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Contributor
Originally Posted by
Polymorphos
I have the same problem with this version of THUD (17.7.19.0)
I started it with admin rights but it only say this :
Upgrade your game to 2.6.0.46568
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Member
Can someone explain me how to activate plugins ? Place in plugins\glq\NecDeadBodyPlugin.cs i dont have folder in turnohud plugins, i create GLQ folder and paste files, or jack folders etc but... noting when i start turbohud... what i do wrong, and sorry for stupid question
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Member
Originally Posted by
SeaDragon
Upgrade your game to 2.6.0.46568
His game will be updated, you cannot play the game unless it is updated.
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Contributor
Originally Posted by
PROUTAIKI
Can someone explain me how to activate plugins ? Place in plugins\glq\NecDeadBodyPlugin.cs i dont have folder in turnohud plugins, i create GLQ folder and paste files, or jack folders etc but... noting when i start turbohud... what i do wrong, and sorry for stupid question
You should ask questions at [v7.3] [ENGLISH] [glq] NecDeadBodyPlugin
You should create a new folder(glq) in the specified directory(plugins), create a new file(NecDeadBodyPlugin.cs), Paste the code into the file and restart your TurboHUD, which will take effect when there is a corpse
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PROUTAIKI (1 members gave Thanks to SeaDragon for this useful post)
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Member
Originally Posted by
SeaDragon
You should ask questions at
[v7.3] [ENGLISH] [glq] NecDeadBodyPlugin
You should create a new folder(
glq) in the specified directory(
plugins), create a new file(
NecDeadBodyPlugin.cs), Paste the code into the file and restart your TurboHUD, which will take effect when there is a corpse
Good bless you mate and sorry from wrong topic post
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Member
Originally Posted by
SeaDragon
You should ask questions at
[v7.3] [ENGLISH] [glq] NecDeadBodyPlugin
You should create a new folder(
glq) in the specified directory(
plugins), create a new file(
NecDeadBodyPlugin.cs), Paste the code into the file and restart your TurboHUD, which will take effect when there is a corpse
Good bless you mate and sorry from wrong topic post
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Contributor
Originally Posted by
PROUTAIKI
Can someone explain me how to activate plugins ? Place in plugins\glq\NecDeadBodyPlugin.cs i dont have folder in turnohud plugins, i create GLQ folder and paste files, or jack folders etc but... noting when i start turbohud... what i do wrong, and sorry for stupid question
u make folder same letter size "glq" mean "glq" not "GLQ" and place in this folder file with .cs extension, run Th and should work
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Member
Originally Posted by
beranaco
started hud with admin-rights?
I have done as well as this point (2.6.0.a information), but unfortunately it does not work.
Last edited by UserDIHH66; 09-06-2017 at 05:42 AM.
Thanks from www.mietforum24.de
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Member
Server restarting for update in one hour stand by for broken THUD.
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IceScream29 (1 members gave Thanks to --Archangel-- for this useful post)
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Member
ohh no, System message; Server will restart in 57 minutes to start Update.....
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IceScream29 (1 members gave Thanks to WtFKilla for this useful post)
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Member
Server updates will not effect thud i think
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Active Member
TH depends on memory reading so only patches for client will affect it.
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Member
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Member
hey guys. sorry my english is not the best. does the thud version still works? im getting message "cant read d3 memory". is this because of a new thud version or because i made a mistake?
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Member
Seems like you made a mistake. Everything works fine for me. Just download THUD, unzip it and start it as Administrator. But you have to start Diablo 3 as 32 bit, not as 64. You can change this in the setting from B-Net (or Blizz App now).