[MOD] TurboHUD <-- The very first thread TurboHUD had ever menu

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  1. #3256
    Vampireofwind's Avatar Private
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    I was reading through from the day 1 post, I have to say its really cool reading the steps you went in creating this.

    Started with a basic idea and kept adding new features that others were suggesting and how you and others worked out problems, just really cool to see.

    I don't actually use the program, but I wanted to let you know that I think you're pretty awesome and reading through this has inspired me to re pick up my own project.

    [MOD] TurboHUD <-- The very first thread TurboHUD had ever
  2. #3257
    enigma32's Avatar Legendary
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    Originally Posted by KillerJohn View Post
    are you a stalker?
    Nah, just a creeper

    Originally Posted by Vampireofwind View Post
    I was reading through from the day 1 post, I have to say its really cool reading the steps you went in creating this.

    Started with a basic idea and kept adding new features that others were suggesting and how you and others worked out problems, just really cool to see.

    I don't actually use the program, but I wanted to let you know that I think you're pretty awesome and reading through this has inspired me to re pick up my own project.
    Must've been painful to see the same stupid questions about bugs etc. being repeated over and over again

  3. #3258
    mondmond's Avatar Corporal
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    Originally Posted by KillerJohn View Post
    since multiple users are facing NTP problems (and they can't use HUD), I'll consider my options.

    - NTP time check is added to HUD to prevent users trying to trick the timebomb inside HUD (which is there to prevent users using 2-3 month old versions)
    - and in addition NTP time greatly improves the precision of the stat logging.
    - If I can't find a better solution then I'll make the NTP sync optional, but add a new layer of "security": in this case HUD will FORCE the users to always use the very very latest version. I mean, there will be no more timebomb, but if I release a new version, then you can't start HUD without updating it.
    - this solution is not too elegant, but necessary. I don't want to see users asking help for 3 month old versions...
    add an autoupdater

  4. #3259
    nadner's Avatar Member
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    Originally Posted by KillerJohn View Post
    SPOILER (press F6 to show/hide)

    Damn that's sexy

  5. #3260
    itsmylife's Avatar Active Member
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    Originally Posted by mondmond View Post
    add an autoupdater
    Good idea mondmond

  6. #3261
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by mondmond View Post
    add an autoupdater
    that would be too intrusive. people will cry about security, privacy, etc. Update will be always manual.
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  7. #3262
    ADVanCeLO's Avatar Member
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    Hello !

    Are you making it possible to view the corpse on the mini map like rack and chests ??
    Tks.

  8. #3263
    Devinee's Avatar Member
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    Originally Posted by ADVanCeLO View Post
    Hello !

    Are you making it possible to view the corpse on the mini map like rack and chests ??
    Tks.
    the answer is here http://www.ownedcore.com/forums/diab...ml#post3019343

  9. #3264
    ADVanCeLO's Avatar Member
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    Originally Posted by Devinee View Post
    Ok i see ! Tks!!!!!

  10. #3265
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by ADVanCeLO View Post
    Ok i see ! Tks!!!!!
    it is already done in the BETA
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  11. #3266
    Illudria's Avatar Private
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    The mod is quite good. By the way, why would it be to illegal to use, anyway? If we don't modify any memory of the game.

  12. #3267
    prrovoss's Avatar Contributor
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    Originally Posted by Illudria View Post
    The mod is quite good. By the way, why would it be to illegal to use, anyway? If we don't modify any memory of the game.
    not just memory manipulation is illegal

  13. #3268
    enigma32's Avatar Legendary
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    Originally Posted by Illudria View Post
    The mod is quite good. By the way, why would it be to illegal to use, anyway? If we don't modify any memory of the game.
    Who said it is illegal to use? I'm no lawyer but as far as I know there is no law to prevent the use of 3rd party programs. The EULA (End-user license agreement) can be seen as a contract, a weak one however, but it states a lot of things that you are NOT supposed to do. TurboHUD breaks a few of these requirements which means you break the EULA if using the program, and thus your contract with Blizzard is void and they can deny you service.

  14. #3269
    DexeN's Avatar Member
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    Why do i have "Exceptions! (1)" at the bottom left of the screen ? ( at the right of the version )

  15. #3270
    haxxie's Avatar Member
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    Originally Posted by DexeN View Post
    Why do i have "Exceptions! (1)" at the bottom left of the screen ? ( at the right of the version )
    Check the exceptions.txt file in the \logs\ folder in your turbohud folder.

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