Warcraft" leveling bot, but I've run into a little trouble, and if I could get some assistance on part of it, I will be able to push it out of production.

    Right now all that is left is the navigation system, which I was planning on making a waypoint system, right now I have x y z information, and a 0 to 360 angle direction (0/360 being north) but im not sure what sort of math i could use to make it know what angle it needs to change to yo be pointing towards the next waypoint. If anyone has any ideas, I would be more then happy to add you to the list of credits on it. (If you want , and as long as the idea actually works.)

    Progress:
    -GUI is complete
    -All pointers/offsets have been found/ setup
    -combat system is working
    -pathfile reading and writing working

    Thanks,
    maestro5
    Last edited by maestro5; 09-07-2010 at 07:15 PM. Reason: updating progress

    Directional help.
  2. #2
    SKU's Avatar Contributor
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    You know your location and your facing => x
    You know your location and next waypoint location => y

  3. #3
    ~OddBall~'s Avatar Contributor
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    isn't this covered extensively in shynd's blog?
    https://www.mmowned.com/forums/world-of-warcraft/guides/278302-selecting-bot-you.html - SELECTING THE BOT FOR YOU

    PHWOOOOAAAAAR - Parog was here. <3 <----Wtf's a Parog?

  4. #4
    maestro5's Avatar Private
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    SKU, in your equation, which is the original x / y and which is the destination x / y?

    and to oddball, ive read the blog, but am having trouble making scene of it, could you help?

  5. #5
    MaiN's Avatar Elite User
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    float facingNeeded = Atan2(destx - curx, desty - cury);
    Last edited by MaiN; 09-11-2010 at 05:04 PM.
    [16:15:41] Cypher: caus the CPU is a dick
    [16:16:07] kynox: CPU is mad
    [16:16:15] Cypher: CPU is all like
    [16:16:16] Cypher: whatever, i do what i want

  6. #6
    DarkLinux's Avatar Former Staff
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    Why not just use CTM and not have to do any real math? ;D No angles in CTM

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