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  1. #781
    Arkahr's Avatar Active Member
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    Bash-Punish

    Originally Posted by gamerscore View Post
    I would like to have a Bash-Punish countdown timer (5s), it doesn't have an icon though unlike Frenzy, so I don't know if this would be feasible.
    Originally Posted by KillerJohn View Post
    so it is exactly like Familiar?
    Almost.

    Code:
    Barbarian_Male-104	0xCE5	82	2014183506	7	1337532130
    	buff_icon_count0	0x1358A	-	1	Bash
     	skill_total	0x1358A	-	1	Bash
     	skill	0x1358A	-	1	Bash
     	buff_active	0x1358A	-	1	Bash
     	buff_icon_end_tick0	0x1358A	-	10374	Bash
     	buff_icon_start_tick0	0x1358A	-	10074	Bash
     	power_buff_0_visual_effect_b	0x1358A	-	1	Bash
    After every attack using Bash-Punish buff_icon_start_tick0 & buff_icon_end_tick0 are refreshed also buff_icon_count0 if less or equal than 3

    Unlike Familiar, if buff is not up, in acd_data all fields exists

    Code:
     	buff_icon_count0	0x1358A	-	0	Bash
     	skill_total	0x1358A	-	1	Bash
     	skill	0x1358A	-	1	Bash
     	buff_active	0x1358A	-	0	Bash
     	buff_icon_end_tick0	0x1358A	-	0	Bash
     	buff_icon_start_tick0	0x1358A	-	0	Bash
     	power_buff_0_visual_effect_b	0x1358A	-	0	Bash
    So its rather like refreshing timer, than simple countdown of 5 s.
    Btw familiar buff countdown seems to be lagging, if i stand still it is not changing time sometimes for 5s, that doesn't occur when i'm moving around.


    P.S.
    I wish your son all the best, and good health.

    [MOD] TurboHUD <-- The very first thread TurboHUD had ever
  2. #782
    gamerscore's Avatar Sergeant
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    Yep it's more of a refreshing timer. Stacks (max of 3) of the bash-punish will be a real benefit too if it will be shown.

  3. #783
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by Arkahr View Post
    Almost.

    Code:
    Barbarian_Male-104	0xCE5	82	2014183506	7	1337532130
    	buff_icon_count0	0x1358A	-	1	Bash
     	skill_total	0x1358A	-	1	Bash
     	skill	0x1358A	-	1	Bash
     	buff_active	0x1358A	-	1	Bash
     	buff_icon_end_tick0	0x1358A	-	10374	Bash
     	buff_icon_start_tick0	0x1358A	-	10074	Bash
     	power_buff_0_visual_effect_b	0x1358A	-	1	Bash
    After every attack using Bash-Punish buff_icon_start_tick0 & buff_icon_end_tick0 are refreshed also buff_icon_count0 if less or equal than 3

    Unlike Familiar, if buff is not up, in acd_data all fields exists

    Code:
     	buff_icon_count0	0x1358A	-	0	Bash
     	skill_total	0x1358A	-	1	Bash
     	skill	0x1358A	-	1	Bash
     	buff_active	0x1358A	-	0	Bash
     	buff_icon_end_tick0	0x1358A	-	0	Bash
     	buff_icon_start_tick0	0x1358A	-	0	Bash
     	power_buff_0_visual_effect_b	0x1358A	-	0	Bash
    So its rather like refreshing timer, than simple countdown of 5 s.
    Btw familiar buff countdown seems to be lagging, if i stand still it is not changing time sometimes for 5s, that doesn't occur when i'm moving around.


    P.S.
    I wish your son all the best, and good health.
    thanks for the dumps but I still cant imagine how this works
    I will try to ask azgul to lend me his barb again, then I can experiment with Bash skill...

    my son is now in a bit better shape, but breathing out is still hard for him...
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  4. #784
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by Arkahr View Post
    Weird behavior for players battle tag ver. 13.2.1.1
    Attachment 12381
    On the left is our group order, on the right bug occurence.
    calculating that what icon on the left side belongs to a player is a real nightmare. Currently I have no perfect solution for this. You can disable HUD nameplates and let D3 to display them...
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  5. #785
    Arkahr's Avatar Active Member
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    Originally Posted by KillerJohn View Post
    thanks for the dumps but I still cant imagine how this works
    I will try to ask azgul to lend me his barb again, then I can experiment with Bash skill...
    Its pretty straightforward.

    [MOD] TurboHUD <-- The very first thread TurboHUD had ever-bash-punish-png

    You attack mob first time, Bash-Punish has 1 stack and last 5 sec, if during those 5 sec you hit 2nd time, Bash refeshes having now 2 stacks of buff, and again buff lasts for 5 sec. Up to 3 stacks, every single hit keeps refreshing this buff. If you miss 5 sec time window, buff is lost so property buff_icon_count0 go back to 0

  6. #786
    subfins's Avatar Private
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    Is there a way to get this (awesome) app to work while mutliboxing? I was trying it last night and it just wouldn't start up.

  7. #787
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by subfins View Post
    Is there a way to get this (awesome) app to work while mutliboxing? I was trying it last night and it just wouldn't start up.
    no. but I'm thinking about it. One of my problems about this is that I can't test multiboxing...
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  8. #788
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    wow, 1.0.6 launcher is updated to a new version, and now D3 is not running in my vmware build/test virtual machine anymore. It says my VGA is "not supported"....

    update: until somebody figures out how the hell can we solve this, I can't continue TurboHUD
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  9. #789
    cughin's Avatar Member
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    just got this yesterday and was loving it. but seems with 1.06a mini patch its done something cause now its punishing my fps....(composition was already enabled)

  10. #790
    apanon's Avatar Private
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    Other people are reporting this problem thats are not even using VM's.
    If I find anything I will update here.


    EDIT: just hit escape on that error window instead clicking OK

    Originally Posted by KillerJohn View Post
    wow, 1.0.6 launcher is updated to a new version, and now D3 is not running in my vmware build/test virtual machine anymore. It says my VGA is "not supported"....

    update: until somebody figures out how the hell can we solve this, I can't continue TurboHUD
    Last edited by apanon; 02-05-2013 at 11:28 PM. Reason: update

  11. #791
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by apanon View Post
    Other people are reporting this problem thats are not even using VM's.
    If I find anything I will update here.


    EDIT: just hit escape on that error window instead clicking OK
    Thanks, "escape works"! WOW that irony...
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  12. #792
    sm0g's Avatar Private
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    Hi guys,sorry for not reading the whole topic,but let me know ,anyone reported ban for using this so far?I like the concept ,but somehow im afraid of memory reading stuffs.(maybe because i dont know how do they work lol )

  13. #793
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by sm0g View Post
    Hi guys,sorry for not reading the whole topic,but let me know ,anyone reported ban for using this so far?I like the concept ,but somehow im afraid of memory reading stuffs.(maybe because i dont know how do they work lol )
    there was no ban.

    short version: it is reading memory <-- this is how memory reading works

    long version: it is using ReadProcessMemory API to read D3's memory. And is is creating a topmost layered winforms window with transparency and draws on that. NOTHING else.
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  14. #794
    sm0g's Avatar Private
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    Originally Posted by KillerJohn View Post
    there was no ban.

    short version: it is reading memory <-- this is how memory reading works

    long version: it is using ReadProcessMemory API to read D3's memory. And is is creating a topmost layered winforms window with transparency and draws on that. NOTHING else.
    So its basically safe ( i know devil never sleeps,but no ban makes me think they cant/dont want to detect turbohud).
    Thanks to clarify me hows the boat sailing

  15. #795
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by sm0g View Post
    So its basically safe ( i know devil never sleeps,but no ban makes me think they cant/dont want to detect turbohud).
    Thanks to clarify me hows the boat sailing
    No, it is not safe. It SEEMS safe, but it does not means that tomorrow they will not ban all TurboHUD (and LootAlert, and all memread tool) users
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

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