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  1. #76
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by JackCeparou View Post
    It works for me.

    But, renaming the exe (and the .config file) make hud not loading plugins.
    (this drive me crazy to not understand why, but that's not really a big issue)
    renaming both should work
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

    Status of HUD, Diablo and the community itself
  2. #77
    User5981's Avatar First Dev On The Internet
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    Originally Posted by KillerJohn View Post
    it doesn't make any sense.
    make a clean install, run HUD, let's see if a "\logs\plugins.txt" appears or not. If not then NO plugins were loaded, just HUD's internal features.

    Do NOT rename TurboHUD.exe to anything else, because the name of the app config (which is TurboHUD.exe.config by default) must match to the exe file's name.
    Try again.
    plugins.txt is not created.

    edit :
    also the xml stats ont the bottom right corner stays with all values at 0.
    Last edited by User5981; 12-05-2018 at 05:41 PM.
    Supported version for all Resu plugins

  3. #78
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by User5981 View Post
    plugins.txt is not created.

    edit :
    also the xml stats ont the bottom right corner stays with all values at 0.
    do you have .NET 4.7.2 installed?
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  4. #79
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    here is an updated version: Zippyshare.com

    - notify at start if the .exe.config file doesn't exists (so only the .exe was removed but not the .exe.config) or if the "aspnet:RoslynCompilerLocation" appsetting does not exists in the .exe.config
    - log roslyn initialization exceptions to the usual exceptions file

    you have 5 minutes to test and then I go to sleep
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  5. #80
    User5981's Avatar First Dev On The Internet
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    Originally Posted by KillerJohn View Post
    do you have .NET 4.7.2 installed?
    haha I tried to install it before the TurboHUD update but it said my version was above and I just checked and my version is 4.7.03056 ... crazy...
    Supported version for all Resu plugins

  6. #81
    User5981's Avatar First Dev On The Internet
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    Originally Posted by KillerJohn View Post
    here is an updated version: Zippyshare.com

    - notify at start if the .exe.config file doesn't exists (so only the .exe was removed but not the .exe.config) or if the "aspnet:RoslynCompilerLocation" appsetting does not exists in the .exe.config
    - log roslyn initialization exceptions to the usual exceptions file

    you have 5 minutes to test and then I go to sleep
    Go for it, I will install the right .NET version, we'll see tomorrow. Sleep well.
    Supported version for all Resu plugins

  7. #82
    Silkdog569's Avatar Member
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    I installed the updated net framework 4.7.2 and using TurboHUD 18.12.5.0. Everything does work fine except for one plugin that stops TurboHud from even running.
    User5981 this is for you. the plugin ParagonPercentagePlugin causing un-ending exceptions and does not let Turbohud load. error is

    2018.12.05 18:48:47.244 18.12.5.0 overlay paint error (System.NullReferenceException: Object reference not set to an instance of an object.
    at Turbo.Plugins.Resu.ParagonPercentagePlugin.<>c__DisplayClass57_0.<Load>b__1()
    at Turbo.Plugins.Default.TopLabelDecorator.Paint(Single x, Single y, Single w, Single h, HorizontalAlign align)
    at Turbo.Plugins.Resu.ParagonPercentagePlugin.PaintTopInGame(ClipState clipState)
    at Turbo.Basic.PluginManager.‪**‪‎**​​‫****​*‏*‬*‎*‬​‏*.‎‬*‫‏*** ​*‪‎**‎**‏‫‎‎*‎‏*‫*()
    at Turbo.Basic.PluginManager.*‏**‬*‏**‏‏*​*‎‏‬***‬‎*(IPlugin , String , Action , Boolean )
    at Turbo.Basic.PluginManager.‬​*‏‪**‪​***​‬‏*‎**‪*(Object , EventArgs )
    at Turbo.Basic.Overlay.‪‬**‬‎**‬‫*​‎**​‎​*‎‎***​‏**​*())

    Same error over and over. If I remove that plugin everything works fine as far as I can tell. I have about 12 or so of your plugins and that is the only one that throws errors. The others seem to be fine so far. no other errors so far from any other plugins from other users as well.

  8. #83
    xblade2k7's Avatar Active Member
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    for me is working perfect the first experimental version

    Img Safe | Free Image Host | Home

  9. #84
    odaru7788's Avatar Member
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    All plugins are working properly except for renaming

    I am using version 18.12.5.1

  10. #85
    Buzzy62's Avatar Member
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    Just FYI....the official announcement for the seasons ending and start.

    https://us.battle.net/forums/en/d3/topic/20770676889

  11. #86
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by odaru7788 View Post
    All plugins are working properly except for renaming

    I am using version 18.12.5.1
    Did you tried this?
    Zippyshare.com
    Renaming works properly for me.
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  12. #87
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by Silkdog569 View Post
    I installed the updated net framework 4.7.2 and using TurboHUD 18.12.5.0. Everything does work fine except for one plugin that stops TurboHud from even running.
    User5981 this is for you. the plugin ParagonPercentagePlugin causing un-ending exceptions and does not let Turbohud load. error is

    2018.12.05 18:48:47.244 18.12.5.0 overlay paint error (System.NullReferenceException: Object reference not set to an instance of an object.
    at Turbo.Plugins.Resu.ParagonPercentagePlugin.<>c__DisplayClass57_0.<Load>b__1()
    at Turbo.Plugins.Default.TopLabelDecorator.Paint(Single x, Single y, Single w, Single h, HorizontalAlign align)
    at Turbo.Plugins.Resu.ParagonPercentagePlugin.PaintTopInGame(ClipState clipState)
    at Turbo.Basic.PluginManager.‪**‪‎**​​‫****​*‏*‬*‎*‬​‏*.‎‬*‫‏*** ​*‪‎**‎**‏‫‎‎*‎‏*‫*()
    at Turbo.Basic.PluginManager.*‏**‬*‏**‏‏*​*‎‏‬***‬‎*(IPlugin , String , Action , Boolean )
    at Turbo.Basic.PluginManager.‬​*‏‪**‪​***​‬‏*‎**‪*(Object , EventArgs )
    at Turbo.Basic.Overlay.‪‬**‬‎**‬‫*​‎**​‎​*‎‎***​‏**​*())

    Same error over and over. If I remove that plugin everything works fine as far as I can tell. I have about 12 or so of your plugins and that is the only one that throws errors. The others seem to be fine so far. no other errors so far from any other plugins from other users as well.
    the issue with that plugin is the following (warning: developers will understand only)

    public override void Load(IController hud) {
    ..........
    var experiencePlugin = Hud.GetPlugin<TopExperienceStatistics>();
    ..........
    HintFunc = () => "Paragon level " + (Hud.Game.Me.CurrentLevelParagon + 1) + " in " + experiencePlugin.TimeToParagonLevel(Hud.Game.Me.CurrentLevelParagon + 1, false) + Environment.NewLine + "EXP/h : " + ValueToString(Hud.Game.CurrentHeroToday.GainedExperiencePerHourPlay, ValueFormat.ShortNumber),
    };

    the main problem here is that you can't access other plugins in the Load phase. Only if your plugin implements ICustomizer and then in the void Customize() method.
    This is caused because the order of plugin creation is nondeterministic so there is a good chance to get null when calling Hud.GetPlugin<T>(); in your Load() method.
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  13. #88
    User5981's Avatar First Dev On The Internet
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    Originally Posted by KillerJohn View Post
    the issue with that plugin is the following (warning: developers will understand only)

    public override void Load(IController hud) {
    ..........
    var experiencePlugin = Hud.GetPlugin<TopExperienceStatistics>();
    ..........
    HintFunc = () => "Paragon level " + (Hud.Game.Me.CurrentLevelParagon + 1) + " in " + experiencePlugin.TimeToParagonLevel(Hud.Game.Me.CurrentLevelParagon + 1, false) + Environment.NewLine + "EXP/h : " + ValueToString(Hud.Game.CurrentHeroToday.GainedExperiencePerHourPlay, ValueFormat.ShortNumber),
    };

    the main problem here is that you can't access other plugins in the Load phase. Only if your plugin implements ICustomizer and then in the void Customize() method.
    This is caused because the order of plugin creation is nondeterministic so there is a good chance to get null when calling Hud.GetPlugin<T>(); in your Load() method.
    Thanks, this will save me a lot of trials and errors, I will fix it ASAP (unfortunately I'm on a busy day).
    Supported version for all Resu plugins

  14. #89
    odaru7788's Avatar Member
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  15. #90
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by odaru7788 View Post
    I think the message is clear
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

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