Working CC Triggerbot - no HP - 1.12 bypass - 50%+ accuracy menu

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  1. #31
    BritStar500's Avatar Member
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    How to compile CC Triggerbot - YouTube

    Here, simple tutorial I threw together. Takes just a few minutes to build.

    Seems to be very resilient to screenlock, hasn't happened on a third account I've been using, honestly this is far better than an aimbot right now. Works surprisingly well on Zen despite being projectile, this is great work man.

    Working CC Triggerbot - no HP - 1.12 bypass - 50%+ accuracy
  2. #32
    sty0133's Avatar Member
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    thz for video

  3. #33
    spanky0312's Avatar Active Member
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    Thanks for sharing mate

  4. #34
    sty0133's Avatar Member
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    Did somebody know how to aimbot whit this code? i see something says aimbot is this CC code

  5. #35
    Traplife's Avatar Member
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    I have it built but when I press the checkbox I get no box come up so I can center my crosshair.. any help? I'm on windows 7

  6. #36
    kwolf's Avatar Member
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    When I check the checkbox, there is no bluebox showing. Any idea?

  7. #37
    BritStar500's Avatar Member
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    Originally Posted by sty0133 View Post
    Did somebody know how to aimbot whit this code? i see something says aimbot is this CC code
    You already have all the code necessary for reading the screen, so I can't imagine it would be too difficult to expand that into an aimbot. But it seems like even custom kernel drivers are getting flagged for moving the mouse, let alone using mouseevents. You'd need to come up with a novel way to do the actual mouse movement for it to not get you screenlocked, and this is reading the screen using bitblt which absolutely will not work when screenlocked.


    To the two people below me with no blue box, I'm not sure. I'd probably try re-copying the code in and recompiling and see if that helps. Does Visual Studio show any errors?


    Edit: Slightly offtopic, but I'm very curious if anyone knows how it's possible that OBS can capture the gamewindow while screenlocked fine, but pointing an aimbot to scan the OBS window instead of OW still fails to work outside of training...
    Last edited by BritStar500; 03-18-2018 at 10:52 AM.

  8. #38
    kwolf's Avatar Member
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    BC42353: Function 'CheckRightMouse' doesn't return a value on all code paths. Are you missing a 'Return' statement?
    BC42353: Function 'CheckLeftMouse' doesn't return a value on all code paths. Are you missing a 'Return' statement?
    BC42353: Function 'CheckKeyQ' doesn't return a value on all code paths. Are you missing a 'Return' statement?

    Alright, when I try to build it (version 6), it gives this comes up as an output. However it's succeeded.

  9. #39
    falatare's Avatar Member
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    can you explain us step by step with screen plz ?

  10. #40
    falatare's Avatar Member
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    Dont aim at all. (Sometime it shoot)

  11. #41
    CCaimbot's Avatar Active Member
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    Version 7 Released:

    Changelog:
    Improved triggerbot and more settings to change on top.

    Code:
    Imports System.Runtime.InteropServices
    
    
    Public Class Form1
        'version 7
        Private Declare Function GetTickCount Lib "kernel32" () As UInt32
        Public t As New Timer With {.Interval = 1}
        Public ScanRange As Long = 26
    
        Public Pixels(ScanRange * ScanRange + ScanRange) As Integer
        Public Pixels_Hue(ScanRange * ScanRange + ScanRange) As Single
        Public Pixels_Brightness(ScanRange * ScanRange + ScanRange) As Single
        Public Pixels_Saturation(ScanRange * ScanRange + ScanRange) As Single
        Public Pixels_R(ScanRange * ScanRange + ScanRange) As Single
        Public LastFireTick As UInteger
    
        'edit values below to modify triggerbot
        'autofire delay - 510 for mccree and 1400 for widow
        Public FireDelayRightMouseDown As UInteger = 1400 'autofire delay when right mouse is down
        Public FireDelayRightMouseUp As UInteger = 510 'autofire delay when right mouse is up
        Public ScanRangeRightMouseDown As Long = 26  'amount of pixels to scan for sniper - right click down
        Public ScanRangeRightMouseUp As Long = 22 'amount of pixels to scan for right click up
        Public AdjustDown As Integer = 0 'optional - move scanning up/down depending on where window is - negative values allowed
        Public AdjustRight As Integer = 0  'optional - move scanning left/right depending on where window is - negative values allowed
        Public RedOrangeRange As Single = 13 ' adjust down to decrease targeting orange
        Public RedVioletRange As Single = 346 ' adjust up to decrease targeting violet
        Public MinBrightness As Single = 0.25 'minimum brightness of pixel range (0-1.00)
        Public MaxBrightness As Single = 0.65 'maximum brightness of pixel range (0-1.00)
        Public MinSaturation As Single = 0.25 'minimum saturation of pixel range (0-1.00)
        Public MinRed As Single = 150 'minimum red value of pixel (0-255) - set lower for darker maps
    
    
        <DllImport("user32.dll")>
        Shared Function GetAsyncKeyState(ByVal vKey As System.Windows.Forms.Keys) As Short
        End Function
    
        Private Const VK_RBUTTON = &H2
        Private Const VK_LBUTTON = &H1
        Private Const VK_Q = &H51
    
        <DllImport("user32.dll")>
        Private Shared Function ReleaseDC(ByVal hWnd As IntPtr, ByVal hDc As IntPtr) As IntPtr
        End Function
        <DllImport("user32.dll", SetLastError:=True)>
        Private Shared Function GetActiveWindow() As IntPtr
        End Function
        <DllImport("gdi32")>
        Public Shared Function BitBlt(ByVal hDestDC As IntPtr, ByVal X As Integer, ByVal Y As Integer, ByVal nWidth As Integer, ByVal nHeight As Integer, ByVal hSrcDC As IntPtr, ByVal SrcX As Integer, ByVal SrcY As Integer, ByVal Rop As Integer) As Boolean
        End Function
        Dim GCH As GCHandle = GCHandle.Alloc(Pixels, GCHandleType.Pinned)
    
        Dim Bmp As New Drawing.Bitmap(ScanRange, ScanRange, 4 * ScanRange,
                                      Imaging.PixelFormat.Format32bppArgb,
                                      GCH.AddrOfPinnedObject)
    
        <DllImport("user32.dll")>
        Private Shared Function GetWindowDC(ByVal hwnd As IntPtr) As IntPtr
        End Function
    
        Declare Function GetWindowRect Lib "user32.dll" (
    ByVal hwnd As Int32,
    ByRef lpRect As Rectangle) As Int32
    
    
        Private Sub Button1_Click(sender As Object, e As EventArgs) Handles Button1.Click
            If t.Enabled = 0 Then
                Button1.Text = "STOP"
                t.Enabled = 1
            Else
                Button1.Text = "START"
                t.Enabled = 0
            End If
        End Sub
    
        Private Sub Form1_Load(sender As Object, e As EventArgs) Handles MyBase.Load
            AddHandler t.Tick, AddressOf Timer_tick
            If FireDelayRightMouseDown < 100 Then FireDelayRightMouseDown = 100 ' don't make this too low to avoid suspicion - to make it lower use keypressdown and keypressup
            If FireDelayRightMouseUp < 100 Then FireDelayRightMouseUp = 100 ' don't make this too low to avoid suspicion - to make it lower use keypressdown and keypressup
        End Sub
        Private Sub Timer_tick(sender As Object, e As EventArgs)
            RunAimbot()
        End Sub
    
    
        Public Sub RunAimbot()
    
            Dim Amountfound As Long
            Dim AmountfoundCC1 As Long
            Dim CCAmount(0 To 1000) As Long
            Dim I As Long
    
            Dim lowestX As Long
            Dim lowestY As Long
            Dim highestX As Long
            Dim highestY As Long
    
            lowestX = 900
            lowestY = 900
    
            Dim avgHUE As Single
            Dim avgBrightness As Single
            Dim avgsaturation As Single
            Dim AMountOfPixels As Single
            Dim FireTriggered As Single
    
            Dim YW As Single
            Dim X As Single
            Dim Y As Single
    
            Dim YW2 As Single
            Dim X2 As Single
            Dim Y2 As Single
            Dim YWY As Integer
            Dim YW2Y2 As Integer
            Dim CombinedLineFigure As Long
    
            Dim screenwidth = CInt(Screen.PrimaryScreen.Bounds.Width)
            Dim screenheight = CInt(Screen.PrimaryScreen.Bounds.Height)
    
            Dim g As Graphics
            Dim hdcDest As IntPtr = IntPtr.Zero
            Dim desktopHandleDC As IntPtr = IntPtr.Zero
            Dim desktopHandle As IntPtr
    
            'change scan size based on whether mouse in down or up
    
            If CheckRightMouse() = 0 Then
                ScanRange = ScanRangeRightMouseUp 'settings for right mouse up
            Else
                ScanRange = ScanRangeRightMouseDown 'settings for right mouse down
            End If
    
    
    
    
            desktopHandle = GetActiveWindow()
    
    
            Dim R As Rectangle = New Rectangle(CInt((Screen.PrimaryScreen.Bounds.Width / 2) - (ScanRange / 2)) + AdjustRight, CInt((Screen.PrimaryScreen.Bounds.Height / 2) - (ScanRange / 2)) + AdjustDown, ScanRange, ScanRange)
    
    
            Bmp = New Bitmap(ScanRange, ScanRange, 4 * ScanRange,
                                          Imaging.PixelFormat.Format32bppArgb,
                                          GCH.AddrOfPinnedObject)
    
    
    
            g = Graphics.FromImage(Bmp)
            desktopHandleDC = GetWindowDC(desktopHandle)
            hdcDest = g.GetHdc
    
            Dim gf As Integer
            Dim GH As Rectangle
    
    
            gf = GetWindowRect(desktopHandle, GH)
    
    
    
            Dim NewRectWidth As Integer
            Dim NewRectheight As Integer
            NewRectWidth = GH.Width - GH.Left
            NewRectheight = GH.Height - GH.Top
    
    
            BitBlt(hdcDest, 0, 0, ScanRange, ScanRange, desktopHandleDC, CInt((screenwidth / 2) - (ScanRange / 2) + AdjustRight), CInt((screenheight / 2) - (ScanRange / 2) + AdjustDown), CopyPixelOperation.SourceCopy)
    
    
            g.ReleaseHdc(hdcDest)
            ReleaseDC(desktopHandle, desktopHandleDC)
            Bmp.Dispose()
            g.Dispose() : g = Nothing
    
    
    
            Dim myColor As Color
    
    
            AMountOfPixels = ScanRange * ScanRange
            For X = 3 To ScanRange - 4
                YW = X * ScanRange
                For Y = 3 To ScanRange - 4
                    YWY = YW + Y
                    myColor = Color.FromArgb((Pixels(YWY)))
    
                    Pixels_Hue(YWY) = myColor.GetHue
                    Pixels_Brightness(YWY) = myColor.GetBrightness
                    Pixels_Saturation(YWY) = myColor.GetSaturation
                    Pixels_R(YWY) = myColor.R
    
                    avgHUE = avgHUE + Pixels_Hue(YWY)
                    avgBrightness = avgBrightness + Pixels_Brightness(YWY)
                    avgsaturation = avgsaturation + Pixels_Saturation(YWY)
    
    
    
    
                    If Pixels_Hue(YWY) < RedOrangeRange Or Pixels_Hue(YWY) > RedVioletRange Then
                        If Pixels_Brightness(YWY) > MinBrightness And Pixels_Brightness(YWY) < MaxBrightness And Pixels_Saturation(YWY) > MinSaturation And Pixels_R(YWY) > MinRed Then ' Target by hue to bypass 1.12
    
                            Amountfound = Amountfound + 1
    
                            'DEBUG
                            ' RichTextBox1.AppendText("HUE=" & (myColor.GetHue()).ToString & vbTab & "SAT=" & myColor.GetSaturation().ToString & vbTab & "BGT=" & (myColor.GetBrightness()).ToString & vbTab & myColor.R & vbNewLine)
    
                            If lowestX > X Then
                                lowestX = X
                            End If
                            If lowestY > Y Then
                                lowestY = Y
                            End If
                            If highestY < Y Then
                                highestY = Y
                            End If
                            If highestX < X Then
                                highestX = X
                            End If
    
                            'advanced comparison
    
                            For X2 = (X - 3) To (X + 3)
                                YW2 = X2 * ScanRange
                                For Y2 = (Y - 3) To (Y + 3)
                                    YW2Y2 = YW2 + Y2
                                    'x2=0 and y2=0 produces additional triggered pixel
    
                                    If Pixels_Hue(YW2Y2) < RedOrangeRange Or Pixels_Hue(YW2Y2) > RedVioletRange Then
                                        If Pixels_Brightness(YW2Y2) > MinBrightness And Pixels_Brightness(YW2Y2) < MaxBrightness And Pixels_Saturation(YW2Y2) > MinSaturation And Pixels_R(YW2Y2) > MinRed Then ' Target by hue to bypass 1.12
                                            AmountfoundCC1 = AmountfoundCC1 + 1
                                        End If
                                    End If
    
                                Next Y2
                            Next X2
    
    
                            CCAmount(AmountfoundCC1) = CCAmount(AmountfoundCC1) + 1
                            AmountfoundCC1 = 0
    
    
    
    
    
    
    
                        End If
                    End If
    NExtY:
                Next Y
            Next X
            'combine line figures together
            If CheckRightMouse() = 0 Then
                For I = 1 To 13
                    CombinedLineFigure = CombinedLineFigure + CCAmount(I)  'settings for right mouse up
                Next I
            Else
                For I = 2 To 19
                    CombinedLineFigure = CombinedLineFigure + CCAmount(I)  'settings for right mouse down
                Next I
            End If
    
    
            '   CombinedLineFigure = CombinedLineFigure * 10
            ' RichTextBox1.AppendText("CombinedLineFigure=" & CombinedLineFigure & vbTab & "Amountfound=" & Amountfound & vbNewLine)
    
    
            If CombinedLineFigure >= (ScanRange * 0.5) And (CombinedLineFigure * 1.33) >= Amountfound Then
    
    
    
                If (lowestX + (ScanRange * 0.19)) <= highestX And (lowestY + (ScanRange * 0.19)) <= highestY Then
    
                    FireTriggered = 1
                    ' RichTextBox1.AppendText("CombinedLineFigure=" & CombinedLineFigure & vbTab & "Amountfound=" & Amountfound & vbNewLine)
                    ' RichTextBox1.AppendText("Fire" & vbNewLine)
    
                End If
    
            End If
    
    
            avgHUE = avgHUE / AMountOfPixels
            avgBrightness = avgBrightness / AMountOfPixels
            avgsaturation = avgsaturation / AMountOfPixels
    
            If avgHUE > 2 And avgHUE < 14 And avgBrightness < 0.45 And avgsaturation < 0.45 Then
                FireTriggered = 0 ' don't fire 
            End If
    
            If CheckKeyQ() = 1 And CheckRightMouse() = 0 Then
                LastFireTick = GetTickCount + 5000 'pressing Q for ultimate delays firing by 5 secs when mouse is up.  With widow use ultimate while zoomed to avoid delay.
            End If
    
            If FireTriggered = 1 Then
                Fire()
            End If
    
    
    
    
            'debug and testing
            '  If LastFireTick = GetTickCount Then
            ' RichTextBox1.AppendText("CombinedLineFigure=" & CombinedLineFigure & vbTab & "Amountfound=" & Amountfound & vbNewLine)
            ' RichTextBox1.Text = ("avgHUE=" & avgHUE & vbTab & "avgSAT=" & avgsaturation & vbTab & "avgBGT=" & avgBrightness)
            ' RichTextBox1.AppendText("avgHUE=" & avgHUE & vbTab & "avgSAT=" & avgsaturation & vbTab & "avgBGT=" & avgBrightness & vbNewLine)
            'RichTextBox1.AppendText("low_x= " & lowestX & "high_x= " & highestX & "low_y= " & lowestY & "high_y= " & highestY)
    
            '   Dim i2 As Long
            '  For i2 = 0 To 30
            '  RichTextBox1.AppendText(CCAmount(i2) & vbTab)
            '  Next
            'RichTextBox1.AppendText(vbNewLine)
    
            ' End If
    
        End Sub
        Public Sub Fire()
            If (LastFireTick + FireDelayRightMouseDown) <= GetTickCount And CheckRightMouse() = 1 Then GoTo Fire
            If (LastFireTick + FireDelayRightMouseUp) <= GetTickCount And CheckRightMouse() = 0 Then
    Fire:
                If CheckLeftMouse() = 0 Then 'don't fire when mouse is being manually clicked
                    SendKeys.Send("k")
                    '  RichTextBox1.AppendText("avgHUE=" & avgHUE & vbTab & "avgSAT=" & avgsaturation & vbTab & "avgBGT=" & avgBrightness & vbNewLine)
                End If
                LastFireTick = GetTickCount
            End If
        End Sub
        Public Function CheckRightMouse() As Long
            If GetAsyncKeyState(VK_RBUTTON) <> 0 Then
                Return 1
            End If
            Return 0
        End Function
        Public Function CheckLeftMouse() As Long
            If GetAsyncKeyState(VK_LBUTTON) <> 0 Then
                Return 1
            End If
            Return 0
        End Function
        Public Function CheckKeyQ() As Long
            If GetAsyncKeyState(VK_Q) <> 0 Then
                Return 1
            End If
            Return 0
        End Function
    
        Private Sub CheckBox1_CheckedChanged(sender As Object, e As EventArgs) Handles CheckBox1.CheckedChanged
            Dim i As Long
            Application.DoEvents()
            Using g As Graphics = Graphics.FromHwnd(IntPtr.Zero)
                Dim rect As Rectangle = New Rectangle((Screen.PrimaryScreen.Bounds.Width / 2) - (ScanRange / 2) + AdjustRight, (Screen.PrimaryScreen.Bounds.Height / 2) - (ScanRange / 2) + AdjustDown, ScanRange, ScanRange)
                Using lgb As New Drawing2D.LinearGradientBrush(rect, Color.Blue, Color.Blue, 90, True)
                    For i = 0 To 999
                        g.FillRectangle(lgb, rect)
                        Application.DoEvents()
                        If Not CheckBox1.CheckState = CheckState.Checked Then Exit Sub
                    Next i
                End Using
            End Using
            CheckBox1.CheckState = CheckState.Unchecked
        End Sub
    
    
    End Class

    Originally Posted by BritStar500 View Post
    You already have all the code necessary for reading the screen, so I can't imagine it would be too difficult to expand that into an aimbot. But it seems like even custom kernel drivers are getting flagged for moving the mouse, let alone using mouseevents. You'd need to come up with a novel way to do the actual mouse movement for it to not get you screenlocked, and this is reading the screen using bitblt which absolutely will not work when screenlocked.
    As I've said before there's functions that pass the handle to the raw input device. Not only that but there's functions that give all the input devices look up GetRawInputDeviceList. A "smart" usb acting as a mouse, intercepting mouse movements, or driver somehow passing the handle to the real device could do.



    Originally Posted by BritStar500 View Post
    Edit: Slightly offtopic, but I'm very curious if anyone knows how it's possible that OBS can capture the gamewindow while screenlocked fine, but pointing an aimbot to scan the OBS window instead of OW still fails to work outside of training...
    I never used OBS but from what I've seen it probably contains code which stops scanning the OBS window as well when it's target window prevents scans. OBS can use methods other than gdi.
    Last edited by CCaimbot; 03-18-2018 at 09:03 PM.

  12. #42
    kwolf's Avatar Member
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    Thank you for the update on the code, version 7.

    No more, errors but now when I run the .exe, I can't click on the checkbox. If I delete the checkbox and remake one and run it, I can check it but no blue box is showing.

    Any idea?

  13. #43
    CCaimbot's Avatar Active Member
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    Originally Posted by kwolf View Post
    Thank you for the update on the code, version 7.

    No more, errors but now when I run the .exe, I can't click on the checkbox. If I delete the checkbox and remake one and run it, I can check it but no blue box is showing.

    Any idea?
    Yes. If you double click your checkbox while on visual studio it should bring you to it's sub. Add this code before "end sub" in the sub to fix it:

    Code:
            Dim i As Long
            Application.DoEvents()
            Using g As Graphics = Graphics.FromHwnd(IntPtr.Zero)
                Dim rect As Rectangle = New Rectangle((Screen.PrimaryScreen.Bounds.Width / 2) - (ScanRange / 2) + AdjustRight, (Screen.PrimaryScreen.Bounds.Height / 2) - (ScanRange / 2) + AdjustDown, ScanRange, ScanRange)
                Using lgb As New Drawing2D.LinearGradientBrush(rect, Color.Blue, Color.Blue, 90, True)
                    For i = 0 To 999
                        g.FillRectangle(lgb, rect)
                        Application.DoEvents()
                        If Not CheckBox1.CheckState = CheckState.Checked Then Exit Sub
                    Next i
                End Using
            End Using
            CheckBox1.CheckState = CheckState.Unchecked
    ...Or just start a new project and do it all over again.
    Last edited by CCaimbot; 03-18-2018 at 09:13 PM.

  14. #44
    Traplife's Avatar Member
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    It's building fine but I can't get the blue box to come up so I can align my crosshair..

  15. #45
    CCaimbot's Avatar Active Member
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    Now that the triggerbot is decently firing when a target is near next ver is going to fire when the crosshair is actually inside the target rather than near the target. Might have to rework this so it could take up to a few days.

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