How to change the color of monk's "Inner Sanctuary " in TH menu

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  1. #1
    van9999's Avatar Member
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    How to change the color of monk's "Inner Sanctuary " in TH

    HI, guys

    as title , how to change the color of monk's "Inner Sanctuary ",
    because Inner Sanctuary color is dark gold and not obvious in GR
    monk.jpg

    How to change the color of monk's "Inner Sanctuary " in TH
  2. #2
    s4000's Avatar Contributor
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    try to add the following code in PluginEnablerOrDisablerPlugin.cs

    Hud.RunOnPlugin<PlayerSkillPlugin>(plugin => {

    plugin.InnerSanctuaryTempleOfProtecteionDecorator.Decorators.Clear();

    plugin.InnerSanctuaryTempleOfProtecteionDecorator.Decorators.Add(new GroundCircleDecorator(Hud) {
    Brush = Hud.Render.CreateBrush(100, 255, 204, 0, 4), // adjust the color here
    Radius = 11,
    });

    plugin.InnerSanctuaryTempleOfProtecteionDecorator.Decorators.Add(new GroundLabelDecorator(Hud) {
    CountDownFrom = 6,
    TextFont = Hud.Render.CreateFont("tahoma", 9, 255, 100, 255, 150, true, false, 128, 0, 0, 0, true),
    });

    plugin.InnerSanctuaryTempleOfProtecteionDecorator.Decorators.Add(new GroundTimerDecorator(Hud) {
    CountDownFrom = 6,
    BackgroundBrushEmpty = Hud.Render.CreateBrush(128, 0, 0, 0, 0),
    BackgroundBrushFill = Hud.Render.CreateBrush(100, 255, 204, 0, 0),
    Radius = 35,
    });
    }

  3. #3
    wad1532's Avatar Member
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    Originally Posted by s4000 View Post
    try to add the following code in PluginEnablerOrDisablerPlugin.cs

    Hud.RunOnPlugin<PlayerSkillPlugin>(plugin => {

    plugin.InnerSanctuaryTempleOfProtecteionDecorator.Decorators.Clear();

    plugin.InnerSanctuaryTempleOfProtecteionDecorator.Decorators.Add(new GroundCircleDecorator(Hud) {
    Brush = Hud.Render.CreateBrush(100, 255, 204, 0, 4), // adjust the color here
    Radius = 11,
    });

    plugin.InnerSanctuaryTempleOfProtecteionDecorator.Decorators.Add(new GroundLabelDecorator(Hud) {
    CountDownFrom = 6,
    TextFont = Hud.Render.CreateFont("tahoma", 9, 255, 100, 255, 150, true, false, 128, 0, 0, 0, true),
    });

    plugin.InnerSanctuaryTempleOfProtecteionDecorator.Decorators.Add(new GroundTimerDecorator(Hud) {
    CountDownFrom = 6,
    BackgroundBrushEmpty = Hud.Render.CreateBrush(128, 0, 0, 0, 0),
    BackgroundBrushFill = Hud.Render.CreateBrush(100, 255, 204, 0, 0),
    Radius = 35,
    });
    }
    i get exceptions with that

  4. #4
    s4000's Avatar Contributor
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    Modified, should be OK, color reference can be find in RGB Color Codes Chart

    Hud.RunOnPlugin<PlayerSkillPlugin>(plugin => {

    plugin.InnerSanctuaryTempleOfProtecteionDecorator.Decorators.Clear();

    plugin.InnerSanctuaryTempleOfProtecteionDecorator.Decorators.Add(new GroundCircleDecorator(Hud) {
    Brush = Hud.Render.CreateBrush(100, 255, 204, 0, 4), // adjust the color here
    Radius = 11,
    });

    plugin.InnerSanctuaryTempleOfProtecteionDecorator.Decorators.Add(new GroundLabelDecorator(Hud) {
    CountDownFrom = 6,
    TextFont = Hud.Render.CreateFont("tahoma", 9, 255, 100, 255, 150, true, false, 128, 0, 0, 0, true),
    });

    plugin.InnerSanctuaryTempleOfProtecteionDecorator.Decorators.Add(new GroundTimerDecorator(Hud) {
    CountDownFrom = 6,
    BackgroundBrushEmpty = Hud.Render.CreateBrush(128, 0, 0, 0, 0),
    BackgroundBrushFill = Hud.Render.CreateBrush(100, 255, 204, 0, 0),
    Radius = 35,
    });
    });

  5. Thanks van9999 (1 members gave Thanks to s4000 for this useful post)
  6. #5
    van9999's Avatar Member
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    It's work!
    S4000, thanks

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