Supported TurboHUD version: 9.x
This plugin counts the packs of elites that you find in Rift or GreaterRift, and how many of them have been killed.
There is the option to restrict it to GreaterRift and you can also reset the counters to zero when entering at each new level of the Rift/GreaterRift.
In the Greater Rift, as soon as the boss appears they will stop counting the deaths
Counters should be interpreted as an estimation ( approximation). There are several reasons why they will never be totally reliable, to name a few:
If you leave a Pack behind, and see it later, after a certain time, it will be considered a different package and will count it again.
If you are not near a Pack when it was alive, it cannot be counted.
If we handle a character that kills from a distance some deaths may not be counted.
It is not possible to know in advance the total number of elites of a pack, we will only know that it is composed by elites that our character sees.
Installation: Place in "plugins\RNN\PacksCounter.cs"
Download: PacksCounter.cs
Custom code (Plugins\User\PluginEnablerOrDisablerPlugin.cs) :
Code:
Hud.GetPlugin<RNN.PacksCounter>().Enabled = true;
Hud.RunOnPlugin<RNN.PacksCounter>(plugin =>
{
plugin.Xpor = 0.18f; // Valid values: from 0 to 1 .
plugin.Ypor = 0.002f; // Valid values: from 0 to 1 .
plugin.OnlyGR = false; // Only Gr or Rift&GR
plugin.ResetAtEachLevel = false; // Counters reset at each level
plugin.Vertical = false; // Show mode Horizontal or Vertical
} );