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Legendary
[V9.1] [RNN] TrialsOfTempestsIcon
Simple plugin that reads data related to the seasonal power "Trials Of Tempests" and shows them in an icon.

Download: TrialsOfTempestsIcon.cs
Installation: Place TrialsOfTempestsIcon.cs in "plugins\RNN\TrialsOfTempestsIcon.cs"
Custom code (in Plugins\User\PluginEnablerOrDisablerPlugin.cs , Optional) :
Code:
Hud.GetPlugin<RNN.TrialsOfTempestsIcon>().Enabled = true;
Hud.RunOnPlugin<RNN.TrialsOfTempestsIcon>(plugin =>
{
plugin.OnlyGR = false;
plugin.OnlyMe = false;
plugin.VisibleFar = true; // Keep showing the icon of the players who are far away: the data will freeze, at this distance the values are not updated
plugin.PortraitMe = true; // Show icon near portrait (true) or next to our character (false). For Me
plugin.PortraitOthers = true; // Show icon near portrait (true) or next to our character (false). For Others Players
plugin.OffsetX = +0.020f; // To modify the position of the icon. Reference point: character
plugin.OffsetY = -0.020f;
plugin.OffsetXPortrait = -0.010f; // To modify the position of the icon. Reference point: portrait
plugin.OffsetYPortrait = +0.042f;
plugin.Opacity = 0.85f;
plugin.SizeMultiplier = 0.75f;
plugin.SoundEnabledProc = true; // Notify Proc . It will only work in GR and will warn a maximum of 1 second after it happens
plugin.SoundEnabledLast10 = true; // Notify 10sec before Proc. It will only work in GR and will warn when 9-10 seconds are missing for the proc
plugin.FileSoundProc = "notification_5.wav"; // File to be played . It must be in the Sounds\ folder
plugin.FileSoundLast10 = "notification_6.wav";
} );
Last edited by RNN; 04-17-2025 at 10:12 AM.
Reason: -
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Post Thanks / Like - 16 Thanks
LittleDez13,
BeeAntOS,
Wasted75,
mois,
Jembo,
731113,
iinfii,
rogue00722,
JohnWick,
brainbugged,
(Sarge),
HoaryWitch,
mekiteki,
SeaDragon,
gapesunar,
milkisskill (16 members gave Thanks to RNN for this useful post)
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Member
Can it be displayed next to the character's avatar?
Because you can’t see your teammate’s time..
Thanks~8)
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Legendary
Update
Added the possibility to show the icon next to the portrait : PortraitMe, PortraitOthers, OffsetXPortrait, OffsetYPortrait
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Post Thanks / Like - 2 Thanks
BeeAntOS,
mois (2 members gave Thanks to RNN for this useful post)
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Member
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Member
thank you
nice job
Last edited by bolek85; 07-06-2020 at 08:10 PM.
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Legendary
Update
Added SoundEnabled , FileSound.
If you are close to any player when the buff is enabled (only during the first second) it will play the chosen sound. Is disabled by default.
Last edited by RNN; 07-07-2020 at 02:55 PM.
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Post Thanks / Like - 1 Thanks
BeeAntOS (1 members gave Thanks to RNN for this useful post)
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Member
Can you tell the buff in writing instead of the COE icon?
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Legendary
There is no place in the icon for more than a couple of letters, I think it's better like this
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Member
I went a long way.
Party time is not visible.
Is it possible to see from a distance? Even if it changes when you come near
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Member
Hi, what is each number in the icon? I could understand the element and the timer in center(the stacks too), but what is the others one?
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Legendary
Originally Posted by
xhslqkr
Is it possible to see from a distance? Even if it changes when you come near
Update
Added VisibleFar (keep showing the icon of the players who are far away: the data will freeze, at this distance the values are not updated)
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Legendary
Originally Posted by
Wttioz
Hi, what is each number in the icon? I could understand the element and the timer in center(the stacks too), but what is the others one?
element / previous kills
countdown 90s
timeleft buff / current kills
These elemental damages depend on the accumulated kills, and must occur every 90 seconds, but it is buggy: some cause them every 30 seconds or so, in addition, the kills can be maintained by transferring them from one player to another. Blizzard is supposed to fix it soon.
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Contributor
Do you have an addon to entirely turn off this season's cursed buff
Last edited by Stormreaver; 07-11-2020 at 06:17 AM.
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Legendary
I hesitate between 2 names: non-season or uninstall. The game is paused while I decide xD
This theme is disappointing: it's annoying, with bugs, and ineffective (unless you use unplanned mechanics)
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Contributor
haha not to mention that it lags the game, esp if you have multiple people in the party.
AND it activates in Set Dungeons looool