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  1. #1
    astisbc's Avatar Member
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    Need a little Help to understand the Plugins...

    Hello, i try to understand this part of a Script.. . Brush = Hud.Render.CreateBrush(255, 64, 128, 255, 3) - what are the numbers for?
    the first three i guess (255,64,12 are the color... but what is the last two digits, 255 and 3 for ?
    what programlanguage are the plugins written in?

    Need a little Help to understand the Plugins...
  2. #2
    RNN's Avatar Legendary
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    Originally Posted by astisbc View Post
    Hello, i try to understand this part of a Script.. . Brush = Hud.Render.CreateBrush(255, 64, 128, 255, 3) - what are the numbers for?
    the first three i guess (255,64,12 are the color... but what is the last two digits, 255 and 3 for ?
    what programlanguage are the plugins written in?
    look at the contents of the file interfaces\controllers\RenderController.cs:

    Code:
    IBrush CreateBrush(int a, int r, int g, int b, float strokeWidth, DashStyle dash = DashStyle.Solid, CapStyle startCap = CapStyle.Flat, CapStyle endCap = CapStyle.Flat);
    a -> It is the opacity, imagine the window glass: 0 corresponds to a crystal completely transparent (and clean) and 255 would be totally tinted.

    r,g,b -> Color, is specified with the red, green and yellow components. You can use this website.

    "3 "-> Stroke Width .

    The rest of parameters are optional
    Last edited by RNN; 04-07-2019 at 08:17 AM.

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