Originally Posted by
vodkabydlo
Hi. I wanna build a little feature that will request competitive and quick play queue time at any given moment. Mostly this feature would be interesting for dps obviously. So i've got 2 questions that need to be answered. First, there should be an API that client is requesting when one's entering a page where queue time is shown. Second, anyone here experienced in decrypting TCP of overwatch? I was sniffing with wireshark and i found out exactly what packet is receiving this info, but how can i decrypt it without keys? Session keys via environmental varialble doesn't work for some reason.