Originally Posted by
Shostak
For those of you trying to look easily more legit without affecting legit to rage settings too much, I think honestly many of you are starting with the wrong base to work from. The key is to use utilize the tolerance width and height and not leave it at 0/0. It's the customizable looseness that will make this bot stand out in its ability to make your aim look much more legitimate even with strong settings. In addition, I'm not a fan of deceleration at all. Even at 1 deceleration with various strengths of settings, the aim is slightly off-center. With rage speeds at deceleration 2, it still is slightly off but even more so with less rage. Anything higher than deceleration 2 has been your method for looking more legitimate but this is not the way to go about it in my opinion.
The key is to make your speeds all work from deceleration 1, whether you want to look legit or rage. In addition, there's no reason not to expand the FOVs as well, which can be set at much higher values with a maximum of 200 for ScanHeight before you start catching the red names that pop up with eliminations. This will make your life much easier in closer up fights and it will still look legit as long as you have higher tolerance widths and heights. If the tolerance is 0/0, of course, the crosshair will snap really hard to a target, but a proper looseness will let it snap to a larger margin around the center, softening the appearance of the snaps significantly, and in fact, making it look pretty human because your crosshair will have more freedom to travel over a target's body. The key is to find what values still retain the power of the aimbot without missing too much off the body.
Here are some ideas for tolerance ranges you might want to experiment with. 0-25 for Width and 0-50 for Height. And again my opinion is to always use deceleration 1 and tune your speeds based on that.
Here are example profiles that I use, which I believe it's easier to make tracking look semi-legit because of looseness, and I've only really tuned these over the course of the past 24 hours. TriggerBot is still a work in progress but having a higher TriggerWidth/Height to allow for more misses I believe is an important part in looking legit with TriggerBot on McCree. I don't play Widow with the bot.
Soldier (somewhat happy with this so far)
f1,AimKey=1
f1,TriggerKey=5
f1,ScanWidth=200
f1,ScanHeight=200
f1,OffsetLeft=48
f1,OffsetUp=64
f1,TriggerWidth=25
f1,TriggerHeight=25
f1,ToleranceWidth=16
f1,ToleranceHeight=32
f1,MaxSpeed=15
f1,MinSpeed=5
f1,Deceleration=1
f1,InvertedMouse=false
f1,ScreenLock=false
f1,PauseKey=122
f1,HealKey=6
McCree (still working on making this look more legit, but I tap my TriggerKey or shortly hold it and don't hold it down)
f2,AimKey=1
f2,TriggerKey=5
f2,ScanWidth=400
f2,ScanHeight=200
f2,OffsetLeft=48
f2,OffsetUp=60
f2,TriggerWidth=22
f2,TriggerHeight=44
f2,ToleranceWidth=0
f2,ToleranceHeight=0
f2,MaxSpeed=25
f2,MinSpeed=5
f2,Deceleration=1
f2,InvertedMouse=false
f2,ScreenLock=false
f2,PauseKey=122
f2,HealKey=6
(For this profile, I want the tap method to work. MaxSpeeds as slow as 18 don't land on the target enough while 25 Speed starts to land quite a few headshots. With Trigger and only Tapping, I'm trying to get a MaxSpeed and maybe MinSpeed setting that allows me to tap with fast crosshair travel times, somewhat like pseudo-flicking, that land on the target but still look somewhat like flickshots. Legit McCrees don't track as hard as holding down Trigger key will and this leads to being called out more often).
DVa
f4,AimKey=1
f4,TriggerKey=5
f4,ScanWidth=300
f4,ScanHeight=200
f4,OffsetLeft=48
f4,OffsetUp=80
f4,TriggerWidth=10
f4,TriggerHeight=20
f4,ToleranceWidth=16
f4,ToleranceHeight=32
f4,MaxSpeed=16
f4,MinSpeed=6
f4,Deceleration=1
f4,InvertedMouse=false
f4,ScreenLock=false
f4,PauseKey=122
f4,HealKey=6
Another idea for some of you as a style is to switch profiles depending on the range you're fighting in. For example, you could use an FOV of 120/100 for medium/far fights with lower Tolerances and lower Speeds so you can have more accuracy for hitting targets that won't be moving as fast and then switch to a larger FOV with higher Tolerances and higher Speeds for faster moving targets. If you really want to improve your accuracy in tracking targets, the MinSpeed ought to be set at 4, but I've preferred MinSpeed of at least 5 because the Tolerances help make stronger tracking look legit.
In addition, your Tolerances may affect your optimal Up (Y) offset. At 60, I'm primarily looking for headshots but this works best with spraying heroes if your Tolerances are low I believe. If I'm increasing the Tolerance to say 20/40, I'd lower the Offset to perhaps 64 in order to let the spray capture more of the target's body.
Another word about Tolerances is the general rule is to make sure you're not using anything other than 0/0 if you're planning to set up a TriggerBot profile. The TriggerBot already will be set to have its own Height/Width that it's seeking to shoot at but when combined with a ToleranceHeight/Width other than 0/0, the bot will not track enough to the center of a target and the TriggerBot will not fire optimally.
Generally, I run at about 250 FPS with 75% render. 1920x1080. I use sensitivity of 8 across the board.