Soldier 76 - Burst mode menu

User Tag List

Page 2 of 3 FirstFirst 123 LastLast
Results 16 to 30 of 34
  1. #16
    Aeon1c's Avatar Active Member High Warlord CoreCoins Purchaser
    Reputation
    57
    Join Date
    Aug 2014
    Posts
    189
    Thanks G/R
    0/30
    Trade Feedback
    5 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Awesome, works like a charm! +Rep

    Soldier 76 - Burst mode
  2. #17
    lgndz's Avatar Sergeant
    Reputation
    8
    Join Date
    Jul 2012
    Posts
    39
    Thanks G/R
    10/5
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Seminko View Post
    Still undetected as far as I know. TBH I would be surprised if it was detected ever.



    For me it fires 3-4 rounds. I think you point in the right direction - FPS/ping. What version do you use, EXE or AU3? Let's update the delays...

    I use the exe as compiled. I could update it myself and get it right - Its no bother Ive just been busy and wanted to give feedback. Im trying to get that stupid RobotJS triggerbot working and I am having the ****in hardest time lol

    Thanks for your work man!

  3. #18
    Daniel Carpio's Avatar Member
    Reputation
    1
    Join Date
    Oct 2014
    Posts
    12
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    can someone explain how to use the EXE script?

  4. #19
    Sychotix's Avatar Moderator Authenticator enabled
    Reputation
    1443
    Join Date
    Apr 2006
    Posts
    4,001
    Thanks G/R
    295/587
    Trade Feedback
    1 (100%)
    Mentioned
    10 Post(s)
    Tagged
    0 Thread(s)
    This will be patched whenever the PTR patch gets moved to live btw.

  5. #20
    qqzzxxcc's Avatar Active Member
    Reputation
    28
    Join Date
    Jun 2012
    Posts
    72
    Thanks G/R
    43/18
    Trade Feedback
    3 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I've checked ptr soldier for sweet spot pause. Looks like 210-220 ms works nice.

  6. #21
    Seminko's Avatar Contributor
    Reputation
    226
    Join Date
    Aug 2010
    Posts
    507
    Thanks G/R
    35/89
    Trade Feedback
    2 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Sychotix View Post
    This will be patched whenever the PTR patch gets moved to live btw.
    What do you mean patched? You mean I will have to update the sleep time? Dayum, we're screwed :-D
    Don't just say thanks, click thanks!

  7. #22
    Sychotix's Avatar Moderator Authenticator enabled
    Reputation
    1443
    Join Date
    Apr 2006
    Posts
    4,001
    Thanks G/R
    295/587
    Trade Feedback
    1 (100%)
    Mentioned
    10 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Seminko View Post
    What do you mean patched? You mean I will have to update the sleep time? Dayum, we're screwed :-D
    https://playoverwatch.com/en-us/blog...523#patchnotes

    Soldier: 76

    Heavy Pulse Rifle
    Spread recovery will begin after a short delay (rather than instantly)

  8. #23
    Seminko's Avatar Contributor
    Reputation
    226
    Join Date
    Aug 2010
    Posts
    507
    Thanks G/R
    35/89
    Trade Feedback
    2 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Sychotix View Post
    https://playoverwatch.com/en-us/blog...523#patchnotes

    Soldier: 76

    Heavy Pulse Rifle
    Spread recovery will begin after a short delay (rather than instantly)
    I'm not on PTR co can't confirm but from what ppl said or the vids I've seen, the burst is still an option just with less bullets per burst.

    Well I guess we'll have to see.
    Don't just say thanks, click thanks!

  9. #24
    gatherings's Avatar Member
    Reputation
    1
    Join Date
    Jul 2016
    Posts
    9
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    do you mind teaching me what i should change in order to make it 4 or 5 rounds instead of 3?

  10. #25
    Sychotix's Avatar Moderator Authenticator enabled
    Reputation
    1443
    Join Date
    Apr 2006
    Posts
    4,001
    Thanks G/R
    295/587
    Trade Feedback
    1 (100%)
    Mentioned
    10 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by gatherings View Post
    do you mind teaching me what i should change in order to make it 4 or 5 rounds instead of 3?
    Change one of the sleep values.

    This will be (mostly) patched tomorrow as the recoil will now decrease over time instead of immediately.

  11. #26
    cvlol's Avatar Sergeant
    Reputation
    6
    Join Date
    May 2012
    Posts
    69
    Thanks G/R
    2/2
    Trade Feedback
    4 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Sychotix View Post
    Change one of the sleep values.

    This will be (mostly) patched tomorrow as the recoil will now decrease over time instead of immediately.
    I think theoretically AHK/Synapse/Logitech macros should still work. Nothing really changed-- just the time it takes for spread recovery. In fact I think this change is more harmful for people who play legit than using a script because now you actually have to time when the spread is back to baseline as opposed to just click -> release -> instantly click again.

    Haven't really gotten to updating my macro though cause playing S76 is more boring than watching paint dry.

  12. #27
    BlckSnk3's Avatar Member
    Reputation
    2
    Join Date
    Jul 2016
    Posts
    13
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    SO its still working . Can i use the exe file?

  13. #28
    comic-1337's Avatar Banned
    Reputation
    18
    Join Date
    Jul 2016
    Posts
    97
    Thanks G/R
    0/10
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I can probably release a tool that doesn't get patched but not sure how many of you want, it does image processing on crosshair, if the crosshair changes 5% in size, it will release the mouse and then hold down again after the crosshair revert back to original size

    Not sure how many of you wants it,

  14. #29
    yordano911's Avatar Member
    Reputation
    3
    Join Date
    Jun 2015
    Posts
    62
    Thanks G/R
    3/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    i would want it also this is patched sucks thoe its really good also i pmd u comic , if u can release anything for OW its really a big help , thanks.

  15. #30
    Seminko's Avatar Contributor
    Reputation
    226
    Join Date
    Aug 2010
    Posts
    507
    Thanks G/R
    35/89
    Trade Feedback
    2 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Sychotix View Post
    This will be (mostly) patched tomorrow as the recoil will now decrease over time instead of immediately.
    First post updated
    Don't just say thanks, click thanks!

Page 2 of 3 FirstFirst 123 LastLast

Similar Threads

  1. [How-To] soldier burst
    By darkimp1 in forum Overwatch Exploits|Hacks
    Replies: 10
    Last Post: 06-27-2016, 06:07 PM
  2. ¿¿ WoW In Windowed Mode ¿¿
    By Squirllz in forum Community Chat
    Replies: 2
    Last Post: 10-19-2006, 04:20 PM
  3. Ez-mode Horde Gold (ca. lvl35)
    By Zakuno in forum World of Warcraft Guides
    Replies: 8
    Last Post: 10-16-2006, 02:55 AM
  4. window mode
    By Erunnon in forum Community Chat
    Replies: 4
    Last Post: 08-08-2006, 12:21 PM
  5. How to turn off window mode
    By insaneomato in forum World of Warcraft General
    Replies: 1
    Last Post: 05-31-2006, 11:18 PM
All times are GMT -5. The time now is 05:06 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search